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  1. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Whenever you say. I generally can keep one prepared because I have the ability to spontaneously change it into different spell(s) - war domain or healing. But if we're not going into permanency immediately, I'd learn something more useful. Just in case.
  2. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Maur is surprised by the refusal, there could be more to this than just unwillingness since the inevitables were warriors and as an extraplanar, it should not fear death on this plane. "Of course, Rikiron, as I said, I will not force you. I am interested in the reason though, you are a creature...
  3. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    This, thing has direct instructions from Moradin, it said so much, it is on Maur's disposal, but it is intelligent individual with it's own agenda. Maur trusts (has faith ;) ) that he wouldn't be betrayed as with fiends. Nah, Maur enjoys life and he's too stubborn to just be someone's puppet...
  4. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Maur approaches the inevitable and blesses the creature once more. "Thank you for your time, Rikiron. You've seen combat even in flight. What can you tell us about the gloom? Any special points to focus on or avoid? I know it is too short time to learn about the relationships within the area...
  5. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    My team has been decimated by flu,surgeries and other evils, I am alone for the last two weeks so please have patience for a day or two more until I manage proper post for Maur I will also ask about horses, that is a good idea.
  6. Neurotic

    WFRP 4e The Enemy Within Campaign Book 1: Enemy in Shadows Session #14 Who Can You Trust?

    Not the expert on Warhammer, but here are my 2c: 1) Reversal can be used ONLY in defense, the line about stealing Advantage is contingent on the first part, it applies only to defensive result. And the damage part is for those situations when you could do damage in defense. You don't do it, you...
  7. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    "We should bury them. If for no other reason than prevent them from coming after us. I will not recommend their souls to the Soul Forge even if they probably could use some reforging. Whatever destiny awaits them is of their own doing. We can burn them, but that might attract attention. I will...
  8. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur just hangs on Aric, considering the leader of the kobolds and their precarious position in trusting it. Let's hope its greed outweighs its greed. "Come!" he motions to the kobold leader "You need to talk to your clan above."
  9. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    If you think it is important to RP because it could affect what he brings us we can. In person, I'd say yes, but since we're PbP and skipping parts of the travel, you can just narrate it.
  10. Neurotic

    Assault on Dragonspear (5e PBP) OOC (Full)

    @MetaVoid, I didn't include Vairar in the story, you might want to add him as a guard to Darfin. Or find something else to do...there is always Shalendra :p
  11. Neurotic

    Assault on Dragonspear (5e PBP) IC

    Lunn came with Lady Shelendra and the mangled elf that only in the last few weeks mellowed toward him. Understandable after what he went through with other orcs. But right now, Lunn was more elf than an orc except by his looks. And the warmth he felt constantly from the item he received, he...
  12. Neurotic

    Assault on Dragonspear (5e PBP) OOC (Full)

    I've upgraded Lunn to world tree barbarian - there is a short story at the bottom of the post - do what you will with it :) Once you write introduction in IC thread, I'll do some intro post
  13. Neurotic

    Daggerfordians (AoD) PBP RG

    Lunn Dornuk World tree barbarian 6 Alignment: Chaotic Good Size: Medium Type (Subtype): Humanoid (Half-orc) Init: +2 Passive Perception: 14 Passive Investigation: 9 Passive Insight: 11 Str: 16 (+3) 7pts (+2 soldier) Dex: 14 (+2) 7pts Con: 18 (+4) 9pts (+1 soldier +2@4th) Int: 8 (-1) 0pts Wis...
  14. Neurotic

    Assault on Dragonspear (5e PBP) OOC (Full)

    I've checked the rules, there is no wild magic barbarian. So...I'm thinking doing The World Tree barbarian with some explanation of Floshin granting him an item that increases control of the wild magic within - the casters will not have any more bonus spells from Lunn, but control of the...
  15. Neurotic

    Assault on Dragonspear (5e PBP) OOC (Full)

    I'm keeping Lunn, I am on vacation so I'll check new rules
  16. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    After no deliberation at all: YESSS!!!
  17. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    We no need no stinking winch :D
  18. Neurotic

    (OOC) Scourge of Daggerford (Full)

    Can we get some background info on the time skip? After all, we were sent out to check on the orcs and gnolls - we could have a short stop at the Floshin manor too. All "off the screen" - this would give Lunn a reason to go on with the group since he joined as a friend of the elves.
  19. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "I have some lock grease, you know, for when you need to open the chest in the dungeon quietly." says Lumrolur with a smirk. "I also have dungeoneering pack, so pitons, extra rope and harness. But if the cultists are used to the thing screeching, it may alert them that something changed. But if...
  20. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur nods at the newcomer, but keeps his eyes on the kobolds, along with his crossbow that remains trained at the kobold leader. "Lumrolur."
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