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  1. Kinematics

    D&D 5E (2024) One D&D Cleric and Species playtest survey is live.

    Ah, yes, the intimidation tactics of the Karen. And it's a legitimate variant. There's a constant mental pressure being applied, and Strength certainly has nothing to do with it; it's force of personality, which I guess would fall under Charisma. I still think the advantage/disadvantage on...
  2. Kinematics

    D&D 5E (2024) One D&D Cleric and Species playtest survey is live.

    On the mechanics side of things, I had issue with how Intimidation interacts with the normalized Influence rules. First, there's the old issue with tying Intimidation to Charisma. In some senses it works, but in others it really doesn't. The other Charisma skills — Deception, Persuasion, and...
  3. Kinematics

    D&D 5E (2024) One D&D Cleric and Species playtest survey is live.

    It works if it's just, "Choose what kind of creature you are", but not as a noun.
  4. Kinematics

    D&D 5E (2014) The Gloves Are Off?

    The thread exploded, so I'm skipping a lot of pages, but... This changes my view of the initial question a bit. If it had been a contact poison on a chest in a dungeon, I would absolutely believe the character should have been wearing gloves. However a hatbox suggests an indoor setting, perhaps...
  5. Kinematics

    D&D 5E (2024) One D&D Cleric and Species playtest survey is live.

    I went with Kind as my first choice. Not as, "What is your Kind?" — using the term as an explicit designator — but as in, "What kind of creature are you?" A simple, natural, inoffensive question because it's used as an adjective, not a noun. I still think Species is the worst possible choice in...
  6. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    I would say not so much revisionist as subject to refactoring. A certain tool (race) has been accumulating stuff for a long time, and is currently a bucket of traits that are a mix of inherent/biological and social/cultural. There are a lot of reasons to want to make use of those trait...
  7. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    There was a thread on the Monstrosity category a while back that showed a lot of people had issues with it, and it seems to always be a bit of a grab-bag of stuff that didn't fit elsewhere. The main definition that seemed to be of use was "a creature that only came into existence due to the...
  8. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    I'd considered that, but it's a technical term which excludes numerous playable races. Fey (eg: eladrin, centaurs) are not humanoids, nor are goblinoids and monstrosities (eg: minotaurs), etc, which is why I listed them as examples in the earlier post I made. If not for that, it would have been...
  9. Kinematics

    Level Up (A5E) Fatigue and Dash

    The Fatigue chart in the Adventurer's Guide (p.619) says that level 1 Fatigue means you cannot Sprint. In the A5E.tools website, it says that level 1 Fatigue means you cannot Sprint or Dash. There is no errata for that Fatigue entry. Which is correct, and should the errata page be updated?
  10. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    So are chimps and gorillas. And when people push humans as a species, there are many who push back, either with complaints mocking how "humans descended from monkeys", or in comparing (some) humans with animals. In fact, one of the most common racist tropes is displaying black people in a way...
  11. Kinematics

    D&D 5E (2024) What new jargon do you want to replace "Race"?

    Not necessarily. More likely it's just an alignment between people who happen to be players and people who write books to use terms that make a reasonable amount of sense for conveying certain types of information. Language is language. Personally, I think 'species' is the worst possible...
  12. Kinematics

    D&D 5E (2024) What is the lowest damage Fireball could deal where you would still prep/use it?

    I'd be perfectly fine with Fireball at 6d6. I'm just trying to figure out whether I'd take/use it if it was 5d6 or so. Tidal Wave, for example, is 4d8 (average 18, roughly the same as 5d6's 17.5). I've never really been happy with Tidal Wave, but mostly in comparison to Fireball. The...
  13. Kinematics

    D&D 5E (2024) Rogue Playtest Discussion

    This is not correct. The ability to use sneak attack multiple times per round (as long as they were on different turns) has always been explicitly known and allowed. Here's some Sage Advice comments on it, the oldest of which is from 2015: Can the rogue Sneak Attack twice during the same...
  14. Kinematics

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    I like the change to the Durable feat. Instead of a guaranteed minimum on hit die rolls, you can use a hit die to recover HP as a bonus action. Also, advantage on death saves. Polearm Master changed the weapon requirements. The weapon must now have both the Heavy and Reach traits, rather than...
  15. Kinematics

    D&D 5E (2024) One D&D Expert Classes Playtest Document Is Live

    It also removes the concentration requirement, which is nice. It's not clear that the bonus action attack is excluded. It's "when you take the Attack Action" you get the Sneak Attack effect if you hit with an attack roll. To use the offhand weapon, you have to take the Attack Action, and gain...
  16. Kinematics

    Homebrew A5E Character Sheet

    First, the layout is really nice. I like how you've arranged things. Comments: Maybe increase the size of the inset box for the attributes a bit. Are the proficiency and expertise boxes supposed to be toggles (like expertise from O5E)? Or is Expertise supposed to hold the expertise die value...
  17. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    I think some feats might fit in there, yeah. And yes, a Companion system, though obviously one would need to work out what that actually means. My basic thoughts were that the base animal companion class would be purely a pet. It can be cute, and do a few utility things, but is almost...
  18. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    So who wants to work on an "animal companion class" side project? It feels like you could do some cool things with that idea. The base class could be mostly "pet", while ranger and/or a feat could upgrade it to "combatant". Give it a few abilities as it levels up, and provide it decent stat...
  19. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    I didn't want to reply to stuff that would just be repeating my own points, but I was going to admit that the Legolas option was a bit iffy. With the above discussion, I agree to drop him entirely from the ranger list.
  20. Kinematics

    D&D General What is a Ranger? A miserable pile of secrets! (+)

    A list of characters that I identify as "rangers": Aragorn — Melee theme, and survival focus. Legolas — Archery theme, and guide. Aquaman — The aquatic Beastmaster. Batman — The urban "Hunter" type. Grizzly Adams — A Beastmaster living in the wilds. Lone Ranger — Hunter/Bounty Hunter, with a...
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