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  1. K

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Tell me you've never known a competitive runner, weight lifter, cyclist, fencer, swimmer without telling me you've never known those people. They have logs, regimen, strategies and such following a pattern that goes well back to the middle ages. Heck, tell me you've never read historical texts...
  2. K

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    They just have to avoid calling it the DMG2. That didn't go well. I still miss a DMG that was full of GM helper tables. You could whip up the political structure or population demographics of an area in 15 minutes each. That 30 minutes creates a set of creatures and a set of motives...
  3. K

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    While I was rather facetious about in-game knowledge, I will say my 5e groups well exceed the "20 rounds per day" and also take rests after retreating to what could be considered a safe distance. From my game logs, most "adventuring days" last about 3-5 hours with us calling it around lunch...
  4. K

    Possible Paradigm: Class/Level-based vs. setting-based

    I love throwing Earthdawn into these discussions because it is a point-buy/skill-based system with classes. Matter of fact, the only way to increase your class level is to buy skills in a particular pattern. But nothing prevents you from being a 2,000-XP character who has fewer skills with...
  5. K

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Ooh, I love role-playing characters. "Hey elf, when can you cast spells again?" "Tomorrow after I have got a full night of reverie." "Who told you that? You come with some kind of manual? Just go cast magic!" "A grandparent was a spellcaster who needed a full rest. A parent as well. I found...
  6. K

    AD&D 2E Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?

    So my overall experiences I kind-of-sort-of played BECMI in that we rolled dice and attempted to do things based on what we thought the booklet said but 100% we did not get it. I played in several 1e games in the very early 90s. It was fun but also a lot of "really? This is d20 and that is %?"...
  7. K

    D&D 5E (2024) The Great Wizard Extinction.

    Depends on the make up and level of the party. At tier1 all the buffs are meh so it is more of a defensive boost with a one-fight duration. At tier 2 it isn't super impactful. But Bless is awesome when you have a tier3 warlock, an archer, and a dual-wielder. That's 9 attacks/round, so every...
  8. K

    D&D 5E (2024) The Great Wizard Extinction.

    Funny. The 5e game we wrapped up was 15% multiclass at tier1 (monk/rogue), 50% multiclass at tier 2 (warlock/bard, fighter/wizard) , 65% multiclass at tier3 (cleric/paladin) and 100% multiclass at tier 4 (bard/cleric, paladin/warlock).
  9. K

    D&D 5E (2024) The Great Wizard Extinction.

    Water Breathing lasts 24 hours and is a ritual. It should be cast daily on the whole party. Doesn't even need to be prepared, just in their spellbook. And the wizard should make aggressive eye contact with the GM as they describe the water trap, then say "Calm down you big babies, I cast...
  10. K

    D&D General Eberron - why don't you run it? [-]

    If I want to run something with air ships, rock people, and item crafters, I'll run Earthdawn, a game named for an air ship, that has obsidimen who can be weaponsmiths that magically improve allies' weapons.
  11. K

    D&D General The Player's Quantum Ogre: Warlock Pacts

    This feels like ye olde "session 0 discussion" where the GM says "the phb says X but in THIS setting it will be Y. Do you still want to play that character as written or do you want to make some changes?" No surprises or gotcha moments. I'm running Shadowrun on Mars, Player showed up with a...
  12. K

    D&D General Self-Defeating Rules in D&D

    Exactly. Movies have torches all over the place. No one runs out or the scenes would be dark. Scooby Doo has scenes with the characters in utter darkness, movies don't. I played d&d in the 80s. The books might have paid lip service to exploration, but adventures were heavy on violence and...
  13. K

    Judge Rules That AI Training Doesn't Violate Copyright

    My understanding is every author is supposed to get $3k/work stolen. The story should reference the site to lookup the "certified stolen" works.
  14. K

    D&D General Self-Defeating Rules in D&D

    I appreciate you think tier2 is low levels. Most people think that's the second half of a campaign. The basic premise in d&d is that everything is some kind of challenge and leveling means you need bigger challenges. Goblins cease to be a challenge, then ogres, and even giants all are...
  15. K

    D&D General Self-Defeating Rules in D&D

    We did this once in 3e. All the PCs were NPC classes, villains got PC classes. Did it in Earthdawn with non-Adept PCs who relied on skills. They had Farmer & artisan-halfmagic, so they couldn't use any magic weapons or armor. Well, the farmers could bind fernweave armor because it was a...
  16. K

    D&D General Self-Defeating Rules in D&D

    3e made it easier because NPC classes and leveled monsters were baked into the core books. It was much easier to have a retinue level up and be close enough in power that they won't die in the first round of combat with tier2 mooks. It can still be done in 5e but you have to massage the...
  17. K

    Tall vs broad advancement in RPGs

    Earthdawn. It is a mix of point buy and class system, where classes make abilities available and you need to get abilities up to specific ranks to advance the class to the next level. You can multi-class but it increases the point costs. It also balances casters vs martials with action...
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    Judge Rules That AI Training Doesn't Violate Copyright

    And that settlement is about book piracy, where anthropic acquired books without paying for them. The authors reserved the right to file separate suits for things like Anthropic infringing copyrights in the materials they distribute, that would be similar to the WB lawsuit above.
  19. K

    Daggerheart "Description on Demand" a GM DON'T

    Gonna be honest, I hate it by default. Of the five or six GMs who've tried it over the decades (I'm oooooold) all but one failed at what I considered vital: making what the players contributed actually be part of the world. Not everything of course, but if players describe a bunch of NPCs and...
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