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  1. Ruin Explorer

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    Never has a company been better embodied by a fictional character than WotC by Sideshow Bob, I swear to god. The constant unnecessary stepping on rakes (well beyond D&D - in fact if anything they do it more with MtG!) and "attempted chemistry?" re: OGL 2.0 are perfect encapsulations of their...
  2. Ruin Explorer

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    It's not actually "normal behaviour for a business", it's an increasingly common but clearly degenerate behaviour used solely by large corporate entities who are publicly listed. I very much doubt WotC would do it if left to their own devices, even with the MS-background team in the c-suite...
  3. Ruin Explorer

    Daggerheart General Thread [+]

    The trouble with that is it's a bit "I'll gladly pay you Tuesday for a hamburger today", which is to say, you're essentially giving the players a cheap IOU for something you should be paying for in your own money. I would suggest paying Fear is going to be less insulting and better accepted...
  4. Ruin Explorer

    Modiphius Reveals New Art for New Vegas-Themed Fallout RPG Expansion (Exclusive)

    Wow, that's a pretty awful article, bordering on the hagiographic, and certainly overdetailed, so probably needs to be flagged to Wikipedia actually, because virtually all the (many) sources are just "Avellone claimed this personally" being treated as fact, and most of them are just interviews...
  5. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    Yes it's an '80s aesthetic. You're not helping your argument by using two "counter-examples" from the turn of the century - about 25 years ago - The Mummy (1999 - and intentionally harking back to Indiana Jones in terms of visual design!) and LotR (2001). As for GoT (2012 - that's 13 years ago)...
  6. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    I'm replying to an opinion with a mixture of facts (like those re: last 20-30 years of fantasy literature and videogames) and opinions. If that's too much for you to handle, maybe I'm not the problem lol? Kind of feels like you don't think I should be allowed to express firm opinions but doesn't...
  7. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    Nah, they never are difficult, it's true, they're just boring. That's the thing. If you think a profoundly boring thing can be made interesting without massively reorienting the entire game in a way most players wouldn't be into, you have indeed played too much EU4 and "forgotten the face of...
  8. Ruin Explorer

    Modiphius Reveals New Art for New Vegas-Themed Fallout RPG Expansion (Exclusive)

    I'm not forgetting at all, and that's a truly bizarre criticism, because the best description of Avellone's writing would be "overwrought and self-indulgent" (c.f. Kreia, Durance, etc.). Just see his work on PF:KM for a good example of both post-Obsidian. Hell, PS:T is well-regarded, but it's...
  9. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    That's a strange comparison to make imho. A medic in the military - who are very different to adventurers, I should note, unless they're behaving in a truly criminal way - may well save someone's life, but he doesn't make you heal literally 10x faster or more. If you take a 5.56mm round right...
  10. Ruin Explorer

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    If you take the most mindlessly literal interpretation of his statement, sure, but Hasbro's behaviour re: firing successful teams and people from profitable companies, just to get a stock bump is pretty close to the line for a more realistic appraisal of his meaning. So I think actually your...
  11. Ruin Explorer

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    Probably because convincing a company to spend the $200m to $400m it now takes to develop an MMORPG, especially one which is using a licenced IP, is going to be extremely difficult. I mean, Microsoft just cancelled an MMORPG which was 80-90% of the way through production, by an experienced and...
  12. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    I think it's time to let torches go. I don't think there is any possible way 5E or 6E or 7E can make people excited about or interested in torches. Torches have been doomed since 2nd Edition at the absolute latest (just look at early-2E FR books and how obsessed they are with "glowglobes" or...
  13. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    Worse than that, the latter ("a company without a track record of strong CRPG production") means it's unlikely to even be an okay game if they go straight for BG4. It's likely to be another Sword Coast Legends.
  14. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    Yeah that "we" makes sense for sure. I think the most likely outcome here is one of two things: 1) By far the most likely - WotC sells/spins off/shuts down its videogame studios before BG4 is released (quite possibly before it's started). Unless Exodus is a massive hit (and my guess is it's...
  15. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yeah that's my concern too. It's hardly life and death but Dark Sun is a setting that, in theory, is incredibly relevant to our day and age, never more so, and if WotC puts out some half-hearted version (which I hope won't be the case) that people ignore it, and that players who heard about the...
  16. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    Well if you don't care about WotC or what they create, that's totally fair. But you appeared to be speaking more broadly with your use of "we" rather than "I". I think an awful lot of people on the D&D board of ENworld probably do actually care about WotC and the blow-back/damage to WotC as a...
  17. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    That is the issue. You're seemingly assuming because of the name that this would be, like the other BG games, an exceptional game. Unless you believe in like, fate/destiny and that the BG name is especially blessed, there's no reason to think a WotC-produced BG game would be even good at this...
  18. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    I believe it but I remain somewhat skeptical it wasn't still pretty rules-heavy compared to the bulk of RPGs on the market - good to hear there are modules that remove stuff like those manuevers though. I don't think the "general public" knows what GURPS is. I don't think most people who play...
  19. Ruin Explorer

    Daggerheart "Description on Demand" a GM DON'T

    Quite right! Broken clock etc. but this isn't one of those times. I remember the first or one of the first times I had a player describe something was probably the early or mid 1990s, it was a Cleric or more likely Speciality Priest in the FR, and I was trying to roll up something (probably...
  20. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    Yeah but you literally explicitly said "1E", not "AD&D". I was actually editing my post to note 2E was similar to 5E when you posted lol.
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