Search results

  1. Ruin Explorer

    D&D General 6E But A + Thread

    The issue is that some people are stuck in this mindset where no-one who doesn't have completely explicit magical powers can do anything that they can't personally imagine happening IRL (which we've seen from arguments even includes things which have happened IRL, but that person didn't know...
  2. Ruin Explorer

    D&D General 6E But A + Thread

    I think that's because ENworld is extremely, extremely un-representative of 5E players as a whole, based on I dunno, anywhere which isn't full of grogs like us, but more of the vast majority of 5E players who are 35 and under, and for whom 5E is their first (or first for so long they barely...
  3. Ruin Explorer

    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    This is an interesting opinion, because it's all about context, and I think the context you provide is, imho, rather unusual. 3 Deadly/High (2014/2024 terminology) and 3 Hard/Moderate or Normal/Easy (again 2014/2024 terminology) is a lot of encounters per day, and further it's much higher...
  4. Ruin Explorer

    D&D General 6E But A + Thread

    You could do that, but is that something people who play D&D specifically actually want? Is that something that the majority of the 30m+ D&D players, the overwhelming majority of whom never played D&D before 5E want and expect from D&D? This is about 6E D&D specifically, not a D&D-like game...
  5. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Like I said, this is to me staggeringly petty. It's just explicit vs. implicit - there's nothing more to it. The RP thing is totally meaningless waffle because it's just not how 5E does XP. It's like getting mad because 5E doesn't have THAC0 or something. It doesn't support your argument at...
  6. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    This just is simply factually not true. Why say something that is so easy to prove isn't true? Can you explain? Also rule 0 means the same was true in 2E lol.
  7. 1756248571850.png

    1756248571850.png

  8. 1756248585293.png

    1756248585293.png

  9. 1756248599205.png

    1756248599205.png

  10. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    This is an incredibly weak and petty complaint, frankly. The "difference" (if you can even call it that!) is purely: 2E - Establishes the default races and that the DM can change that is implicit. 5E - Establishes the default races and that the DM can change that is explicit. Are you...
  11. Ruin Explorer

    D&D General 6E But A + Thread

    Ok, but your response was vague enough that that didn't happen because you quoted only part of the text, and not the part you were referring to! 🤷‍♂️
  12. Ruin Explorer

    D&D General 6E But A + Thread

    From the post I think they specifically want stuff that is pretty classic like swinging a sword and like wave of sharp force comes out of it and chops stuff well beyond the sword's actual range (which I strongly suspect predates anime/manga by a fair distance but w/e), or even the more basic...
  13. Ruin Explorer

    D&D General 6E But A + Thread

    I dunno maybe you should have quoted that bit instead of an entirely other bit? But that's still word salad really, because D&D characters do have plenty of arguable "anime stuff" pretty early on. It's just a bit randomly distributed. Yeah it opens up more space for alternative designs for...
  14. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yeah exactly. We don't need the exact same classes/subclasses/species/etc. as 2E or 4E Dark Sun, but having default restrictions to set the tone of the setting (something I believe 5E has precedent for now, though I forget where), which obviously, like everything, are subject to Rule 0, is going...
  15. Ruin Explorer

    D&D General 6E But A + Thread

    Yeah I was kind of expecting a sort of DMG2-type deal to be alluded to, and there's still time for it to appear, but... the vibe I'm getting from 2024 suggests it will not (not exactly a strong argument I admit, vibes lol). Right? I've run 5E up to 16th and honestly, it felt way more "grounded"...
  16. Ruin Explorer

    D&D General 6E But A + Thread

    To me that's just word salad. Like the range of possible things you could mean by that is so broad as to render it totally meaningless. Every edition of D&D back to 1E and before could be called that by someone who wanted to, and every edition up to and including the current one could...
  17. Ruin Explorer

    D&D General 6E But A + Thread

    Yeah I have to admit I'm a little surprised that 2024, instead of introducing more optionality and optional rules and dials and so on to D&D basically totally removed that aspect, and just hastily skips through how to build stuff. I'd hope a 6E did not do that, but instead made any dials more...
  18. Ruin Explorer

    D&D General 6E But A + Thread

    And yet... I think 80-90% of groups wouldn't even notice a problem. And indeed some significant fraction of that 80-90% would probably think it was better. Because a huge percentage of people playing D&D just don't play it attritionally, don't even think about that aspect of the game much, and...
  19. Ruin Explorer

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Both of your points are why I'm eager to see more of their work outside a WotC context and when they're working "closer to the metal" as it were (as opposed to being in charge of others). With Crawford, whilst Sage Advice kind of ummm, wasn't a great look, I'm not sure it's ever been a great...
  20. Ruin Explorer

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Yeah DH isn't allergic to setting details like Dungeon World for example is, it's more of a straightforward RPG just with narrative elements rather than a narrative RPG impersonating D&D rather convincingly (as DW was).
Top