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  1. Celebrim

    D&D General 1e feel for 5E

    I largely agree with your list and what you've really shown is just how little like D&D, D&D has become and how more and more it's trying to be a tabletop cRPG, and also why I have had had no interest in new editions of D&D since 3.0e. However, I don't agree with point #4 or #5 at all, as the...
  2. Celebrim

    D&D 3.x Haste question

    While true, it's also not the reason Haste in 3.0e was considered unbalanced. The partial action is actually fun and you can use it in a lot of interesting ways, it's just the two spells a round that had an extreme detrimental impact on the game. In the case of gaining an extra attack, this is...
  3. Celebrim

    D&D 3.x Haste question

    Basically, yes,, though this solution is equivalent in most respects to the 3.5e solution that increases movement speed and gives you an extra attack action. So the general idea of 3.0 Haste from an optimization perspective is that it's better than or as good as "Time Stop" which is a 9th...
  4. Celebrim

    Five Takeaways From the 2025 Monster Manual

    As far back as Dragon magazine articles on the Goblin deities as opposed to the orc deities, I picked up on this. I was getting old enough that I was starting to wonder where all this kitchen sink diversity came from and whether it made sense as a story of a world. In Tolkien orcs and goblins...
  5. Celebrim

    Five Takeaways From the 2025 Monster Manual

    How many of the players under 25 are players (usually children and family members) of DMs over 40? The trouble is that D&D is now a mature hobby and I'd guess the majority of people brought into it are brought into it by an older family member. If you lose the over 40s to a different game...
  6. Celebrim

    Five Takeaways From the 2025 Monster Manual

    It's strictly true, in that orcs are either not people or else they people. But it's also misleading. To talk about it, I'm going to move from talking about orcs to goblins (and probably more Star Trek and sci-fiction). The trouble is that being a person doesn't necessarily imply being...
  7. Celebrim

    Five Takeaways From the 2025 Monster Manual

    LOL. Ok. I can't make you believe that, but at least to me it feels self-evidently true. Get on social media and you'll find blocks of people with very radically different beliefs and critiques. That's a completely unrelated question. Traditionally D&D leaned on the side of, "Here are some...
  8. Celebrim

    Five Takeaways From the 2025 Monster Manual

    They got into that mud as soon as they started treating goblins and gnolls differently than orcs. They rolled in it, and I suspect now they are going to find themselves dealing with the consequences. A coherent explanation won't satisfy the most radical critics on either side. Leaving well...
  9. Celebrim

    Five Takeaways From the 2025 Monster Manual

    Probably because no one has ever latched onto Goblins as representing a particular real world ethnic group. This is the Klingon problem. In Star Trek, the Klingons evolved over time from being simplistic orcs that reveled in being deceitful tricky backstabbing monsters, fulfilling the role...
  10. Celebrim

    Five Takeaways From the 2025 Monster Manual

    Wow. ",,,it radically changes the dynamics of many D&D combats." I'll say. It's probably the biggest change in D&D mechanics in the history of the game. What it does is radically minimize the value of having good saving throws. We're now fully at, "The best block; no be there." The game...
  11. Celebrim

    WotC Would you buy WotC products produced or enhanced with AI?

    I'm unlikely to buy WotC products at all, but using AI in their content given the current poor quality of content from AI would be a red flag to me that they aren't a top tier publisher anymore. On the other hand, if it's just one guy in his basement, then AI art probably isn't a red flag to...
  12. Celebrim

    D&D General What races/species populate your DnD world?

    Free People (Preapproved PC Races) ------------------------- Sidhe, Pixie, Changling Goblin, Hobgoblin Elf Human, Half-Elf, Half-Goblin Dwarf Orine (homebrew) Idreth (homebrew) Either free peoples or close kin by not generally playable for balance or gameplay reasons. Could be PCs if the...
  13. Celebrim

    AD&D 2E 2E Thief Rewrite

    I've played around with converting AD&D over to something more modern. What I had looked a lot like what you are doing but I also redid all saving throws to ensure more balance between the classes especially at high levels. I also gave the thief the same attack table as the cleric and also...
  14. Celebrim

    Describe your last rpg session in 5 words

    Investigation profitless; scouting speech site
  15. Celebrim

    D&D General Which edition handled alignment best?

    "Defined" or "Handled"? 1e AD&D has the least incoherent description of alignment, but its handling of alignment where everything is a hard punish soured people on it. I don't think there has been a perfect implementation of alignment, but I tend to favor 3e in almost all regards.
  16. Celebrim

    How Would Your Favorite Game System Handle This?

    I mean, it wouldn't. I don't know of a game that can handle this well. Some of them foresee the problem and try to head it off at the pass, but there isn't a way to handle the actual situation well given the limitations of the GM as a simulator. I try to avoid these sorts of situations the...
  17. Celebrim

    D&D 3.x 3.5e/PF/OGL Low-Magic Campaign Resources and Ideas

    @earthsea_wizard: Treating this like a single axis slider that just can be moved around and scaled is the mistake. Based on the descriptions that they give, my homebrew world is both high magic and low magic at the same time. I think the section just over simplifies the complex topics involved...
  18. Celebrim

    D&D General Ships & spellcasters

    Played this campaign back in the 1990s. It becomes necessary to assume that the production of sailcloth warded from fire is profitable and major industry. I presume the existence of a low level (3rd level or below) 'Ward Against Elements' spell that targets objects, is permanent, and has costs...
  19. Celebrim

    Will AI replace Dungeon Masters?

    The problem with my experience is in how it scans back through the context to find the relevant information. It seems to be optimized to reference the most recent plausible context out of the sea of past interactions using relatively simple pattern matching (take context from areas with...
  20. Celebrim

    Will AI replace Dungeon Masters?

    Yes. The problem is current generation AI has no memory and the way it fakes memory is highly unreliable. So the problem with playing a game of any sort with a large language model whether it's chess or an RPG is that very quickly the AI loses track of the game state or even that it is a game...
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