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  1. aramis erak

    What System(s) Should I Suggest?

    it has a foundry module, too.
  2. aramis erak

    Freebies, Sales, and Charity Bundles for September 28, 2025

    It's ad-copy like this that say, "The blurb writer does not know Original D&D" Nor Holmes, nor AD&D... all of which lack racial classes.
  3. aramis erak

    Does the Death Curve Beat the Death Spiral?

    EABA v1 also has that. Note: I was a playtester on v1 and v2. I dropped out of the v2 playtest due to the variable time combat rounds; I haven't checked my copy of v2 release.
  4. aramis erak

    Will the complexity pendulum swing back?

    I think you think Daggerheart is higher complexity than it actually is. on a 0 (FK) to 5 (Tucholka/Tri-Tac), Pathfinder is about 3.0 in both editions' core. Even the decidedly over-complex Traveller-5 is only about a 4.5 compared to the various Tri-Tac games, or to BTRC's Space/Time or...
  5. aramis erak

    What System(s) Should I Suggest?

    Some of the ones I've installed foundry modules for include: FL's Alien (I've used it. It well supports tactical. If doing a palate cleanser, the Cinematic Modules are excellent.) Both Coriolis editions from FL have modules as well. Gubat Banwa - reads more like D&D 4 than PF1/PF2. Very...
  6. aramis erak

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    The game I most heavily used a VTT for we weren't using maps at all... but tracking actions was a pain without a visual tool. Yeah, on-table tracking for the sake of sanity. (At table, I used tokens on a mat as well. That game: Talisman Adventures.) It was also great for adding readables...
  7. aramis erak

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    No, it's not horrible. It is, however, optimized for one use case: printing it out the same on any postscript capable printer. From the offset plate cutters to the local inkjet via a .ps to raster algorithm. It largely succeeded. And that's why it's the default. The problem is a lot of people...
  8. aramis erak

    RuneQuest and Glorantha ideas

    I've run RQ 3 but not glorantha. I've done Characters in MRQ. Players were unhappy about them. I've tried to run RQ Slayers - it's non-gloranthan, odd, but kinda cool. Now called RuneSlayers. The intro adventures don't give quite enough for me to extrapolate out. It was written for Avalon Hill...
  9. aramis erak

    Sell me on Savage Worlds

    Having run a severl month Savage Worlds Deluxe + Deadlands Reloaded... Fast: only if players know what they're doing. Furious: more at the whiff than the implied hectic pace of "Fast Furious Fun" Fun: yes, it is. In spite of the slog that combats can be. Will I run it again? Probably, but not...
  10. aramis erak

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    I actually just switched to Foundry. Self-hosting, pay once.
  11. aramis erak

    Which "Tactical" TTRPG Would Work Best As An X-Com Like?

    Seconding Phoenix Command... All the reasons given by Snarf are quite true. Aliens Adventure Game (Leading Edge, out of print) is a better rendition of the engine, with slightly lower fidelity, but much faster playtime. I'll point out Hero System as a very solid universal engine with strong...
  12. aramis erak

    Does the Death Curve Beat the Death Spiral?

    Similar experiences. I've only met a few games where the curve was not a steady spiral... CP 2013 comes to mind, but CORPS is better at it. CORPS' penalties are super severe, but they don't inherently cripple and they don't cumulate much. The damage from a given wound isn't from a pool of hit...
  13. aramis erak

    What do you do with a character when a player bails forever?

    I've done a variety of things... Pop! Cease to exist! Every enemy targets them. They wander off. Give to another player to run as a follower. Give to a new player, back when I had a wait list, Turn into an NPC party member until the next safe spot. Turn them into a mind-controlled meat-puppet so...
  14. aramis erak

    Is there a framework for pnp RPGs that allows you to compare the game mechanics between different editions of a game?

    @GuardianLurker I've seen some fairly light but multiple subsystem games. A light skill or attribute system for non-combat, a light combat model, and a magic system separate from either. Rolemaster is a case where it's "heaviness" is only in character gen and advancement; actual play is 3...
  15. aramis erak

    What is/are your most recent TTRPG purchase(s)?

    I grabbed PDF of Mekton Zeta and Mekton Zeta Plus, as I cannot get to my dead tree of same.
  16. aramis erak

    Dark Conspiracy RPG: An Interview with Mongoose Publishing

    It's not like the extant versions are terribly far from Traveller... DH and T2K both started as fully intercompatibles to eachother, and very close to CT/MT, so migrating both DH and T2K to MgT isn't going to be that much different. It's not like 2300, where the stats were differently scaled...
  17. aramis erak

    Osprey Games RPGs - What's that all about then?

    Jackals is well worth it, if one wants a slightly different approach to a bronze age setting than Glorantha/RuneQuest. It's a modification of a variant. Combat and Magic are rather different from any of the RQ/BRP, but still not too far. Paleomythic has good character gen, great setting... but...
  18. aramis erak

    Daggerheart General Thread [+]

    No, I think I'll just reject any advice of yours since you see things in the rules I do not, and have an aggressive anti-player streak in your advice.
  19. aramis erak

    Daggerheart General Thread [+]

    It's great if your GM uses forced actions. Otherwise, it's little use; in DH core, only for the forced movement effect resistance rolls triggered by certain Adversary abilities. Not totally worthless, but not a mechanically good choice. I'd much rather see the player revise it into a more broad...
  20. aramis erak

    Planet of the Apes Roleplaying Game Coming from Magnetic Press

    All formatting original. Note the second italicised paragraph. Also note, the 2025 revision makes it increase your strength for resisting damage, not avoiding hits. This is different from OpenD6 and WEG Star Wars D6 and D6 Space.
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