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  1. K

    Worlds of Design: The Problem with Magimarts

    FTFY Outside of democracy-based states, the rich are the nobility. Or the nobility are the only ones who can be rich. Whichever. The exceptionally wealthy plebian will marry into nobility and a noble with enough troops can enrich themselves. Which, now that I see what I wrote, opens up the...
  2. K

    Worlds of Design: The Problem with Magimarts

    Marginal utility is the term you're looking for. It's like is it worth it to spend $10k on a crap car or $30k for a solid car? Generally the $30k car is a better choice from maintenance, performance, and experience. Is it worth going to a $90k luxury car? Not for most people. They'd spend...
  3. K

    D&D 5E (2014) Approaches to Magic Item Crafting

    The second paragraph of the PDF attributes the contents of the PDF to Saidoro, who compiled the list with lots of feedback from forums and wrote all the text, besides the introduction. Saidoro is also who posted the the thread. Inconnunom turned it from a wall of text into a very pretty PDF...
  4. K

    Worlds of Design: The Problem with Magimarts

    If everyone has attuned items they like, this would have to be better than one of those. It's a bomb. Most players will be averse to spending an Attunement slot and expending multiple actions on an item that can kill them and/or their allies. So this thing has to be awesome. The rogue...
  5. K

    Worlds of Design: The Problem with Magimarts

    This, this, a hundred times this. The last d&d campaign I ran, the low level adventurers could buy one or two healing potions from the mid-sized town as they were all people were willing to spare against emergencies, but there was an alchemist who could make more...given time. So they would...
  6. K

    D&D 5E (2014) Approaches to Magic Item Crafting

    We tend to do it backwards. "Well, we killed an albino harpy, two mind flayers, a mess of oozes and slimes plus we found that weird metal that casts no shadow in dim light but casts two shadows in bright light. What can we make with this?" "Hrmmm, with materials we can easily collect or buy...
  7. K

    OOTS 1301: Bite Size

    Yowch. That's a painful, broken jaw. Now V, cast Enlarge on the dinosaur....
  8. K

    TSR Example from the worst TSR adventure module(s) ever published

    You know, as a way to describe arrays of probable/hypothetical objects (list 20 items found on a 1950 cruise ship but not on a modern cruise ship, tell me the brands of wine found in an upscale Parisienne cafe, etc ) based on wide swaths of sources, I like the LLMs. It's still mooching off...
  9. K

    TSR Example from the worst TSR adventure module(s) ever published

    We also have Paulhenge https://www.roadsideamerica.com/tip/58611
  10. K

    D&D General 6 Core Classes: You are in charge

    Str: Valor bard Dex: Fey Bard Con: Whisper Bard Int: Lore bard Wis: Creation Bard Cha: Eloquent Bard
  11. K

    D&D 5E (2014) Targeting Their Attunement

    You mention liking non-hp effects, perhaps movement would be a good one. Reduce their movement by 1ft per "new magic" item or maybe 5ft/attuned item or active "new" spell. Similarly, traps/constructs could either push or pull PCs based on their magic items/spells.
  12. K

    D&D 5E (2014) GM: Who Do You Target? [READ OP BEFORE VOTING]

    Once you are fighting a party with casters, it means you aren't dealing with level-0 nobodies. Those opponents can afford healing potions, which are is "don't die" in a bottle. As the bbeg is of a decent level, they have probably either been an adventurer or fought them. If you can't manage a...
  13. K

    D&D 5E (2014) GM: Who Do You Target? [READ OP BEFORE VOTING]

    The odds of getting an impactful kill is low so escape should be job #1. I vote "Misty step (bonus action) & double move, behind cover/concealment if possible". That should be 90ft, meaning the fighter can't catch you to melee. The rogue loses sneak attack from an ally in combat and if you...
  14. K

    Doppel Is A Physical Digital Miniature!

    Same thoughts went through my head. From a form-factor standpoint, I don't know if it should be a stand-up "card", a flat "pog" or maybe a multi-sided or round pillar. (I know there are some e-paper products that are flexible or at least not brittle) The pog has limited display area, but is...
  15. K

    D&D 5E (2014) Challenging High-Level 5e Characters

    Waves as other people have noted are good. I also suggest foes that are willing to flee to become recurring foes. If they can fall back into trees that block line of sight and give cover or head down a cave with a dead fall or a collapsible bridge you get several things. First, smarter foes...
  16. K

    D&D General Backstories: good, bad or whatever?

    The flip side is in a game with casualties (or late-addition players) is that adding a leveled PC mid-story requires them to have achieved things akin to the party's current accomplishments. I will say that IMO even a tier 2 or tier 3 backstory should fit on one sheet of paper and then get...
  17. K

    D&D 5E (2014) Fixing Challenge Rating

    Not long ago our group of 13th level PCs got attacked by 6th level bandits who had no idea who we were and thought their numbers (3x the party) attacking with ranged weapons from cover outweighed the party's visible weapons & armor. That was perfectly good fiction and felt appropriate. (Our...
  18. K

    D&D 5E (2014) Eversmoking Bottle Question

    Smoke doesn't have to suffocate or choke people. As long as it doesn't consume/displace oxygen you aren't suffocating. Choking comes down to if it impacts breathing. Smoke is just floating bits of stuff that isn't water. What if it's essentially an industrial smoke machine? Or it's nicely...
  19. K

    D&D 5E (2014) Eversmoking Bottle Question

    In 5e if they spend the short rest (1hr) or cast Identify (1 rnd or 10m) they get the command word. BTW, giving a tabaxi monk an Eversmoking Bottle is comedy as they can outrun the explosion of smoke.
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