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  1. Neurotic

    (IC) Dog Days of Doom!

    Havoc steps next to Stratus on the other side of Deirdre and grabs at the monster, trying to prevent it from going after the others. He grabs at the thing, but piece of skin he grabbed simply sloughs off, remaining as greasy stain on his gauntlet. Pulling leaves him a bit off balance, not his...
  2. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Lorent has the stones And don't take his complaints about getting dirty as a veto to going into the sewers :D
  3. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Same here. RL comes first (sad, isn't it?)
  4. Neurotic

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Whatever is faster! Those above will get here very soon and with spells, we have to be out of here. Also, do we have to go into the sewer!?" It is hard to tell which is more important to Lorent, to not get soiled or to survive by his tone. He looks at the cultist with loathing. "You destroyed...
  5. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    It wasn't a complaint , sorry, it was late, but surprise/wonder
  6. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    How did the fanatic get line of sight!? I intentionally, because of him, moved to the side 😞
  7. Neurotic

    (IC) Dog Days of Doom!

    "Quick, light the brazier!"
  8. Neurotic

    (IC) Dog Days of Doom!

    Havoc scrambles back "One more inside! At least!" He gets up, raising one arm to protect himself and the bunches his leg under him before launching himself bodily into the spider crunching it against the wall. "No more inside!" he adds after landing covered in goo. If the spider is out of...
  9. Neurotic

    (OOC) The Dog Days of Doom

    I know, it is that grapple damage that I'm talking about. Above it in the style description it says something like "1d6 + str or dex"...below, only 1d4...but I guess I can still attack normally
  10. Varis Duskbane.jpg

    Varis Duskbane.jpg

  11. Brightblade.png

    Brightblade.png

  12. Neurotic

    (OOC) The Dog Days of Doom

    Lower grapple damage to 4...unarmed style says you do 1d4, but there is no mention of strength bonus. On the other hand, magic just might apply so may be 5 instead of 4 damage...
  13. Neurotic

    (IC) Dog Days of Doom!

    neurotic: D20 + 2#havocinit → 10(8 + 2)#Havoc Init Yeah, nah! :) "Gah! Get off beastie!" Dwarf parries the attack, but is only partially successful, deflecting the mandibles from his neck, but still taking the bite. He wraps his arms around the big creature and holds it in place both blocking...
  14. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Others will need rests too. It will average out
  15. Neurotic

    (OOC) The Dog Days of Doom

    Let's go through the doors not likely to come down behind us before we continue
  16. Neurotic

    (IC) Dog Days of Doom!

    Havoc comes to the corpse too. First things first, he wrings the corpses neck causing several dry, cracking sounds. "I'm not desecrating the corpse! Just making sure it doesn't follow us since it's fairly new!" Only then he looks up at the rope and stone, his sailors eyes easily picking the...
  17. Neurotic

    (IC) Dog Days of Doom!

    Havoc leaves the scales when it becomes apparent that the zombies weren't destroyed by the light. He takes the space of the zombie Caer felled and tries to get to the zombie on the other side. Between stairs and large goliath, he barely connects "Stratus, switch?" he offers again Last time he...
  18. Neurotic

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Drop the portculis and let's get out of here, non-wall block won't stop spells from coming through
  19. Neurotic

    (IC) Dog Days of Doom!

    Wee Jas statue with a key...what key? Is this something that can be taken? Havoc cannot attack zombies because he is too far, but can get to the statue Havoc moves toward melee, but his short legs need to work hard to catch up. He looks at the statue of the goddess and nods "We'll get rid of...
  20. Neurotic

    (OOC) The Dog Days of Doom

    eh, given two people lighting you have more than 50/50 to light it in the first round anyhow It is only worth it if single person is doing it and we're under pressure (as we will be apparently always :p )
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