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  1. Neurotic

    (OOC) Scourge of Daggerford (Full)

    Can we get some background info on the time skip? After all, we were sent out to check on the orcs and gnolls - we could have a short stop at the Floshin manor too. All "off the screen" - this would give Lunn a reason to go on with the group since he joined as a friend of the elves.
  2. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "I have some lock grease, you know, for when you need to open the chest in the dungeon quietly." says Lumrolur with a smirk. "I also have dungeoneering pack, so pitons, extra rope and harness. But if the cultists are used to the thing screeching, it may alert them that something changed. But if...
  3. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur nods at the newcomer, but keeps his eyes on the kobolds, along with his crossbow that remains trained at the kobold leader. "Lumrolur."
  4. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "Come on up! Beware of the toads." Lumrolur calls down in common.
  5. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    "Gah!" Lunn spits several time and then stands still as Escella starts with her cleaning Once he's clean, he swipes her up in one-handed hug, twirls once around and puts her down, grinning. "Thank you, lass, I was afraid I'll have to clean the clothes in that stream underground. This is you not...
  6. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I don't think we "just ran into the dwarves" - the plan was to go through the Underdark and we knew there might be a problem. What we didn't plan on is a quest to clear the temple. We fought yetis in order to save Gareth (and some adventurers) that went onto the mountain for some artefact(s?)...
  7. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn takes the rod without a word and puts is on the floor level. Taking his great axe he brings it down two handed, flat side so the rod is crushed over its whole length, not just broken. If that doesn't work for some reason, he chops at it on the table or other wooden surface where his axe...
  8. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I'm fine with new player even if he's not a tank or healer :)
  9. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    "OK, so will it explode or something is we destroy it? That gate you mention, will it open here?" Lunn is checking his greataxe and looking at the rod on the floor "I guess just tossing it into the fire is not enough. And maybe would give access to that demon. Axe it is." Lunn doesn't care for...
  10. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur steps forward with his crossbow trained on the kobolds. Specifically back one, just in case it tries to run. "Quiet! Come here!" He motions with his arm toward himself, stepping aside as soon as the back kobold comes forward.
  11. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur takes the point moving forward silently, remaining in the range of the group darkvision, intentionally revealing himself and pointing before disappearing again. His superior darkvision gives him minor advantage in these tunnels.
  12. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn frowns and then shakes his head. "You couldn't possess me on contact. You cannot control me." He nods his thanks to the mage and speaks to Tommi. "I apologize if that hurt. You should have run away with it. Let's go back down, out of sight." Lunn checks that everyone is present and no one...
  13. Neurotic

    (OOC) Scourge of Daggerford (Full)

    Absolutely. Friends?
  14. Neurotic

    (OOC) Scourge of Daggerford (Full)

    We can still break it, but let's see what will happen once we identify it. @MetaVoid chime in so we can move on
  15. Neurotic

    (OOC) Scourge of Daggerford (Full)

    Now that part is explained: we have access to elven wizard. We can identify the rod. We can take measures to protect ourselves, starting by simple distance from the devil. If we think (identify, knowledges...) it is good thing to break the rod, we can do it. No reason for rush actions. I...
  16. Neurotic

    (OOC) Scourge of Daggerford (Full)

    My apologies if rhis came out wrong, I'm most definitely NOT mixing up player and the character. I had a busy spell at work.and my twins had 18th birthday. I didn't have time to post properly as you can see. My view of Tommi is exactly as you describe him, but this is first time that you...
  17. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn snatches the rod from the boy. "No! I didn't chase your friend up here and got attacked by this thing just so you can kill us all. What are you thinking?! Are you thinking? If you want to break it, go further out. And not while under threat." @Kobold Stew please a bit of ooc next time...
  18. Neurotic

    (OOC) Scourge of Daggerford (Full)

    It is part of the story, but a dangerous one. Talking with, or worse negotiating with, powerful devil...that is a recipe for getting shafted. Metagaming: Assume it's deception is in high teens, Tommi expertise is +10. He could play all the ticks and tells you want and you still couldn't be sure...
  19. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Myrral gsve several, only Ussal/MetaVoid used his
  20. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    I believe you can use inspiration? If you didn't earlier
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