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    Sequel game systems?

    For the record, I think it's worth it to separate "actual sequels" where the game and/or setting is fundamentally different from "advancing metaplot". For example, Shadowrun just advances its metaplot, more or less in synch with real-world time, but it's still more or less the same thing with...
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    Sequel game systems?

    That is correct.
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    D&D General Weapons should break left and right

    I'm not opposed to the concept, but I'd make the split between combat and non-combat. So for example there could be a "guard" class for combat, which has great defense abilities, some taunt-like mechanic (either direct or consequence-based), moderate melee offense, and bad ranged offense and...
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    Sequel game systems?

    Originally, yes. I believe they've removed those tie-ins since they are now owned by different companies. TORG: Eternity is a sequel to TORG. In TORG, the Multiverse (an infinite number of realities) is transformed into the Infiniverse (an infinite number of multiverses), and there are people...
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    AD&D 2E Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?

    The problem isn't THAC0 in and of itself. The problem is the whole system with THAC0 and descending AC, and how it gives weird effects like a ring of protection +2 lowering your AC by 2, and having a Dexterity defensive modifier of -2 also lowering your AC by 2. You can certainly learn how it...
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    Draw Steel General Thread [+]

    One thing I think would help in montages is to not describe failed checks as hard failures. For example, one of the steps in a wilderness montage might be "find the way" which would be a Reason or Intuition check with a skill like Navigate or Nature. Failing that check doesn't mean you don't...
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    Draw Steel General Thread [+]

    But most of their abilities are about supporting their allies. Even when they deign to hit someone themselves, they do so as a way to buff their allies. To me, flavor matters. Particularly in Draw Steel, where the classes have such strong class fantasies at their core. Trying to force one class...
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    Pineapple Express: Someone Is Wrong on the Internet?

    Tell that to John Sheridan.
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    D&D General What version of D&D are you playing?

    Only D&D I'm playing at the moment is a 5.0 campaign that runs once every one to two months. Other than that, my main group that meets more-or-less weekly is currently playing an East Texas University/Savage Worlds campaign that I'm running, before we took a break from the GURPS time traveling...
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    Draw Steel General Thread [+]

    They're really not. The kind of class I'm envisioning does not have force fields protecting them from level 1, or the ability to pull their opponents through themselves and punching them away. The supernatural stuff comes at higher levels when they need it to do the kind of weird stuff other...
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    Draw Steel General Thread [+]

    Because If I'm playing an enlightened swordmaster, I don't want the sword to be a prop. I want the sword (or axe, or bow, or whatever) to be an inherent part of what I'm doing. It's also against the core ethos of the Null class: "You require no weapons, no tools. You suffice." The Null is also...
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    AD&D 2E Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?

    I played 2e quite a bit, but I was never really happy with it, and kept trying to fix it with various house rules and rules expansions. I loved Dark Sun and played that quite a bit, and still consider 2e psionics to be the target to aim for flavor-wise (though not necessarily mechanically), but...
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    D&D General Weapons should break left and right

    I don't know about y'all, but if I'm playing a wizard it's because I want to cast spells. Also, if you want to go OG, staffs are for amateurs. Daggers are where it's at: can be used both in melee and at (admittedly short) range, and when thrown you can make two attacks per round.
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    Pineapple Express: Someone Is Wrong on the Internet?

    They definitely did.
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    Draw Steel General Thread [+]

    Like I've said, I'm perfectly fine with higher-level features being supernatural of some variety (though I think flavor-wise, "psionics" fits better than "magic" for something based in enlightened discipline). I'm thinking something halfway between the Fury and the Null: about as much...
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    Draw Steel General Thread [+]

    Covering that archetype does need another class, because none of the existing ones cover it. Draw Steel is a game where classes matter a whole lot – they are fundamental to your character, not just a shopping list of abilities like in e.g. Fabula Ultima. I like this, because it means each class...
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    Draw Steel General Thread [+]

    Because the Fury doesn't have that kind of powers. Does Li Mu Bai strike you as a character fueled by rage, throwing people through walls right and left?
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    Pineapple Express: Someone Is Wrong on the Internet?

    Goddamit, you made me go look things up. From Wikipedia: "In August 1995, WotC released Everway before closing its RPG product line four months later." Four months later would be December 1995. "Wizards of the Coast announced the purchase of TSR, the makers of Dungeons & Dragons, on April 10...
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    XKCD: Could we survive eating only humans?

    That is part of the premise, yes. "Could we survive eating only humans?"
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