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    D&D 5E (2024) Just make critical do double damage. Period.

    Another way to do it would be to do max damage, then roll on a crit table for a "special effect." That slows things down a lot, though, especially in 5E. There are just too many attacks flying around; nat 20s are fairly routine. I've seen even more implementations of critical hits than fumbles...
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    D&D 5E (2024) Just make critical do double damage. Period.

    I have seen many implementations of crit fumble rules. They all resulted in slapstick combats where fighters came out looking like idiots. (And, as others have noted, multiple attacks make high-level fighters look dumber than low-level ones.) Hard pass from me. As for critical hits, I think a...
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    D&D 5E (2024) How should the Psion/Mystic be implemented in 1DnD?

    I definitely think psions should have innate, always-usable abilities that cost nothing. Telekinesis to let you move unattended objects and strike with them (for a fixed amount of damage). Telepathy to let you sense conscious creatures and communicate with them. Et cetera. These should be...
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    Does Dual-Wielding = Double Damage?

    This makes a lot of sense when you think about it. A slash or thrust using only the arm muscles is extremely weak; a fighter learns to deliver blows with the strength of their whole body -- driving off the legs and pivoting the torso. And you can't pivot left and right simultaneously*. The...
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    D&D 5E (2024) It's not worth it/we are out of luck/time

    So far, what we have seen looks about on the level of the 1E --> 2E transition IMO. If 1E and 2E were distinct editions, then so is this.
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    Smaug: Wyvern or Dragon?

    From the attack on Laketown: "The black arrow sped straight from the string, straight for the hollow by the left breast where the foreleg was flung wide." Smaug has a "foreleg" which is situated near his chest. If he were on the ground, this could conceivably refer to a wing being used as a...
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    D&D 5E (2014) Telekinesis Is A Bad Spell, For The Game

    Hard disagree on the feat. That bonus action shove is amazing for a caster. Unless you're a cleric with spiritual weapon up, you're not using your bonus action for anything else most turns, and the ability to run away from a melee foe without provoking is huge. It's even better for your allies...
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    D&D 5E (2024) How did I miss this about the Half races/ancestries

    This is literally Tolkien-style half-elves. Elrond and his brother Elros were given a choice to be effectively "human" (thus mortal) or "elven" (thus bound to the world forever). Elrond chose the elf rules; Elros chose the human rules, becoming the first King of Numenor. Personally, I see this...
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    Three new Star Wars movies

    My immediate response is "Meh." I'm not super interested in an attempt to wring another trilogy out of the existing storyline, though I'm open to being convinced. I'd rather see something in a completely different time period, like the Old Republic setting and the war between the Jedi and the...
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    D&D General Classic Monsters - Retired Roll Call?

    Out of these, I have used beholders, black puddings, and mariliths. And I will be introducing carrion crawlers and mind flayers in the campaign I started last night. Possibly displacer beasts at some point, too. (Probably not intellect devourers, though. Some of my players know enough about...
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    D&D 5E (2014) The Glimmering - NFT Heroes in a Blockchain Campaign?

    Normally I am one of the first to assume that the words "NFT" and "blockchain" signal "scam incoming," and I still think that's the most likely explanation... but I can see a real, useful, non-criminal application for blockchain technology here, which is somewhat mind-boggling. I didn't think...
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    WotC WotC doesn’t own the trademark for Mind Flayer

    I'm no expert on copyright law, but I'm damn sure copyright lasts longer than three years. There appears to be a three-year statute of limitations on copyright infringement, but that still puts WotC on the hook for every Monster Manual they've sold in the last three years. And then there's D&D...
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    WotC WotC doesn’t own the trademark for Mind Flayer

    Looks like the trademark registration is in the process of being canceled, as of February 23.
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    D&D 5E (2024) Less (and different) spellcasting?

    I don't agree with all of these ideas, but I love the goal of giving the classes more variety in their casting mechanics.
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    D&D 5E (2014) Spell level of Warlock Invocations for Dispel Magic DC

    Going strictly by the book: In scenario 1), the effect is not a spell and therefore cannot be ended by dispel magic. (Although dispel magic can target "magical effects," it doesn't actually remove anything but spells.) In scenario 2), the spell is cast at its base level. For instance, if a...
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    WotC So it seems D&D has picked a side on the AI art debate.

    Putting your stuff on Pinterest does NOT mean you are making it public domain. Read the terms of service. You grant rights to Pinterest and its users solely for the purpose of operating and using Pinterest. At no point are you offering up your work to be harvested for AI training or anything...
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    WotC So it seems D&D has picked a side on the AI art debate.

    I very much doubt it. These models require mountains of data to train; public domain art is a miniscule set to work from. At least, it is if you're verifying ownership, instead of just harvesting anything on the Internet that some yahoo uploaded and tagged "public." If someone built a Stable...
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    D&D 5E (2024) Will Pact Magic survive?

    That is the difference, yes. It's a big deal. Warlocks contribute solidly in a run-of-the-mill fight without using any spell slots at all; if you can hoard six top-level spells and drop them all on the end boss, that's a severe balance issue. It also (as you note) contributes to the 5-minute...
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    D&D 5E (2024) Pulse check on 1D&D excitement level

    At this point, with some distance from the OGL fracas... I was pretty excited about the initial playtest packets. I really like what they're doing with feats, and many of the tweaks to the mechanics are long overdue. However, the class redesigns so far have left me cold*. There are...
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    D&D 5E (2024) Will Pact Magic survive?

    The obvious solution is to give warlocks a recharge mechanic, usable (proficiency bonus) times per day, which takes one minute. This would be consistent with the general thrust of 1D&D in moving short-rest mechanics to prof/day, and it solves the whole problem very neatly and cleanly. That's...
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