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  1. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    Have the gey target the hag with phantaamal force. She probably gets advantage on the save, but with many saves...if she fails one and the illusion is good, she might not be able to escape, see us or call for help and still take damage. Choking chains/metal mask over the head would do a trick...
  2. Neurotic

    (OOC) DND 3.5 The Flames of War

    Well, we are waiting on the fascinate results so...maybe our DM is on vacation? It is slow time of the year for PbP. Hopefully nothing more serious.
  3. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    "Weed, focus. May the jungle spirits guide your horns. You ARE the JUNGLE now. GO!" As the fog from the enchantment clears along with the smoke, the shaman looks in horror at the burned husks of his friends. He did this! No. The hag did it. Unfortunately, there are other priorities now, he needs...
  4. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    When he initially saw the contraption, Lumrolur dismissed it as something he cannot help with. But once the group started checking the device and he realized there might be traps and even better, he got to slink into tight spaces and do what svirfneblin do best, navigate tight, twisting tunnels...
  5. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur keeps his torch steady. "I'll go. Even if firebolt doesn't attract the fire, the torch is warmer than I am. Aric, whenever you're ready." Without waiting for others, he starts forward as soon as bonfire appears.
  6. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Sorry guys :( @Kobold Stew half of 35 is 17, fractions round down. Might come in handy, that 1 hp :p
  7. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    No special reason I kept fireball unused, there weren't many places you can just blast away in the dungeon with large groups we had until now. BOOM!
  8. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Myrral looks over the group of hunters and the beast keeping near them. They were always jealous of him and his power. And knowlegde. And that beast, is this how it repays him trying to keep it away from that mouth-beast?! He calls upon the words and symbols he read quite some time ago from a...
  9. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    Uhhhh...fireball? Except I'm in the middle of it. His favorite spells is phantasmal force...but if you're all enemies...then you all get burned or not actually because squares are 10' IIRC. thus only 2 squares radius (phew) It will still be some Fitz changes because I'm not sure about the map...
  10. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Don't worry about old grumpy in IC, just follow your tactic :)
  11. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "Or we could simply toss a torch or three." Lumrolur digs around his dungeoneering pack and brings up a tinderbox and a torch. With deft movements, he has the torch lit in few heartbeats. "Now, can we start? I feel to exposed here."
  12. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn comes up from the water and slashes at the undead coming from the wall. He swishes through the air seriously cutting the air in a threatening manner just next to the wight. Unfortunately, the undead seems unimpressed. "AAAARGH!" @FitzTheRuke Yes, you updated to 22HP for Lunn, but...
  13. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    So, it is not a case "I see the hag as a friend, but can still do 'pro-party' stuff that isn't attacking her" it is actively "they are enemies"?
  14. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Lumrolur already tripped a trap once. He is able and willing to rush forward...if the trick with the fire works. That said, did the trap trigger second time on him? He didn't let it trigger, but when he reentered the space did the holes light up?
  15. Neurotic

    (IC) DND 3.5 The Flames of War

    Edmund moves forward as the light advances and spotting the creature considers firing immediately, but it is far enough into the darkness that he cannot be sure he'll hit it or that it will not run away even if he hits it. "Don't attack it!" He instead uses his voice, throwing a nice catchy...
  16. Neurotic

    (IC) DND 3.5 The Flames of War

    Edmund moves forward as the light advances and spotting the creature considers firing immediately, but it is far enough into the darkness that he cannot be sure he'll hit it or that it will not run away even if he hits it. "Don't attack it!" he hisses to the rest of the group He uses his...
  17. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "Focus on the toads. I'll deal with the trap." Lumrolur check the area again, looking for tell-tale signs of a ward since the trap lit up when he entered it even hidden as he was. The rubble doesn't help and he moves aware of the toad watching him. neurotic: 2D20H1 #lumrolurinvestigation →...
  18. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Lumrolur already triggered the trap, so you may be off the hook, just hurry
  19. Neurotic

    (IC) DND 3.5 The Flames of War

    neurotic: D20 + 2#edmundlisten → 11(9 + 2)#Edmund listen Edmund jumps across the channel and waits for the rest of the group in the shadows near the wall, his bow at the ready.
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