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    Level Up (A5E) What happens when you Shove a mounted creature?

    The party was riding on a wagon while guards on horseback were melee attacking the wagon/riders. So the party was at a high enough elevation to interact with the riders without penalty. The main concern though is that there is nothing that I can find that says maneuvers don’t work on mounted...
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    Level Up (A5E) What happens when you Shove a mounted creature?

    This came up tonight while playing Memories of Holdenshire. I couldn't find it clearly spelled out what happens if you try to Shove a mounted creature. If a mounted creature is supposed to be knocked prone, they get a second save to avoid it, but nothing is said about Shoving or forced movement...
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    Official News Level Up: Now on FOUNDRY VTT!

    That's an important consideration for whether I can benefit from the Foundry integration or not. Other D&D adjacent systems in Foundry seem to natively include a lot of popular functionality that you can only get in the 5e system with modules, so it's reasonable to assume that the Level Up...
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    Level Up (A5E) Do you need a hand to load ammunition?

    I realized my question about the spear-thrower actually goes a lot further. I can‘t find any rule saying that you need a second hand to load ammunition. O5e didn’t have such a rule in early printings, but put it into errata and later printings because it was always the intent. I’m not sure...
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    Level Up (A5E) Can a spear-thrower be used/reloaded one-handed?

    Because if it can, it allows basically the equivalent of wielding a greatsword in one hand while using a shield, and being able to throw it 20' without penalty. And anyone with martial weapon proficiency can do this. Strap a few spears to your back and get to it. Need to know because I have a...
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    Level Up (A5E) When and how much gear should get damaged?

    The section on equipment maintenance leaves me wondering about a couple of things: -When a situation arises where gear might be damaged, how should you decide which gear is affected? One item per character? All of a character’s exposed gear? There isn’t any instruction and the example scenarios...
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    Level Up (A5E) Parrying Weapons & Duelist subclass.

    So here’s the thing, either you are dual-wielding, in which case you get two attacks plus parrying (and if neither of the weapons you are wielding have the parrying property, you are making a very sub-optimal choice), or you are wielding a two-handed weapon with parrying (again, unless you...
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    Level Up (A5E) Can Mending Restore a Damaged Item?

    For my own house rule, after watching the discussion, I'd probably do something like the following. Mending is a "rough" sort of fixing and if you just used it to fix a snapped sword you'd end up with a crooked improvised weapon. However, you can choose to make the check needed to repair it...
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    Level Up (A5E) Warlock scythe extra attack

    It's a change from the preview version. You can still replace one weapon attack with a single eldritch scythe attack, but not with the whole eldritch scythe scaled attacks routine.
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    D&D 5E (2014) D&D Beyond: Monsters of the Multiverse Will Not Replace Existing Monsters

    I wasn‘t a fan of a lot of those things either (and make changes in my own usage). But, as I mentioned in my previous thread, while there had been isolated examples of this sort of thing that had gradually krept in, now they are doing a complete conversion. I could look at the hobgoblin...
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    Level Up (A5E) Parrying Weapons & Duelist subclass.

    Is anyone else concerned at all that being able parry twice is going to be better than using a shield unless you get attacked more than twice in a round? It seems to me, since a parrying weapon is also granting you an attack, that it should always be defensively inferior to a shield. (Yes...
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    D&D 5E (2014) D&D Beyond: Monsters of the Multiverse Will Not Replace Existing Monsters

    The old versions of the monsters/NPCs were designed with reasonable parity to the way PCs functioned. While they were simplified for easy use, it was clear that a “mage” statblock represented a 9th-level wizard, for instance. They used the same spells and spell slots, and they had attack...
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    Level Up (A5E) Random LU Feedback

    A5e subclasses are much more like O5e subclasses than classes are, for instance. A5e subclasses also don‘t hand out much more in the way of social/exploration features than O5e subclasses, so O5e subclasss can compare quite well. The result is that O5e subclasses are some the best O5e content to...
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    Level Up (A5E) Random LU Feedback

    Rangers are spell-less. The three archetypes include a beast master theme, a mounted theme, and a 1/3 caster. But O5e Hunter is in the 5e SRD and completely compatible with the A5e ranger, which would give you no spells and no pets. They could have made an A5e version I suppose, but Hunter is...
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    D&D 5E (2014) How Will D&D Beyond Implement Monsters of the Multiverse?

    Yes, abso-freaking-lutely. I don‘t like all the racial changes (knowing “default“ lore helps me know how they fit in the multiverse, for example), but what really bothers me is having the monsters I bought potentially taken from me (digitally), since I already know I hate at least one of the...
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    Level Up (A5E) Parrying Weapons

    Of course; I thought you were referring to actually using the two-weapon fighting rules. I agree that there is nothing I can see preventing you from using weapon properties from a weapon held in your off-hand, unless there is some restriction on what counts as “wielding”.
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    Level Up (A5E) Parrying Weapons

    Okay, unless I'm completely and utterly misunderstanding how the rules work, you can only wield two weapons if the one in your off-hand has the dual-wielding property. The property is mandatory for your off-hand but completely irrelevent in your main hand. None of the other properties care...
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    Level Up (A5E) Parrying Weapons

    Nope, because the shortsword lacks the dual-wielding property, and so it can only be used in your primary hand.
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    Level Up (A5E) Parrying Weapons

    You don’t; works fine in the off-hand.
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    Level Up (A5E) Parrying Weapons

    I like what was done with the weapons in Level Up, with all of those interesting properties creating more choices and possibilities. However, some of the specifics of which properties go on which weapons missed the mark for me. For me and pretty much everyone I play with, if asked we would say...
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