Search results

  1. SteveC

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    The 3D aspect is really challenging there's no denying that. I'd love to see how all of the different VTTs handle it. I know that Foundry has a third-party module for this but when I investigated it, it was far too complicated for casual use. Nice to see what Fantasy Grounds is doing!
  2. SteveC

    D&D General Matt Colville on the “Forever DM”

    As a former debate coach, yeah, the differences are pretty serious: you have an issue that's resolved to be true or not and then people taking positions, citing evidence, debunking the other side's evidence. This thread started with the suggestion that people would find the video interesting...
  3. SteveC

    D&D 5E (2024) Is Combat Tedious on Purpose?

    This sounds like a really rough situation and I feel for you tremendously. I play exclusively online, but I have a document with what my character can do with the edge cases included and it helps me tremendously. But I feel for you because we have one player who is a really smart guy in real...
  4. SteveC

    D&D 5E (2024) Is Combat Tedious on Purpose?

    Good question. Typical combat length is about 30-45 minutes, with time between turns maybe 3-5 minutes. We have one player who is a little slow so varies. Out alternate campaign is 5E that moved from 3.5 to 5E (it's Shackled City) and combats in 3.5 at high level (we are 15 I think at last...
  5. SteveC

    D&D 5E (2024) Is Combat Tedious on Purpose?

    It helps to understand what you mean. Tedious is a broad term that can mean a lot of different things. What are you looking for in D&D combat that you're not getting? The game Strike has several combat modes where one of them is a simple one-time D6 roll for a combat you're expected to win. That...
  6. SteveC

    D&D 5E (2024) Is Combat Tedious on Purpose?

    Looking over the thread it's going in a lot of directions. If I may ask, tedious as opposed to what? What's the goal here? As someone who is playing a game right now at level 8, we're moving around, having dynamic combats, and the typical fight lasts about four rounds. Not sure what more is to...
  7. SteveC

    D&D 5E (2024) Is Combat Tedious on Purpose?

    I think these are two separate issues. The first is that as a large public corporation, Hasbro is going to make WotC look at those financial considerations first. During Covid there was a time when WotC was being really successful with the D&D brand, and so they most likely weren't looking at...
  8. SteveC

    Pathfinder Teases New Runelords Content

    This looks really interesting. I've played the original adventure and the one part of the Pathfinder Card Game. Color me interested in more Runelords.
  9. SteveC

    Paksworld RPG Based On Elizabeth Moon's Novels

    I really enjoyed these books. I had heard they were a great description of how someone becomes a Paladin, and I really agree with that. I will definitely look at the game and this motivates me to get out the series again. I'll point out that the books start off as sort of YA fantasy. I was...
  10. SteveC

    D&D General Matt Colville on the “Forever DM”

    I find it super tiring as well. I've said it before but Matt does an excellent job of representing someone from a particular time and place. Since that is close to where I come from too, I find what he talks about and how he does so fun and interesting. But I can also see that if you come from a...
  11. SteveC

    D&D General Matt Colville on the “Forever DM”

    This is such an important point. I've never been in a situation where I wanted to run a game for a while and the response was just "No, D&D or nothing!" I think it's because I run a game with friends who genuinely care about each other. We did a Daggerheart game last year and the GM was new and...
  12. SteveC

    D&D General Matt Colville on the “Forever DM”

    I agree. Matt and I see eye to eye on most things, being about the same age and similar style for gaming. So while I enjoy what he says, for videos like this it's a lot of "yeah, right on!" ... as opposed to learning something. But I nod my head a lot with something like this. If you are a...
  13. SteveC

    D&D General When (or if?) the FICTION is out to get you??

    I think this is the case where the dice come into play. There are many situations where things could go either way, and everyone at the table wants a particular outcome. If the GM (and the table in general) lets the dice determine what happens, then the fiction becomes its own thing. I'm not...
  14. SteveC

    D&D General D&D Editions: Anybody Else Feel Like They Don't Fit In?

    A really good question. I play with Foundry and systems like Pathfinder2 and D&D are absolutely incredible with what they can automate. But that's by no means required. I think most people are wanting things like handling characters and die rolling, and having game materials available for...
  15. SteveC

    D&D General D&D Editions: Anybody Else Feel Like They Don't Fit In?

    I definitely agree with you. I just advise people who have a product that gets any traction at all that they need a VTT option to make it out of a incredibly niche market. There are some exceptions, I'm sure, but in general. And that's too bad because this keeps some really good games from...
  16. SteveC

    D&D 5E (2014) Rate Your 5E Rules Expertise

    This is a really interesting question. I know the core rules of the edition by heart but there are a lot of tiny fiddly bits that I just don't. I've run games, play in a couple of different games, and am a rules reference guy for them. But some of the small and very specific rules and how they...
  17. SteveC

    D&D General D&D Editions: Anybody Else Feel Like They Don't Fit In?

    For me, very definitely feel the same way (that is, not fitting in). The good news is that there are so many great "5E adjacent" games out there at the moment. The bad news is that I play entirely virtually, so I have to get one with VTT support. And with a lot of these products coming from very...
  18. SteveC

    D&D 5E (2014) Free5e on Kickstarter

    That certainly was not my intent. There have been a number of comments that basically ask "how can you Kickstart a free product." I apologize for any offense caused and I won't participate in this thread any further.
  19. SteveC

    D&D General Do you play in person or online?

    I would love to play in-person but ... since Covid, I just haven't. And one of my groups are mostly out on the west coast, while I'm in Wisconsin, so that's not practical without a lot more travel money than I have.
  20. SteveC

    D&D 5E (2014) Free5e on Kickstarter

    This looks wonderful. It's putting together a 5E resource for the worldwide gaming community in an attractive package. And then making that package available to this community for free. And doing something like that ... isn't free. I'm not sure how that's hard to understand. I've put together...
Top