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  1. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    5e seems to do that for them… if you can be number one, why settle for 3rd place Pretty sure that most of the commercial TTRPGs (Pathfinder, Cosmere, Daggerheart, Draw Steel,…) as opposed to the one person heartbreakers want to also be as successful as they can be and that influences their...
  2. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    because it keeps making money… When 3e stopped doing that we got 4e, when that stopped we got 5e. In neither case did we get a minimal update the way Monopoly does. They will not continue to churn out 5e stuff when its sales drop to 10-20% of whatever they are now (and 2024 falls into the ‘5e...
  3. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    rules changes did prove fruitful, after the prior edition had fizzled out they reliably resulted in large sales until they too invariably declined and fizzled out. The only difference is that 5e has not fizzled out (yet?), once it does I expect drastic changes, until then they would be stupid...
  4. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    while it is true that I doubt they will make big changes again because of their 4e experience (at least not until 5e well and truly fizzles), I don’t think that this is the right takeaway 5e was a departure from what came before, it can only be seen as a return when you look at 4e only. They...
  5. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    then dunk it? Why would you release it if you know it will fail? Also, you can come up with a chassis for this without much playtesting, that part is about statistics and design, you do not randomly tweak things in hopes of getting there. Playtesting comes after that
  6. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I still think DS! basically is the answer to this. incentivize not resting and get attrition from HP & HP recovery
  7. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    but none of them are by D&D / WotC standards… It’s great that they are successful by their own standards, but that qualifier also explains why WotC is not following their path
  8. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    not really… depends on how many tips, pointers and examples you provide and how good they are, but stuff like is not the least bit helpful, it does not get anyone any closer to a solution / approach
  9. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    and I think it is important to have the option to do so
  10. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    it’s not like we have to guess this…
  11. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    and humans got by without penicillin, doesn’t mean they should abandon it once it was discovered If the lesson needs tweaking, then tweak it, don’t abandon teaching
  12. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    because the best way to teach swimming is to toss someone into the pool and walk away…
  13. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    you are not a big darn hero when you beat up the (relatively) weak and steal their stuff. You are a hero when you stand for what is right and do not back down even when the odds are against you nah, that has nothing at all to do with it, villains do that too given that the attrition loop is...
  14. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    CR represents the relative power of the monster, no need to throw that out. Your examples all are about encounter building, not CR. I would not throw that out either, it’s still a baseline. Having a baseline is better than not having anything, even if individual DMs will have to tweak the result.
  15. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    not if the game is not even there because it was not released / finished yet, as someone mentioned… that is obviously true
  16. mamba

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    if you fight for this tooth and nail, then feel free to leave. If you try to squeeze some in whenever it makes sense, that is a different matter I am not sure the 'preferences of their characters' bit is true. It would be true if you had all the time in the world, but if you just infiltrated...
  17. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    what example? and I am not sure they have a preferred playstyle, that kinda requires being aware of more than one 2027 is too early, even if 5.5 were tanking, and if it did, I’d hope WotC would be smart enough to not push out another minor tweak after the last one sank so fast. I doubt we...
  18. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    started in 1984 or so, but did not play it consistently and dropped out entirely sometime before 3e, only found my way back during 5e not sure how important they really are, or how many of the new players even see them as such Didn’t care for them in the 80s, don’t care for them now. They are...
  19. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    I don’t really care what it did at gencon, for one that might have been too early for it, for another whether I like a game or not is not tied to how well it does there yeah, the only game that sells is 5e, everyone else is doomed to fail, pretty bleak picture you are painting there I am fine...
  20. mamba

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    is that Nimble 5e? Anime 5e (haven’t heard of that…)? I am glad DS! is trying to tackle them, WotC just entirely dropped the ball with 2024 as far as I am concerned curious what he will come up with, by and large I like what he is saying
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