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  1. Celebrim

    Should PCs Be Exceptional?

    Batman's biggest superpower is he was born wealthy, and not just comfortable but preeminently wealthy. That and he apparently has an 18 in every stat. It's not at all clear that you get smarter or stronger just because you want to be smarter or stronger. Maybe a little, but you already had to...
  2. Celebrim

    Should PCs Be Exceptional?

    Well, one answer might be that ability scores don't obey a bell curve in the general population. If there were a general lack of ability scores below 8 in the general population, then it would stand to reason that there would need to be a super abundance of characters with scores only slightly...
  3. Celebrim

    Should PCs Be Exceptional?

    But that's only because Rand doesn't know he can cast "burning hands". The first time Rand crosses blade with in a Heronmark, he levels up to a Heronmark in like 45 seconds just because he always has been, he's just forgotten that he is. The guy starts out, "This guy is a fraud" and before the...
  4. Celebrim

    Should PCs Be Exceptional?

    Rand al'Thor was NEVER normal. Rand just thought he was normal. Rand's story arc is about figuring out just how not normal in any respect he really is - not normal birth, not normal origin, not normal spirit, not normal potential, not normal life, not normal anything.
  5. Celebrim

    Should PCs Be Exceptional?

    I think there is a difference between "exceptional in potential" and "exceptional in competency/capability", and I think it is important that we are talking about the same thing. When I was a kid like many kids I was told "You can be anything you want to be". There is a kernel of truth in that...
  6. Celebrim

    Should PCs Be Exceptional?

    Even Luke isn't a complete N00b. Biggs, who has been to the Imperial Academy and thus been formally trained, and who is competent enough to throw into Red Squadron, testifies "Luke is the best pilot in the outer rim." While there might be some bias talking, there is good reason to believe that...
  7. Celebrim

    Should PCs Be Exceptional?

    In any system I like the PC to be slightly above average to begin the game. In D&D in particular, with its Bildungsroman and Heroes' Journey dynamics ("zero to hero"), I like the PC to start out as a comparative youth who by virtue of expectational native talent and the blessings of the gods...
  8. Celebrim

    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    Start generally with 3.0e as superior to 3.5e 1) All characters get bonus hit points based on their current size class, with small characters gaining 4 and medium characters gaining 8. Colossal monsters gain 128 bonus hit points. This mitigates against the need for insanely high HD or CON...
  9. Celebrim

    What Does a "Successful" RPG Look Like?

    And I will note I finished the 69th session of my current Star Wars D6 campaign on Tuesday, which ended at the beginning of a fire fight between the PCs and some stormtrooper allies, and some separatist holdouts riding giant agricultural combine droids, and a bunch of probe droids exploding and...
  10. Celebrim

    What Does a "Successful" RPG Look Like?

    I would say Orkworld was successful as a business venture and probably provided people hours of lonely fun, but it was probably never successful as a game. And I wonder at this point, how many people are actually happy with their purchase? Or was Orkworld successful as a scam, the RPG as...
  11. Celebrim

    What Does a "Successful" RPG Look Like?

    It's such a general question that I don't know that I can answer. "Non-profit" here is vaguely defined. I hold that profit is a close synonym of the word "sustainability". Things that continue do continue because they are profitable and things that aren't profitable will inevitably cease...
  12. Celebrim

    What Does a "Successful" RPG Look Like?

    Yes. That's what I am saying. I'm saying that a game that is only successful for a brief time, isn't successful. I'm saying that "God of War" is obviously a different kind of success than "Tales of the Abyss". I think you agree with this we're just quibbling over the time frame. I think...
  13. Celebrim

    What Does a "Successful" RPG Look Like?

    I think whether they are dead or not, it's clear that they are not successful. WEG D6 still gets a ton of play both at home and at cons, but I don't think you can list it as successful. I wish Gallant Knight Games the best of luck, but I'm not sure 2e D6 is making big waves in the community.
  14. Celebrim

    Minimalist and One Page RPGs

    No. No. I think they are designed to play once and that you'd need the right group of people even for that.
  15. Celebrim

    What Does a "Successful" RPG Look Like?

    I definitely should have mentioned Savage Worlds.
  16. Celebrim

    What Does a "Successful" RPG Look Like?

    It's still relevant 10 years after launch. The company that published it provides steady employment for its employees (even if just a one man publishing house) producing content for it without big boom and bust swings. In other words, it is to paper what Stardew Valley or Skyrim is to video...
  17. Celebrim

    Describe your last rpg session in 5 words

    Gosh I don't even know... Let's go with the metaplot... Session #69: Ministry for Redesign gets excuses
  18. Celebrim

    Spoilers Star Wars: Andor season 2

    What do you mean by "people"? If you mean "human", then definitely not. They don't really seem to have human motivations or personalities. Yes, they have a personality, and decision making, and the ability to operate somewhat independently, and they have a sense of self and yes definitely a...
  19. Celebrim

    Spoilers Star Wars: Andor season 2

    You are creating a distinction here that I don't believe is necessary. They are both programmed and sentient free-thinking creatures. They are both property and sentient free-thinking creatures. That's not ambiguity. That's a failure to recognize the possibility of categories that exist...
  20. Celebrim

    Spoilers Star Wars: Andor season 2

    So, like one thing in common suddenly doesn't make the gulf vast? Did the Clones have their ability to feel pain rewired? Did the Clones have their sociality and desire for communion rewired? Did the Clones not experience childhood? Did the clones not have to practice things to learn them...
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