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  1. Clint_L

    D&D 5E (2014) What's your favorite one shot adventure?

    There's three different books of One Shot Wonders available on DDB; they are each really well designed for a mini-session, around two hours. There's enough content to run the adventure, along with maps, but each is basic enough to make them easy to tailor to a specific group and setting, if you...
  2. Clint_L

    Dungeons & Dragons Provides Guidance on How to Run Heroes of the Borderlands As More Traditional Campaign

    I wrote a 5 page, 3000 word adaptation to give it a more cohesive plot and tie it to the setting I use; it took a few hours, but as a result, I am very familiar with the new adventure. As written, it is pretty much a complete sandbox; there is very little tying any of it together or really...
  3. Clint_L

    D&D General Games Economies

    I too prefer more of a street level game. Even so, I have never found treasure to be that much of an incentive to most players. Uusually they are trying to help a loved one, deal with a threat, get revenge, etc. In my experience "get more gold" is a minor incentive that can be useful to help...
  4. Clint_L

    D&D General Wild Shape: Inefficient or Useless?

    Yeah, wildshape was not great with the 2014 rules and is now substantially worse. Thanks to other properties, notably World of Warcraft and other RPGs, not to mention (checks notes) the official D&D move, Honour Among Thieves, the expectation of most younger players is that druids will be these...
  5. Clint_L

    Fighting the Gray Tide (Miniature Painting)

    As to what I do with the stuff: I build really elaborate sets for my home games, and then put everything back into storage, which takes up a large number of carefully labeled bins across several long shelves in the garage. I like to be prepared for almost any set I'd like to build, so I have a...
  6. Clint_L

    Fighting the Gray Tide (Miniature Painting)

    I've been mostly working on terrain of late, but I think I'm going to get back to miniatures for awhile - my "pile of opportunity" has grown since a few Kickstarters have delivered, though mostly I try to keep it from getting too big. Anyway, I just got around to this Balor from the recent...
  7. D&L Balor.jpg

    D&L Balor.jpg

  8. Clint_L

    D&D General Your last adventure in photos.

    Unfortunately, a lot of that stuff is from Gabrigame Workshop, a Russian company that used to sell on EBay at amazing prices, but seems to have become defunct. I bought a ton of their stuff back before the war in Ukraine started - it's 3d printed but excellent quality resin (unlike that bed...
  9. Yeti Cave.jpg

    Yeti Cave.jpg

  10. Clint_L

    D&D's October Product Revealed to Be Stranger Things Tie-In

    I just grabbed the digital pack - I have group of 6 Grade 11s who want to check out D&D so I’ll try the level 1 adventure with them.
  11. Clint_L

    D&D General Your last adventure in photos.

    The adpatation of White Plume Mountain that I've been running over the past two sessions concluded with the the party finding and defeating the Archmage Keraptis himself, ssurviving as a half-failed lich, in the bottommost chamber (where the efreeti is in the published version). I had fun...
  12. Keraptis's Lair 2.jpg

    Keraptis's Lair 2.jpg

  13. Clint_L

    D&D's October Product Revealed to Be Stranger Things Tie-In

    Yeah, I'm loving the old school style art. This seems like a really great starter set, which along with the Borderlands set gives us two quality starter sets being released at virtually the same time. That's a bit surprising, but maybe you can't have too much of a good thing.
  14. Clint_L

    D&D General Advice for a new DM

    I love this. I prefer to stay well away from "save the world" plots, as they can really only end one way, and so your stories become predictable at the same time as the stakes become less meaningful. Now I encourage my players to come up with interesting wants, needs, and flaws for their...
  15. Clint_L

    D&D General Hit Points are a great mechanic

    Hit points are a fantastic game mechanic, which is why they have been applied to a vast array of games since their invention. As a roleplay mechanic they have strengths and weaknesses. They're less dramatic than a lot of other systems, but make death a lot more predictable, which is essential...
  16. Clint_L

    D&D General Weapons should break left and right

    Weapons constantly breaking just...doesn't seem very fun to me. I'm not sure what the sell is, here.
  17. Clint_L

    Critical Role Professor DM interviews Critical Role Cast

    We also know that sometimes he and his team rush to build a set during the break, which is one of the reasons that they often break right before a big combat encounter. On a few occasions he has described frantically pulling something together, and in other interviews he has shown the extensive...
  18. Clint_L

    What do you do with a character when a player bails forever?

    If it happens mid-adventure then I take over the character. Once the party is out of immediate danger, the character sans player decides to pursue a different path and parts amicably. Who knows - if that player comes back, we might see them again. If not, well, they're in a nice farm upstate or...
  19. Clint_L

    D&D General How Do I Help Mentor a GM Making Rookie Mistakes?

    Unless someone asked for advice, don’t give it. It’s fine to ask if they want advice, though, but only in a way that makes it clear that you are not pressuring them. And if they don’t want your advice, then that’s it - either live with it graciously or leave graciously. If someone doesn’t ask...
  20. Clint_L

    Critical Role Professor DM interviews Critical Role Cast

    I'm curious as to how you think the 2024 rules consitute a "new system;" in my games the only really notable difference that stands out is weapons mastery. Like, there are lots of little changes but they feel more like tweaks or changes to specific subclasses, which was always an ongoing thing...
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