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  1. Kinematics

    D&D 5E (2024) New stealth rules.

    Hmm. This could actually work. I'd put a lot more detail into the actual implementation, but at base, it describes a useful summary. Basically, Hide gains details on an "unnoticed" status, while the Invisible spell gains details on the "unseen" aspect of invisibility. I would have built it...
  2. Kinematics

    D&D 5E (2024) New stealth rules.

    Don't get specifically noticed == Don't get found. The rules do state that getting found ends the condition. I was trying to avoid just repeating the rule. Yeah, but if you've misplaced your keys, do you have enough information on their location to just go grab them? Or do you have to actively...
  3. Kinematics

    D&D 5E (2024) New stealth rules.

    Actually, Find Traps is interesting due to its name. Does that suggest something about how the designers use the word "find"? We might generally think about three different ways of naming the trapfinding spell: Detect Traps Find Traps Locate Traps "Detect" is used on spells like Detect Magic...
  4. Kinematics

    D&D 5E (2024) New stealth rules.

    That would also make sense in distinguishing between Invisibility and Greater Invisibility. Invisibility is the "don't notice me" field, so if you do something to get noticed, it breaks the field. Greater Invisibility is the literal invisibility effect, so even if someone notices you, it...
  5. Kinematics

    D&D 5E (2024) New stealth rules.

    I'm starting to think you're trolling at this point. Let's try an analogy. I'm going to create a condition called "Hits Better", which gives you a +1 to hit and a +1 to damage. There are two ways to get this condition: 1) Get a magic weapon with a +1 modifier. 2) Raise your Str by 2 points...
  6. Kinematics

    D&D 5E (2024) I just got a 2024 PHB From Gen Con. AMA!

    For clarity, that's how the UA version of the feat read at the start of the description as well. The limitation to only once per turn was tucked away at the end. I guess the original question was whether that limitation was still at the end of the feat description.
  7. Kinematics

    D&D 5E (2024) New stealth rules.

    Only in the sense that some insist that invisible means "impossible to see", rather than "is not (currently) visible".
  8. Kinematics

    D&D 5E (2024) New stealth rules.

    Because they may not be "seeing" you. See: Blindsense, tremorsense, etc.
  9. Kinematics

    D&D 5E (2024) New stealth rules.

    I think the issue is that Invisibility is encompassing two separate concepts: When someone can't see you (ie: the Invisibility spell), and when someone doesn't see you (ie: hidden). In both cases, the person is unable to see you, but the reasons for that are different. In one, the light isn't...
  10. Kinematics

    D&D 5E (2024) New stealth rules.

    In combat, I'd go with option 2. Out of combat, I'd go with option 3. In combat, there are a lot of assumptions about details that get glossed over for the sake of rules simplicity. You aren't literally standing there without moving your feet, just swinging your sword. You're moving all around...
  11. Kinematics

    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    The putting themselves back together I can see. I have vague memories of stuff like that from some books or movies. In particular, how the skeleton actually works has always been a head-scratcher. There's nothing connecting the bones together, so how do they move, or even stay standing? The...
  12. Kinematics

    D&D 5E (2024) New stealth rules.

    Yeah, See Invisibility in conjunction with hiding making use of the Invisible condition starts getting weird. When See Invisibility was just the ability to see through the illusion that the Invisibility spell caused, it made sense. (And also the ethereal plane, but that's not relevant here.)...
  13. Kinematics

    D&D 5E (2024) New stealth rules.

    Because "See Invisible" exists. As mentioned by Treantmonk, technically being invisible vs a creature with See Invisible still allowed you to have the benefits of being invisible (advantage to hit, disadvantage to being hit), despite being seen. This closes that loophole. Personal view on some...
  14. Kinematics

    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    Nor does the minotaur skeleton, despite the description talking about a "mighty greataxe". Time to pull out Ray of Frost, a longbow, and some caltrops to slow it below 20' of movement. Then it's "only" 11 damage.
  15. Kinematics

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    That's the point. When you take the Attack action, you have a certain number of attacks available, and other features can change what and how many those attacks are. Extra Attack modifies the attacks available, as does attacking with two Light weapons. It did not say "one of the attacks...
  16. Kinematics

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    I'd partially disagree with your interpretation here. So, one of the attacks you have as a result of taking the Attack action may be replaced with a cantrip. The War Magic text does not say "one of the attacks that you make during the Attack action", it just says "one of the attacks". This...
  17. Kinematics

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    So is this thread solely for tracking who has reviews, or is it also for discussing the changes that get revealed? I would think a separate discussion thread would be better, but don't see any at the moment.
  18. Kinematics

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    Weapon Master comes with +1 to either Str or Dex.
  19. Kinematics

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Sorcerer"

    I think there are too many limitations layered on top of each other with respect to metamagic (limited spells, limited sorcery points, limited metamagics), and part of that manifests in the non-usefulness of the level 7 feature to use 2 metamagics at a time. I'd change it to where you get 2...
  20. Kinematics

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    The Warrior of the Elements monk is, frankly, what I wished my Storm Sorcerer could have been when I played that. Some specific details vary, but it does feel like it plays the elemental sorcerer better than the sorcerer.
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