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  1. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    As the wagon approaches the bend, Terrin passes back among the group, shifting his staff into his shield hand and uttering strange words in a harsh sounding tongue. He gestures in the air and places his hand on Urgan's shoulder. "May my Lady grant secrecy to your departure," he says quietly...
  2. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I'm imagining that, as the wagon turns left in front of the tower, we stay as far to the right and close to the tower as we can, and Corrah and Team Caves get out on that side and hug the wall of black rock as they make their way to the east. Does that sound like it could work?
  3. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Terrin walks in front of the wagon as it crosses the bridge. Hearing Merrick discuss plans with Shamal for dealing with the kobolds in the caves, he falls back beside the wagon to advise Corrah under the tarp on what he can see in front of them. "I think the best place for our company to part...
  4. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Ambush "Let's all shout it together, shall we?" says Terrin to Merrick walking beside him at the front of the caravan and to his other companions disguised as mercenaries and attempts to lead them in yelling the password in unison.
  5. Hriston

    IN REMEMBRANCE--2025

    Muhammadu Buhari, former president of Nigeria, has died at the age of 82.
  6. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team AMBUSH In the Halfling tongue, Terrin expresses sympathy for Corrah's loss of her brother and adds, "If we find him in there, whether alive, dead, or otherwise, know that whatever is in my power to do for him, I will do so." After she expresses her shame, he comforts her, saying, "Be not...
  7. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I'm open to a swap although Terrin has already put on the mercenary outfit, but I just wanted to point out that Shamal and Torhak both know cure wounds, so the cave group might be okay on healing as is. Also, you might have missed it, but I described Terrin covering up his holy symbol with one...
  8. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Team Ambush: Here's our conundrum as I see it. Our goal is to get two parties into the mountain through separate entrances. One of those is going to be the kobold caves and the other, I assume because we now have a password, is going to be the gate rather than the tower. Getting into the...
  9. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "I think our success at the gate will depend more on guile than force of arms," Terrin replies to Merrick, "but also that we will have need of a strong warrior, either to win the gate or soon thereafter. Ultimately, you must decide. However, it is my understanding that the caves can be...
  10. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    After having gathered what additional javelins he could find scattered around the battlefield and having listened to Brogh's responses to Urgan's questions, Terrin spends the rest of the hour sitting and exchanging pleasantries in Halfling with Corrah. "So it seems we have a means of crossing...
  11. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Maybe phrase question 2: What last request can we fulfill for you if your answers to my following questions prove to be true?
  12. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Observing his level of armor compared to the rest of his companions, Terrin declines Merrick's offer of a cultist's robe and opts for the cloak and badge of one of the deceased human mercenaries, affixing the badge prominently to his shield to obscure the fountain-image displayed thereon.
  13. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Looking back, it was actually seven enemies defeated by Team Ambush: four mercenaries (two human, one dwarf, and one orc), two cultists, and the driver. Just an observation this mirrors our exact numbers and party racial composition (for the most part and not including Corrah), in case it's...
  14. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Terrin updated in the RG. Terrin AC:15* HP:27/31 HD:4/4 PP:14 SSdc14 4/4 3/3 CD:2/2 Slp:1/1
  15. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Maybe we could keep the dead cultist from recognizing us by concealing our identity in some way. A blindfold? Or the questioner could hide their face with a hood or wear a disguise?
  16. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Information that would help us bluff our way past the tower and through the gate would be valuable. Like, who mans the tower and the gate, cultists or mercenaries, and who are they expecting to return with the caravan and how many? We defeated three cultists and two mercenaries, so we might...
  17. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "I can fix it," Terrin says, taking a closer look at Merrick's robe as he gathers his javelins from the battlefield, "but not by sewing." He retrieves two dark metallic stones from a pouch in his robes and passes them over the hole repeatedly while chanting arcane words for about a minute. When...
  18. Hriston

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Maybe I'm daft, but how does leveling on a short rest interact with hit points? E.g. Terrin currently has 20/24 hp. His max hp goes up 7 (5+2) to 31, but what's his current hp assuming no hit dice are spent? 20? 27? Something else?
  19. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    "Such magic is forbidden to my order," says Terrin in response to Corrah's question, "which seeks to heal the living and not to commune with the dead whose natural place is to depart and not to linger here, in this mortal realm. "But perhaps Urgan or Lorent would dare to unlock this scroll's...
  20. Hriston

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Nearly winded by his fall down the cliff, Terrin quickly regains his feet and moves down and across the road to gain a vantage on the goings-on below. Terrin stands from Prone and takes Dash to move to Q-19.
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