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  1. Thomas Shey

    Million Dollar TTRPG Kickstarter Club

    Yeah, but that doesn't automatically stop someone who already had the resources and a big part of the work done from going ahead. But at least in several cases I've seen, they didn't, which suggests that the Kickstarter really is where at least a good part of those resources. Your post seemed...
  2. Thomas Shey

    Million Dollar TTRPG Kickstarter Club

    That said, I don't think this is necessarily true with the less or unknown one-man-band creators and the like; they're often depending on word of mouth to get people in, and that takes time.
  3. Thomas Shey

    Million Dollar TTRPG Kickstarter Club

    That was it; it always seemed to me that a lot of KS are as much about gaging interest as the actual funds involved, and if they couldn't make what they'd set, concluded that it just wasn't there.
  4. Thomas Shey

    Will the complexity pendulum swing back?

    Probably true, but also much harder to actually identify; at best you can look at some statistics on VTT platforms and maybe convention games, but that's going to tell a biased story.
  5. Thomas Shey

    Will the complexity pendulum swing back?

    This is why I've claimed that a lot, maybe most, incarnations of D&D are actually more complex than the Hero System once you get away from the most simple fighter types. There's actually vastly less special casing in the later, and a lot of it only comes up rarely or with specialty characters...
  6. Thomas Shey

    Million Dollar TTRPG Kickstarter Club

    Are you sure that's true with the smallfry? I've seen a couple people make a second try at it if they didn't make goal the first time, but no KS I've seen that failed to make its bones just went ahead anyway.
  7. Thomas Shey

    D&D General The Great Railroad Thread

    Pulling out degenerate cases is a popular habit when attempting to attack some other approach or position, and its not surprising coming from that poster.
  8. Thomas Shey

    Will the complexity pendulum swing back?

    If you consider them kind of a subsystem as a set, I can see that. Other than grappling (which often turns into its own at least moderately complex thing) I'm not sure most of the ones I know are super-detailed, but then, I may have a different standard to what that is than some people.
  9. Thomas Shey

    Will the complexity pendulum swing back?

    The big problem is that they were often, maybe usually, vastly out of power sync with the OD&D material they were theoretically designed to work with. They weren't even necessarily in sync with the system variations Hargrave used in his home games (there was a rather dry note that went around...
  10. Thomas Shey

    Will the complexity pendulum swing back?

    What category do you put universal tactical options (i.e. ones that don't require a special character component to access) in?
  11. Thomas Shey

    Will the complexity pendulum swing back?

    There's also the question of how many examples and use-in-play sections you're going to do. People's heads exploded when Hero System 5e and 6e came out because of the size, but as Champions Complete (for 6e) showed, the rules system didn't actually need all that space if you trimmed down the...
  12. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    I was a Dr. Pepper drinker for most of my life, and only gave up completely during COVID when it became essentially impossilbe to find Caffeine Free Diet locally. Past that it was pretty much fruit sodas or occasionally root beer (colas have always tasted to me like drinking dirty soda water)...
  13. Thomas Shey

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    I'm usually not interested in doing that, either. But as I've said, I don't need or even really want, all the bells and whistles of automation a lot of people take for granted with a VTT.
  14. Thomas Shey

    Sell me on Savage Worlds

    I'm not saying its universal, but as I said, I'd be willing to put money on it being the common case. I don't consider proof particularly necessary on this, just my experience with the way people tend to distinguish between supervillains in every other game that makes a distinction like the...
  15. Thomas Shey

    Sell me on Savage Worlds

    Its more "in this case it wouldn't matter if they did"; supervillain teams as extra is sufficiently counter-intuitive that its just not where they'd go. As I said, whatever the game says, people are going to associate Extras with one of two things: 1. Generic opposition without much if any...
  16. Thomas Shey

    Sell me on Savage Worlds

    Its a good compromise, but I'm not sure how many GMs would think of it, even if they were aware of it.
  17. Thomas Shey

    What gets me playing Draw Steel and not Pathfinder 2e?

    That's pretty similar to how 13th Age handles minions/mooks.
  18. Thomas Shey

    Sell me on Savage Worlds

    And I kind of doubt they would with supers, which is kind of my point. Its just one of the few genres where fighting what looks like at a distance as groups of Wild Cards appears to be what frequently happens (which doesn't say the other can't happen--single supervillain with thugs or agents is...
  19. Thomas Shey

    Post Apocalypse Settings

    I guess I'm just not seeing any obvious line between "This faction has rebuilt its city into a city-state" and what you seem to be referring to.
  20. Thomas Shey

    Post Apocalypse Settings

    Like I referrred to, you can certainly have localized apocalypses. Its just that if people think of that only in terms of global effects, that isn't it since parts of the world kind of staggered and kept their feet.
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