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  1. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yes. And I do also. If it comes up, which it usually doesn't, but can. Depends on the setting and origin of "all the monsters", but they're not generally fans of "how could that possibly live down here?" dungeons for example. In a lot of cases it doesn't come up, but it has come up at times.
  2. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Oooof that's not great. Very interesting but not great! Especially as the Ottoman Empire... doesn't come from the middle east, it comes from Anatolia! Also its culture is really distinct from most of the major actual middle-eastern cultures of the medieval and renaissance era (despite ruling...
  3. Ruin Explorer

    D&D General 6E But A + Thread

    Well put yeah that is what it comes down to. Re changes, I don't think any removal or class/race/spell/etc change has caused me to stop playing D&D. All the stuff that's been bad enough to cause me to stop has been either stuff that seemed superficially good or interesting, or was a mechanical...
  4. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    If they can turn Baldurs Gate into an Ankh-Morpork/Lankhmar vibe I will genuinely be impressed. If they can also handle Calimshan well and playable and avoid face palm levels of twee with the Moonshaes this might be genuinely the best thing that happened to the FR in 20+ years, maybe 30. Would...
  5. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I suspect our differences on this would be less than you perhaps assume. I am not endorsing the position lol. Also you could perhaps rephrase "very bad" to "at all bad" lol
  6. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yes that does seem sadly unlikely. I suspect we won't see "Celtic" areas get better treatment until Celtomania inevitably comes around again in a decade or three (the last visit being the late 1980s and early 1990s). Re: Calimshan that is good to hear, it was always a strange confused...
  7. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Oh wow they're going for it huh? Damn lol. I don't hate the idea but god the levels of twee may be Chernobyl-like! Calimshan is good to see as it often gets vagued pretty hard but is theoretically very important to the Realms.
  8. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Whilst I am sure your size comparisons are correct I would suggest that Dark Sun, as a setting, is more detailed and complex than those five regions typically are in the FR. The last time we got real turbo detail on them was what, 2E? The actual size doesn't really inherently matter, I would...
  9. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Tomb of Annihilation as well! What a menace lol! It's not impossible with De Armas and Armin I agree. They might be able to handle it and even keep slavery (hopefully steering hard away from US South vibes more towards Roman vibes). But it is a bit believe it when I see it! Edit - Ironically I...
  10. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Editorial decisions in fiction are not censorship, especially not when they run against the government of the era in the relevant country. On a simple factual level, with no judgement, the current US government doesn't disapprove of mentioning slavery. It disapproves of saying it is a very bad...
  11. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Sorry but that's not accurate. It was WotC's D&D team at the time, some of whom are still there. The minimum people involved are the person who wrote the race details, the person who approved them, the person who did the minstrel art pieces and the art director, as well as whoever did the...
  12. Ruin Explorer

    D&D General 6E But A + Thread

    Goliaths are more established and popular in D&D and are the only real "big guy" trope race D&D has managed to popularize across settings (dragonborn failing to hit that trope and landing on honourable warrior race and beast people spaces instead), which is a trope a lot of players are looking...
  13. Ruin Explorer

    D&D General 6E But A + Thread

    I think you're being very optimistic re: 2-3 year playtest. That would be ideal but with 4E and 5E it was a lot shorter than that and as that seems to have happened with all WotC editions I suspect it will be more like 6-12 months. Agree re: if we haven't heard. That said even if 2024 does well...
  14. Ruin Explorer

    D&D General 6E But A + Thread

    Yep and what's interesting is if you suggested taking away any spells at all or reorganising them people get incredibly upset, even over trash tier spells . But if WotC actually just does it, without discussion, people mostly just accept it! There are people who would write a 2500 word essay on...
  15. Ruin Explorer

    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    Yeah - the issue is their attack bonus and damage will mean they're basically a non-threat though past like, level 8 or 9 or so. I feel like we should have enemies like that for all levels. Maybe I could just use 14 hp versions of higher level enemies.
  16. Ruin Explorer

    D&D General 6E But A + Thread

    You can't have it both ways. Either things need to be consistent, have a basis, and be possible to explain within the setting or that isn't the case. Demanding explanations re: one characters abilities but not the other is just illustrating a weird double standard. D&D's arcane magic presents...
  17. Ruin Explorer

    D&D General Dark Sun as a Hopepunk Setting

    That's not weird, I support that strongly!
  18. Ruin Explorer

    D&D General 6E But A + Thread

    I don't think that tracks at all. I don't think, based on the history of RPG design, there's any reason to think people who started with system X will merely always make incremental changes to system X. In fact, I think those people are among those most likely to make revolutionary changes...
  19. Ruin Explorer

    D&D General 6E But A + Thread

    I mean it is a contradiction, on the other hand, it is how they said they designed and balanced 5E 2014. They went on and on and on and on and on and on and on about it. "Oh we didn't assume PCs would have magical items when we did the math for X so they will just make PCs stronger! No we didn't...
  20. Ruin Explorer

    D&D General 6E But A + Thread

    ??? Why the heck would all else be equal? That's a nonsensical opinion because learning that trick isn't free. It's as hard or difficult as a game or setting makes it. If you takes you 20 years of practice to learn it, but someone can be an expert warrior in 3, well, who is more powerful? I...
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