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  1. FrogReaver

    D&D 5E (2024) Ranged Builds Thread

    Would the piercer feat help?
  2. FrogReaver

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    That’s fascinating to me. You talk about how strong spells are and nerf martial defenses to said spells. I really don’t get it.
  3. FrogReaver

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    Missing with an attack doesn’t expend a resource and you typically get multiple attacks. That’s the basis for why they feel different.
  4. FrogReaver

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    Command will just be replaced with Tasha’s laughter or hold person or sleep or etc… The problem really is many cheap, scalable, easily accessible control spells that can affect most creatures.
  5. FrogReaver

    D&D General Circle Magic Concerns In "Heroes Of Faerun"

    There’s many things I know without ever having to try.
  6. FrogReaver

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    I think the background would be okay on dex based Battlemaster fighters with menacing strike. The stats align well enough. The feat is decent if you commonly cause fear. Even if you never use the wisdom based fear. But the Battlemaster fighter could have Wis as a tertiary and still make decent...
  7. FrogReaver

    D&D 5E (2024) Ranged Builds Thread

    You’ve convinced me.
  8. FrogReaver

    D&D 5E (2024) Ranged Builds Thread

    Here’s the relevant line from the ammunition property From Roll20 “Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon)” All the loading property does is From Roll20 “You can fire only one piece of ammunition from a Loading weapon when you use an...
  9. FrogReaver

    D&D 5E (2024) Ranged Builds Thread

    Where is this line? Also please quote the rule for the ammunition property.
  10. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I think you confused Mearls and Jeremy Crawford ;)
  11. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    ‘Buckets of hp’ seems off as I have it on good authority that combats are over in 3 rounds. They can’t have too much hp if that’s the case.
  12. FrogReaver

    D&D General WotC is at it again

    I’m good with what you suggest here but I don’t really see any limits on their license (though maybe the courts have established some). So AI, or really anything else they dream up they can use it for as far as I can tell.
  13. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    LOL. Yea, as if only super geniuses can play Magic well...
  14. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I always liked white weenies and buffing them, but wasn't really good or effective, just fun to mass up an army and overwhelm the opponent. Not usually super competitive anyways.
  15. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    highly mana efficient options are still included in those 3-6 cards. So are ramp cards. The only thing that isn't is the cards you get from a draw engine (though the draw engine cards themselves are) and that assumes your opponent doesn't prevent it and that you actually drew them in the first...
  16. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Wanted to add, at any given moment in a magic game, outside lands you probably have at most like 3 playable cards in your hand and at most maybe 6 cards altogether in your hand. There's not alot of decision space there.
  17. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Indeed. Both are infuriating in their own ways! I'm definitely more aggro though.
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