Search results

  1. Z

    D&D 5E (2024) GMs: How long should it usually take to go from level 1 to 4?

    The total absence of anything but fiat leveling from Daggerheart is my biggest complaint with that system. I like how Draw Steel! abstracts it down to a much smaller system of 1-2 Victories awarded for overcoming challenges, and 16 victories translated into XP for a level. If D&D separated XP...
  2. Z

    Daggerheart General Thread [+]

    I definitely think the Void ones that are ports of rulesets from other games are more interesting generally than the core book ones. But I've done that sort of thing already for my games as part of the core design. Maybe I should just extract the set of the interesting mechanics from the...
  3. Z

    Daggerheart To Release Official Hope & Fear Expansion

    I don't have an opinion either way.
  4. Z

    Daggerheart To Release Official Hope & Fear Expansion

    I'm assuming @Aldarc 's thrust was about associating the Witch class which is highly gendered in folklore and culture with the first Domain they've added that is basically negative / cruel. The Witch class itself + the subclasses are lovely.
  5. Z

    D&D 5E (2024) Lorwyn: First Light Released on D&D Beyond

    Seanan McGuire is doing MTG novels? Wow, good for her.
  6. Z

    Daggerheart General Thread [+]

    There's nothing they do that I don't do by default via the standard moves except break out a custom array of outcomes (apart from the Cult Ritual which I think I'll grab for an upcoming showdown). I was looking through the T1 and T2 ones in particular last night to see if there was anything...
  7. Z

    Daggerheart General Thread [+]

    I always feel so weird with VTT discussions, I like my stuff as simple and close to tabletop-analogue style as possible. Clearly in the minority there though. Regarding the "expansion" I'm not sure I see anything interesting there but hey, they've got more time. I don't really have any interest...
  8. Z

    Best practices for easy-to-run modules [+]

    While not all of Trophy: Gold's organization is amazing, I like how many of the Incursions (its version of a dungeon scenario thing) emphasize general tone and considerations up front in a tone speaking directly to the GM: Or
  9. Z

    Draw Steel General Thread [+]

    Ah, so like Greek heroes and not heroic fantasy heroes.
  10. Z

    D&D 5E (2024) Lorwyn: First Light Released on D&D Beyond

    Storage is cheap, compute is not.
  11. Z

    Best practices for easy-to-run modules [+]

    When I re-wrote Curse of Strahd in Legendkeeper, I did this with the keyed maps. Like many digital tools, it has the ability to link pages to pins so if you hovered/clicked it would pop up whatever you'd written in the other page inset. Made running a complex keyed dungeon right from the map...
  12. Z

    D&D 5E (2024) Lorwyn: First Light Released on D&D Beyond

    Weird, literally everything I buy that's not a WOTC product is offered in PDF. This has nothing to do with dominance and everything with WOTC wanting to do electronic moats around their products. I love PDFs. I can download them on my computer, open them wherever and whenever I want, print...
  13. Z

    Best practices for easy-to-run modules [+]

    It's both an overall campaign book and a hex crawl, but I think Dolmenwood show that you can format to look amazing for printing and also be incredibly well organized digitally as well. The formatting and design is gorgeous, wonderful use of whitespace and colored callout boxes to enhance...
  14. Z

    D&D 5E (2024) Lorwyn: First Light Released on D&D Beyond

    Is it substantial enough to run a campaign in? Like the segments in The new FR book, bigger, smaller? Is it D&D Beyond only?
  15. Z

    D&D 5E (2024) Lorwyn: First Light Released on D&D Beyond

    I thought this was going to be a setting guide with a gazetteer and stuff. Is that no longer the case?
  16. Z

    Best practices for easy-to-run modules [+]

    (To be fair to me, I was trimming the entire Symbaroum backlog down to something system agnostic to use as the basis of a PBTA hack, lol.)
  17. Z

    Best practices for easy-to-run modules [+]

    Oh they're so bad. WOTC stuff is positively usable in comparison. Here's an example from the second episode in their grand campaign, entering a significant city: There's some really good art, but what the heck are you supposed to do with this during play. Note that there is also a location map...
  18. Z

    Best practices for easy-to-run modules [+]

    I think this very much depends and you should have an editor who’s just as ready to underline and highlight and require better more grabby words. I think that a strong authorial vision should still be present. Otherwise we’re back to room: contain six skeletons and a chest.
  19. Z

    Best practices for easy-to-run modules [+]

    A couple of the things you lined out are actually important in context, but this is why if you’re doing stuff for a publication, you have an editor who helps you work within a style!
  20. Z

    Daggerheart General Thread [+]

    I’m not, because there’s so many ways to give/take/avoid vuln (plus Zone of Protection will be even less use vs a Rock Ele critting). Like I’m not going to run the math on the chance of different T3 stat arrays failing a (19) Agil reaction roll XD. A generic T3’s 3d8+3 averages 24+16/17 (let’s...
Top