Search results

  1. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I'm playing in a game with a character like that now because the DM insisted on point buy. The smartest PC in the group has Int 10. It's a sad state of affairs.
  2. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    An Int 8 Cleric without Arcana Proficiency can prepare Dispel Magic.
  3. James Gasik

    D&D General Making Spellcasters feel Caster-y without actually Casting?

    How about a recharge mechanic, where spells go "offline" after they are used for a set (or even random) duration? Or how about some spells can't even be used right away, but need to "charge up", to prevent turn 1 novas?
  4. James Gasik

    D&D General Does Cleric/Druid get 2x wis bonus to Arcana checks?

    Or like the Sorcerer in one of my games complains, he can Quicken two Rays of Frost and deal cold damage with both in the same turn, but only reduce the enemy speed by 10'; meanwhile, the Warlock can push an enemy away every time they hit with their Eldritch Blast.
  5. James Gasik

    D&D General Does Cleric/Druid get 2x wis bonus to Arcana checks?

    Actually, when it comes to stacking, the rules only prevent identical spells from stacking. By default, you could benefit from standing in two Protection Auras simultaneously...if you believe Jeremy Crawford knows what he's talking about, that is. Explained here.
  6. James Gasik

    D&D General Does Cleric/Druid get 2x wis bonus to Arcana checks?

    There's a rule about stacking proficiency bonus, but if you couldn't stack ability modifiers twice, then a Paladin's Aura of Protection wouldn't help with the Paladin's own Charisma saves. Edit: of course the only source I have on that is Crawford. Believe it or don't, lol. Explained here.
  7. James Gasik

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    Mostly to avert comments like the one in this post by Max, that claim True Strike doesn't do what it says it does.
  8. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Btw, before anyone comments, House of Cards is a silly spell and I mentioned it as a joke.
  9. James Gasik

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    Ok so in some extreme corner case, you've proved the spell doesn't do what it says on the tin. I don't really see that as a criticism, there's edge cases where most spells don't work as advertised. Can't we just say that in almost all circumstances where someone would use it, the spell...
  10. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    How many enemies, do you suppose, know what LTH even is? Can they make the necessary Arcana check to know that the opaque thing that arrows and spears bounce off of contains enemies? It's easy to assume enemies are prepared for the player's shenanigans, but in reality, the monsters should know...
  11. James Gasik

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    Why would such a character even learn True Strike, let alone cast it? I mean, yes, you're correct, it is something that could happen, but it's highly unlikely to ever be seen in action.
  12. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    This sort of thing can happen. Last year, I was playing in a megadungeon (The Scarlet Citadel by Kobold Press). Multiple times the party discussed pulling out and performing some downtime activity or even visiting the nearest major city to purchase better gear and supplies. I kept pointing...
  13. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Well that was my thought, when a random encounter with incorporeal enemies came up. But Jeremy Crawford says otherwise, apparently, and I was at the time forced to accept his "ruling". EDIT: As for the ambush, well, consider that while the sphere grants you and your party total cover, you can...
  14. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I suppose that's fair. I thought of it like taking a hollow glass sphere and slicing it in half.
  15. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Except there aren't any in that adventure...* And saying "well the DM has to modify the adventure" is all well and good, but why does the DM have to do that, anyways, exactly? If the game is built around this attrition model, why does it have things like Tiny Hut that you have to work around...
  16. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I thought so too, until I was introduced to the horror that is Leomund's Tiny Fallout Shelter.
  17. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    On the other hand, some adventures are basically static, and have no ability to react to the player's actions. Acererak's Tomb of Horrors or The Hidden Shrine of Tamoachan, for examples. You're actually meant to take your time and be cautious, so not only is there no reason not to rest, you...
  18. James Gasik

    Playing AS monsters?

    Yeah, having magic resistance sounds pretty cool until a Cleric's cure wounds fizzles, lol.
  19. James Gasik

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Is there anything you can do differently? Consider that there is no "reduced power" statblock for any creature. Or that the CR system doesn't take anything like reduced party resources into account. If an encounter is ECL 7, it stays ECL 7 whether it's the first or last fight of the day...
  20. James Gasik

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    That's like saying Searing Smite is a buff. Which if you feel that is the case, I guess that's fine then. But I think most people would consider it an attack spell.
Top