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    D&D 5E (2014) Speeding Up Combat

    I spoke to the player who plays the Warlock, pointing him to a couple of helpful quotes in this very thread. He said that he had always heard that the Warlock was OP, but had yet to see it. On the advice given here, he is going to take another look at his options to see what can be done to...
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    D&D 5E (2014) Speeding Up Combat

    Actually, that's exactly what I suggested in the original message. I haven't heard any other mechanical suggestions at this point. While I think the party might not be optimally built, it really shouldn't matter. I thought 5th Edition was built on the idea that you didn't have to have...
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    5e combat system too simple / boring?

    What level are they? After how many moving parts both 4th Edition and Pathfinder had, 5th is a breath of fresh air. A person from 2nd Edition should be right at home.
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    D&D 5E (2014) Speeding Up Combat

    The forum ate my reply to the above message, so I'll just throw down a quick reply here: I think the weak link might be the Warlock. He mostly uses Fire Bolt, and when he hits (which is infrequent), he only does about 20 points of damage. However, I've seen him miss nearly every round in some...
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    D&D 5E (2014) Speeding Up Combat

    I'm looking for mechanical options that might speed up the time it takes to get through combats. The issue is not how long the players take on their turns. The issue is not looking up rules. The issue is not the battlefield grid we use or the miniatures and how they move. The issue is not...
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    D&D 5E (2014) Speeding Up Combat

    None of these answers help me. Not saying the advice is bad. The issue is not the players, as they are pretty quick in their decisions. The number of combats aren't the issue as they vary based upon what happens from session to session, and some sessions have none. I have mostly noticed that...
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    D&D 5E (2014) Speeding Up Combat

    In the campaign I've been running over the last year, the players have reached 13th level. Even though the combats in 5th Edition are a whole lot faster than they were back when we played Pathfinder, I would still like them to be just a bit faster. We sometimes still hit battles that can take...
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    D&D 5E (2014) Not liking Bounded Accuracy

    Actually, Wizards does support this position. According to their page on "Organized Play," it's all that's required to play in Adventurers League. It's the default version and you're not required to invest money into anything else to play or run the game. People usually will, but it doesn't...
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    D&D 5E (2014) Just About Sick Of Darkvision.

    I haven't had time to read this entire thread, so forgive me if this has already been covered. Darkvision isn't as great as it's cut out to be. Besides the lack of ability to discern colors, anyone attempting to do a perception check in Darkness is at Disadvantage. That's important to keep in...
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    Dragonlance Would you allow Kender outside of Dragonlance?

    I already allow it. I've been running a Forgotten Realms campaign since the early 1990s, and at one point during the course of that campaign a dimensional rift opened between Faerun and Krynn, albeit temporarily. Curious kender slipped through and started breeding in one part of the world...
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    D&D 5E (2014) I believe the D&D boardgames actually hinder the table top game.

    In reality, everything is competition to everything else. If you'd rather watch TV than play a board game, the TV is the competition to the board game. If you'd rather spend time with family rather than play a video game, spending time with your family is competition to the video game. So, it...
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    D&D 5E (2014) Ahhh: Level Two

    I've had more characters go down from levels 7-9 so far than I did during the first 6 levels. Not sure what that's all about, but I imagine part of it is because the campaign started with the playtest rules where the monsters were less brutal. But, even still, I see at least one character go...
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    D&D 5E (2014) Vampire v. Ocean: FIGHT!

    It depends. Who is the vampire and what is the armor class of the ocean?
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    AD&D; Are 1st and 2nd Edition the Same?

    While I loved 2E, one thing that 1E did better was the Monster Manuals. Those horrible, binder-based Monster Compendiums were awful. While it was nice to have a full page devoted to the monster and a lot of information about them, and it was awesome to be able to buy add-ons of world specific...
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    D&D 5E (2014) Common rules mistakes

    This won't work. You can't use the "Ready" action until you have the opportunity to actually take an action, which would not be until your turn begins. If the orcs have initiative, no characters can take actions before the orcs complete their actions during the first round of combat.
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    AD&D; Are 1st and 2nd Edition the Same?

    There were some minor differences overall. But most every group I encountered or played with in those days played a hybrid 1st/2nd Edition game that used the best options from both editions. So, even though assassins didn't appear in 2nd Edition, they were still played; because the games...
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    D&D 5E (2014) Common rules mistakes

    As far as I know, there is no way to change your initiative in 5E at all. You can't delay anymore. You can ready an action, which uses your reaction based upon a trigger. When the trigger completes, the reaction can either happen or be ignored. And yeah, you're not the only one who started...
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    D&D 5E (2014) Common rules mistakes

    I imagine you can't do that. Even the Player's Handbook makes that clear: "When the trigger occurs, you can either take your reaction right after the trigger finishes or ignore the trigger." (PHB, pg.193) It's pretty clear that you have to wait until after the spell is cast. Only...
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    D&D 5E (2014) Common rules mistakes

    Some have come up during our play sessions that I find interesting: * You cannot take an opportunity attack against a creature that you cannot see. (PHB, Pg.195) * A round of combat has several "turns" in it. Each creature gets their own turn. (PHB, Pg.189) * A Rogue's sneak attack ability...
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    D&D 5E (2014) Thoughts on spending gold ...

    Most DMs I played with (about six of them) and myself (also a DM) in the early days didn't run modules. We created our own adventures. Always have. So, maybe those modules had tons of magic in them, but a lot of D&D games certainly didn't. So, while there may be some truth to what you're...
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