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    What gets me playing Draw Steel and not Pathfinder 2e?

    Draw Steel also seems like a much more mobile game. You can move up to your speed without any action cost, and where Pathfinder's basic Shove moves someone 5' or 10' on a crit, the basic Knockback maneuver in Draw Steel pushes someone 1/2/3 squares with many different abilities modifying that...
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    What gets me playing Draw Steel and not Pathfinder 2e?

    No. It's more similar to 4e except there are no daily powers. Characters have a set of abilities, some of which can be used at will and some of which require a heroic resource. Different classes have differently named heroic resources but they all work in similar ways: at the start of your turn...
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    D&D General This Makes No Sense: Re-Examining the 1e Bard

    I thought that was Kenny Rogers?
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    D&D General Satine Phoenix is trying to make a comeback

    I think the first time I saw her in anything was on Tabletop. I think they were playing Cards against Humanity and she won. She might have been in gaming-related things before that but those were not things I was aware of at least.
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    What gets me playing Draw Steel and not Pathfinder 2e?

    You can build a PF2 rogue that can stand up in melee. It is by no means an automatic thing for a rogue. Sure, but it feels like you lose a lot of effectiveness by doing those things. It's a feelbad moment.
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    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Well, for one thing different people identify different problems with 3e. But there are some commonly identified. For example, one issue with 3e is that specializing in a skill quickly gives you a much higher skill bonus than not doing so, so pretty quickly any challenge will either be aimed at...
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    What gets me playing Draw Steel and not Pathfinder 2e?

    We started an Agents of Edgewatch campaign where we had two rogues, one investigator, one wizard, one archer-ranger, and one fighter that was only occasionally present. That's when I realized that if everyone wants to be in the second rank, everyone is actually in the first rank. I think it...
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    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    What about a fighter with Strength 17 and Constitution 16? Are they stronger than a cleric with Strength 18? Is a special class ability really a special ability if only a small portion of members of that class actually have it, subject to a random roll? These two points are bad game design, and...
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    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    According to (rather thin) canon, the process that granted the sorcerer-monarchs the ability to grant their templars spells can't be repeated, so the Avangion from Arcane Shadows and Dragon's Crown can't do it (I'm blanking on his name at the moment). I believe that Oronis might be able to since...
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    Interested in checking out non-D&D fantasy "old school" ttrpgs

    The Swedish translation of MERP along with the then-current version of Drakar och Demoner were my first RPGs, which I got for Christmas back when I was a little baby gamer in 1985. MERP was a little more advanced than I was capable of at the time, but it was fascinating. Isn't Against the...
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    Starfinder Player Core Review

    There should also be a "standard DC by level" chart somewhere. This is often used when dealing with something that has an actual level – for example, if you're trying to Recall Knowledge about a creature, the DC would normally be appropriate for that creature's level, +2 for an Uncommon and +5...
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    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I doubt we'll have to worry about "future supplements" – Wizards starting with 4e hasn't been particularly fond of "sub-product lines" the way we had in 2e and 3e. If we get a Dark Sun book, and it seems we will, we'll get a Dark Sun book and then they'll open it up on the DM's guild. Possibly...
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    Starfinder Player Core Review

    Jumping is a bad example for this because this is specified under the Athletics skill, at least in PF2 (I don't know about SF2, but I'm assuming they have the same text). There's a basic Leap action that "lets you jump up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15...
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    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    You might want to look into Draw Steel. It's not exactly that, but it definitely has a lot of 4e DNA in it. And you get to kick bad guys through walls!
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    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    The very first thing that happened in the metaplot was a revolution in one of the city-states, showing that fixing things was possible. Of course, everything didn't immediately become sunshine and roses in Tyr after Kalak's fall, but it was a pretty clear demonstration that change was possible.
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    D&D General Dark Sun as a Hopepunk Setting

    The dragon was in the original boxed set, but the sorcerer-monarchs were described as highly powerful defilers/psionicists. The concept that they were proto-dragons was introduced in the novel The Verdant Passage as well as the hardback Dragon Kings which mostly focused on level 20+ stuff but...
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    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    I thought Strength of Thousands seemed really interesting, but I kind of lost my taste for PF2 in general before getting around to running it. I did think Fists of the Ruby Phoenix was a really cool idea, until I realized the whole first third is supposed to take place over three days with the...
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    Morality of mind control…

    Game of Thrones spoilers:
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    Morality of mind control…

    This can be a bit setting-dependent. I'm going to get into some spoilers for the Dresden Files series, specifically Proven Guilty. Now, this is specific to how magic works in the Dresdenverse – breaking the laws of magic corrupts you and makes you more likely to break them again in the future...
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    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    One side effect of increasing both XP rewards and XP requirements at higher levels is that it effectively reduces the XP cost of things that use XP as a, well, cost. At 13th level, when you potentially get limited wish, the 300 XP cost is 1/43 of a level. At 19th level, the cost is 1/63. Of...
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