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  1. Celebrim

    Spoilers Star Wars: Andor season 2

    We're going to have to agree to disagree on that. Are you saying Bodi isn't an awesome superhero? Are you saying Cassian isn't an awesome superhero. I think maybe you are missing the point. The point is that you don't need super powers to be a super hero. If you compare the show to Rogue...
  2. Celebrim

    Spoilers Star Wars: Andor season 2

    The writers were forced to treat the Rebels cartoon as canon. You should hear their quotes about the quality of the writing in "Rebels". Totally justified, but it's what we got. There was some really sharp writing where the Deedra and Syril relationship was being held up as parallel to the...
  3. Celebrim

    Spoilers Star Wars: Andor season 2

    It was good, but it was not as well written as season 1 and managed to be both a slow burn and feel rushed. The biggest problem with it is the lack of emotional payoffs. All the stories are just let downs with no dramatic tension, often with characters seemingly dying to get written out of the...
  4. Celebrim

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    An everyman who doesn't adventure is a Commoner. Once you start adventuring you typically become something else, but an everyman adventurer is a Paragon.
  5. Celebrim

    Game ideas worth stealing…

    I'm taking a lot of Traveller about how small independent freighters work and porting it into my Star Wars game. Star Wars has much more powerful and less realistic(?) jump technology (one of the major differences between science fiction and science fantasy is sci-fi pays attention to where the...
  6. Celebrim

    What makes a TTRPG purchase "worth it" to you?

    It actually sees play at the table is my general standard. For a typical hardback book, I will consider it "worth it" if I use more than 5 pages worth of material at some point. Few purchases withstand this critique.
  7. Celebrim

    AD&D 2E Intelligent Magic Swords? (2e AD&D)

    It's probably closer to 2/3rds even if you play conservatively according to the MM treasure tables and more like 90% if you play published modules which have loot distributions intended very much to allow them to be adventure paths, in that if you finish them you'll level up sufficiently to play...
  8. Celebrim

    Stars Campaign Fork - Do you use canon characters in your RPGs?

    Something said in the May the 4th thread about celebrating Star Wars RPGs triggered my curiosity and that's how much do you allow canon characters to interact with (and potentially overshadow) PCs and how much do you rely on your own characters? Which canon characters have you used in your...
  9. Celebrim

    Describe your last rpg session in 5 words

    Hunters stop a bank heist
  10. Celebrim

    On This May The 4th, Let's Celebrate Star Wars TTRPGs. +

    Actually, I can't believe I didn't remember to list this scene: #6: Hunters versus the Gendarme SWAT Team: https://www.enworld.org/threads/describe-your-last-rpg-session-in-more-than-5-words.687540/page-11#post-9265935
  11. Celebrim

    On This May The 4th, Let's Celebrate Star Wars TTRPGs. +

    Best scenes from the now 3-year-old campaign: 1) Assault on the Plantation House: This came up as one of the players favorite memories. Early in the campaign the Bounty Hunters were assigned to recover a smuggler who friendly witness against a corrupt Prefect who had mysteriously vanished from...
  12. Celebrim

    What is/are your most recent TTRPG purchase(s)?

    I've got two crowd funding purchases for Mothership, which is funny because I don't own the base game. One is a supplement on bounty hunters and the other is a supplement for derlict space craft. I'm planning to use both to help provide ideas for gameplay in my ongoing Star Wars bounty hunter...
  13. Celebrim

    AD&D 2E Race Level Restrictions. HELP PLEASE!

    I'm a 3.0e player though I have been playing since the early 80s and have some familiarity with the Basic/Expert and 1e AD&D versions of the game. It sounds to me like you have very specific opinions on how the game should be played, and accordingly it doesn't feel in your questions like you...
  14. Celebrim

    How Fantastical Do You Like Your Fantasy World?

    Yes. This is something Gygaxian D&D considered very little, and more recent versions of D&D didn't consider at all, with the result that if you take the magic in the setting seriously, then global economies should look radically different from what is portrayed in D&D source books. The setting...
  15. Celebrim

    How Fantastical Do You Like Your Fantasy World?

    I prefer the world to be both explainable and comprehensible. While I love weird, and for example think that Nitro Ferguson's idea of basing the gods of his world on 20th century pop stars is very cool, what is not cool is Nitro's desire to play "gotcha" with his players and keep them in a...
  16. Celebrim

    Describe your last rpg session in 5 words

    Ion torpedoed a fertilizer truck
  17. Celebrim

    D&D General 1e feel for 5E

    I don't understand what this means. I don't disagree with that claim but unless you were using very extensive house rules or played only a few times at 1st level, the claims I made in my post would apply to any way you played 1e AD&D.
  18. Celebrim

    D&D General 1e feel for 5E

    Method III generates consistently playable characters but gives the player little control over what that character will be. I wish I had used it more back in my 1e DMing days.
  19. Celebrim

    D&D General 1e feel for 5E

    Mt. Dew was definitely present, but we also had the cheddar flavored Sun Chips. Soda options were always Mt. Dew, Dr. Pepper, and Coke-Cola. Pizza rolls I can't ever remember having, but that's because we always had cheap pepperoni pizza from Dominos or Little Caesars (Pizza! Pizza!) except...
  20. Celebrim

    D&D General 1e feel for 5E

    He's having multiclassing work more like human dual classing. If you were a human dual classed cleric/M-U, your casting ability as an M-U was still restricted by armor. An elf multiclassed in to say Fighter/M-U worked differently, but this was by design and was restricted by harsh level caps.
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