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    Fortress America: When Gaming and Politics Collide

    The premise of the game is utterly stupid, in all versions. However, as a game it may be fun. Therefore, the correct solution is to embrace the stupidity, and FFG should write an utterly absurd over-the-top Ollie-North-on-an-ether-binge early-80s-cold-war-retro type intro text that revels in...
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    Should PCs be forced to act a certain way because of their stats?

    agree with S'mon in practice this means - presenting the players with situations that are 'solveable' with player skill and then not letting them use that skill is Unfun. - throwing deathtraps at character-exploring-type players is Unfun (ie if you want 5 Int characters to be played like...
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    Your Magic Is Killing Us

    How about that old school favorite : spell material components Make the components for powerful spells expensive, rare, or just plain immoral As a refinement, you could tweak it so spells can be cast without components / or with substitute components - but at personal cost (damage, curses...
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    Small Gods, Epic (Six) Heroes

    I like the Small Gods concept, but, I find it hard to imagine "Civilisation" without "Big Religions" with their "Big Gods".
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    I Need some Big-Time help (Issue: Alignment, DM, PCs)

    PC1 is an :):):):):):):):) and your DM is an idiot. I suggest you and PC2 try to get a new group.
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    Distrusting NPC Issues

    Perhaps the problem is really "having plots reliant on NPC infodumps" ?
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    Did the Brits do it better?

    You dont grasp the appeal of astral-dwelling dragon-riding insane-lich-queen-serving shiny-sword-wielding skeletal freaks?
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    Best old style AD&D dungeon crawlers ever

    Out of left field: The Halls of Tizun Thane from White Dwarf 18 You can find it in teh Internets
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    Did the Brits do it better?

    Dont forget Imagine[I] magazine as well. And , more importantly, the non-TSR UK D&D contribution: White Dwarf magazine: Tortured Souls: and the peerless Starstone module
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    Statblocks vs adventures: Where's the balance?

    Put statblocks in separate booklet.
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    Question about medieval law

    If the noble has powerful enemies, and/or the accusations strike a chord with those in power, then the noble is secretly magically scryed. If this shows guilt, then some convuluted justification for the arrest will be cooked up - that legalises the arrest while preserving the apparant integirty...
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    Rebutting a fallacy: why I await 5e (without holding my breath)

    You can whittle a reasonable grognard-satisficer out of d20.
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    Rebutting a fallacy: why I await 5e (without holding my breath)

    I hope WOTC dont bring out a unified "5E" Better to make 2 games: - a 4.5E type game for the 4E fans - a revamped modular d20 system for everyone else.
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    What's more important: core rules or adventures?

    I dont know and dont care about the importance of adventures to 4E. But I am sure that, were you to launch a new system or setting, a good early set of adventures would be vital. I want to see the mechanics or cool setting details in action. BTW, isnt the utterly useless sample adventure...
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    Kitchen Sink vs. Parsimony?

    The advantage of parsimony is: its easier to add stuff than take it away.
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    Party amnesia

    I dont understand what this idea is supposed to achieve. It seems to have all the problems of a conventional railroad, but is far more complicated and fragile.
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    Looking for some "open" campaign ideas...

    The PCs are in the City Watch. Absent players PCs are on another, boring, mission. New players - and characters are new recruits. Goodly characters are volunteers or on secondment from their organisation. Not-so-goodly are serving instead of beign punished, or are spies for other groups.
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    Innocent encounters.

    "101 Encounters" for Harn Adventures : Lýthia.com
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    I need help brainstorming a vanilla, mainstream futuristic religion

    You need a plausible , vanilla, mainstream futuristic "religion"? Atheism
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    Would 1st-level Discourage You From Playing?

    A new group may have all sorts of weird house rules and habits and unspoken assumptions. Id rather work these out with a semi-disposable low level character than get chucked in the deep end of mid to high level play.
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