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  1. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Im leaning towards something similar.
  2. Zardnaar

    D&D General Silly Campaign Idea: The All Kobold Party

    With the Glantri rules....
  3. Zardnaar

    Forgotten Realms: Astarion's Book of Hungers - First Impressions

    Don't go to the okbuddybaldur sub reddit.
  4. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Bad saves were only one edition. Tradition and nostalgia you would have good saves.
  5. Zardnaar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Kender tend to go extinct. Catapult ammo and battering rams always useful.
  6. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    3 saves and no weak saves or the difference is 1-4 points vs 11. Designing more spells isnt the solution when simple fix is eliminate bad saves.
  7. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I suspect most editons end around then. I suspect 3.5 big issues were mostly theory craft. The cure was worse than the problem.
  8. Zardnaar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Athasian halflings are less offensive.
  9. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    So make up a huge amount of new spells vs cutting to 3 saves? Or more effective SR/MR. Monsters can still be simple. +20 on all saves fixes and lot.
  10. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Its also adding complexity for complexity sake. You would have to add a lot of spells. Theres around 9 that target intelligence iirc.
  11. Zardnaar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I would do that. Blend 3.x and 4E. 6 saves doesn't really work tbh.
  12. Zardnaar

    You're Top-10 Movies/Shows based on Games

    Mortal Kombat Soundtrack alone makes it top 10. Used to be number 1. Bar was that low
  13. Zardnaar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Dark Sun ones less horrific.
  14. Zardnaar

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Hell they restore it as well.
  15. Zardnaar

    D&D 5E (2024) Ranged Builds Thread

    Human or halfling then if youre optimizing. Most if the good races work though.
  16. Zardnaar

    D&D 5E (2024) Ranged Builds Thread

    Whatever you prefer. Probably doesn't matter to much. AT takes a while to get going. Thief depends on DM and magic items.
  17. Zardnaar

    D&D 5E (2024) Ranged Builds Thread

    I was thinking precision+action surge to get vex going. Elven accuracy. Ive seen vex on champion fighters lvl 10 to get pain train rolling.
  18. Zardnaar

    You're Top-10 Movies/Shows based on Games

    Fallout TV show Last D&D movie. 1st Mortal Kombat Movie 1995. Its not really any cheesier than other Kung fu movies. Need to watch the new ones. Last Mario movie was fun enough.
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