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  1. J-H

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    Your players actually look at their spell lists and use divinations? I'm jealous.
  2. J-H

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    You don't have to. My previous 13-20 campaign (Against the Idol of the Sun, campaign log on GITP) stayed on the material plane. They fought a bunch of humanoid enemies (Aarakocra) with class levels, killed the avatar of their god, etc. The toughest battles were set pieces at each of the...
  3. J-H

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    1. More magic items, including relaxed attunement limits. Vorpal swords, Hammers of Thunderbolts, Swords of Kas, etc. 2. Better Epic Boons. I don't know what 2024 added, but the 2014 boons were really uneven.
  4. J-H

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    I voted for 2 options: 1. High level PCs are harder to plan for. When your players can Wish-cast Antipathy on the final boss to make his army run, that can ruin a carefully plotted railroad. They can cover up an assassination with Disintegrate, and tank multiple Fireballs to the face without...
  5. J-H

    D&D General What does "This adventure is for mid-level adventurers" mean to you?

    Yes :) I no longer track spell slots for NPCs - it's just busywork when they won't last more than 3-8 rounds anyway. What's more important is making it easy to pick from appropriate options. Here's a sample of an Arachnomancer statblock's spellcasting section. I wrote this last night. He...
  6. J-H

    D&D General What does "This adventure is for mid-level adventurers" mean to you?

    Higher power level and more options. My Baldur's Gate II campaign is up to 11th level (after 55 sessions and close to 2 years) and they are starting to have the power level to successfully pull off fun crazy stunts and really start to see payoff with "we are substantially more powerful than we...
  7. J-H

    D&D General What does "This adventure is for mid-level adventurers" mean to you?

    Without reading the other responses, mid-level means around levels 9-13. They're about "midway through" the 1-20 range, and likely have a decent set of magic items, some AOE capabilities, the ability to raise the dead, and are overall pretty resilient, versatile, and dangerous. Aside from a...
  8. J-H

    D&D 5E (2024) Magic Missile is saved! Hooray!

    The Evoker's 10th level feature just got a lot less fun.
  9. J-H

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    I'm doing that right now. The party is about to hit level 13, so the difference isn't huge...yet. My last campaign was 3-20 (2 campaigns strung together) and I had gotten annoyed by the fact that they could blow off a couple of Fireballs as no big deal (the time they got 16 simultaneous...
  10. J-H

    D&D 5E (2014) For those playing 2014 5e, how are you reacting to the 2024 update?

    Sticking with 5e, no interest in 5.24. I think 2/3 of my IRL players would end up confused and making more mistakes with all the fiddly bits they added. As I've said elsewhere, I'm also specifically de-recommending Beyond because there's no way to turn off the 5.24 versions of the rules, and...
  11. J-H

    D&D General If I had the D&D/WotC Worldbuider job, I would... (+ thread)

    This is a great idea! The adventurers don't even have to be "trapped." They can be trying to compete for a Wish or a one-of-a-kind McGuffin, or trade rights or an army for their king. You can have some modules in here that are full gonzo "the time we traveled into the void and fought aliens"...
  12. J-H

    D&D General If I had the D&D/WotC Worldbuider job, I would... (+ thread)

    I'm tempted to say "a world with psionics instead of conventional magic," but that's Dark Sun. Also, if you're replacing half the classes in the PHB with something else, you're treading really close to just making another d20-system game.
  13. J-H

    D&D General If I had the D&D/WotC Worldbuider job, I would... (+ thread)

    I agree! But which setting will have traction in the market? Is it better to go gonzo and unusual, or safe pastiche? Do we need a noblebright setting to contrast to Ravenloft? Are there a hidden 12% of DMs that are running "World of Warcraft in D&D" that make it worth reaching out to...
  14. J-H

    D&D General If I had the D&D/WotC Worldbuider job, I would... (+ thread)

    I would probably do a broad-based poll to see what sort of setting everyone is actually playing in right now. WOTC? Homebrew? If Homebrew, which published setting is it closest to (Dark Sun, Ravenloft, Greyhawk/FR, etc.)? I think quite a few of us run our own setting or setting-agnostic and...
  15. J-H

    Second person plural pronoun

    Texas: "Y'all," or "All of you" if I want to be more formal. There's also just "You" when addressing a group. People know from context that it's for all of them rather than just one individual. "All y'all" is redundant and too colloquial. • you ones - this is weird-sounding to me, and I have...
  16. J-H

    D&D 5E (2024) Githzerai Psion? Thri-kreen Psion? Where's My Psion?

    I like the MCDM Talent. It's not "a caster with another name." It is a wholly different subsystem though, so I know it may not fly at some tables.
  17. J-H

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    Here's what mine looks like. This is for a 16th level (?) Horizon Walker. I can refer back to the main sheet for skill checks, HP, and saves, but everything else is here. This is an older one. These days, I'll have a 1-2 line summary for important spells as well.
  18. J-H

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    D&D Beyond is convenient for clicking on things, but in actual play IRL I have found that paper sheets are typically faster. Digital rolling is definitely slower. Also, people who write their sheets down by hand tend to remember what's on them much better. The default printout character sheet...
  19. J-H

    How the Monsters Have Changed in the 2025 Monster Manual: Aarakocra

    If WOTC is changing Humanoids to other creature types because of their origin, when are Tieflings going to be changed to Fiends? Given all the (ugly IMO) 5e art, they already look like they're basically Cambions anyway instead of normal people with a touch of the unnatural.
  20. J-H

    D&D 5E (2014) What's a Yugoloth?

    It does, thank you! I am now questioning whether or not they're a good choice to include or if I'm just filling in the blanks by using them as a "faction." The Demon side at least has the Glabrezu as a spellcaster, while the Devil side has nothing other than the Pit Fiend's few spells and the...
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