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  1. Doc_Klueless

    Savage Worlds vs DnD 5e

    This is a take that I find to be completely valid. Compared to D&D5e, it can be! That's for sure. But, for us, it's not that much more time consuming and we find the juice to be worth the squeeze. And since, in Savage Worlds, there tend to be fewer so-called "filler" combats and thus, for us...
  2. Doc_Klueless

    Why DON'T you want to GM?

    I've been the primary GM for my groups since about 1987. I'm tired of it. I burned out. It rapidly became a JOB to put together things for the players. To cater to their wants and wishes over mine. I'm frequently amazed by the number of players who will bitch about their GM and their game but...
  3. Doc_Klueless

    Modiphius Announces Star Trek Adventures 2nd Edition

    You're right. The Toys part was a bit snippy. I'll modify that so it's not so childish. Thanks for bring that to my attention. I gave you an actual, compelling argument: They said 2nd Ed would be backwards compatible with 1st Ed. 1st Ed uses effects dice. I don't see how they can remove them in...
  4. Doc_Klueless

    Modiphius Announces Star Trek Adventures 2nd Edition

    For me, it isn't a problem. It's a feature. I like the effects dice and what they do. However, I also like the games that just use d20s like Dune. I like that they have modified the 2d20 system between the different genres to reflect that genre. That's actually a very healthy response. You...
  5. Doc_Klueless

    D&D 5E (2014) We Would Hate A BG3 Campaign

    This. Even with my so-called unpalatable restrictions, I keep having a full table (though more of a VTT now than physical) and very, very few player's quit until the campaign is done. I'm starting to think I might be running a good game after all.
  6. Doc_Klueless

    D&D 5E (2014) We Would Hate A BG3 Campaign

    Wow. I didn't suddenly frame anything as anything. I just put forth a scenario and ran with it. I said that I run a premade campaign setting. That campaign setting has certain restrictions. Those restrictions were agreed to and then a player showed up at the table to state he wanted something...
  7. Doc_Klueless

    D&D 5E (2014) We Would Hate A BG3 Campaign

    Oh, God, No! If they're going to do that then they should really be running the game so I can enjoy their vision. I have a hard enough time remembering all the stuff I came up with. If I had to use 20,000 words from a player, the game would be total confusing disaster. But that's just my own...
  8. Doc_Klueless

    D&D 5E (2014) We Would Hate A BG3 Campaign

    Uh, that's what you took from my message? Dude, try reading the whole paragraph. Especially the part where I said " the limitations we all agreed on when they said they wanted to play in my established world." I said that we'd all agreed on something. As in the group. If they (the group) didn't...
  9. Doc_Klueless

    D&D 5E (2014) We Would Hate A BG3 Campaign

    Huh. My friends would actually follow the limitations we all agreed on when they said they wanted to play in my established world. Because my friends value the work I put into the campaign. Because... well... they're my friends.
  10. Doc_Klueless

    D&D 5E (2014) We Would Hate A BG3 Campaign

    I'm a lazy guy. I've used the same game world since 1989 (created at the Defense Language Institute in Monterey, CA!). While I have made a few changes to accommodate some D&D changes or when I modify it to fit a different rule set, I tend to not change very much of it. Very little, actually. I...
  11. Doc_Klueless

    Grade the Savage Worlds System

    Savage Worlds is my go to system. It's the Dark Master of my Soul. No matter how often I try to break away that bewitching succubus always draws me back in. Always. Luckily, I love playing Savage Worlds.
  12. Doc_Klueless

    Do You Play Subsequent Campaigns In The Same World

    I like my homebrew world. So much that I tend to base all my fantasy campaigns (regardless of system used) within in. I also use my own campaigns. But... I shamelessly beg, borrow and steal from other sources.
  13. Doc_Klueless

    Which game has your favorite magic system?

    I can see the appeal, but they just don't for me. But I'm very glad that they are there for other people!! I think that it's because of my playstyle. My games typically have the PCs as Big Damn Heroes and Mishap Tables tend to work against that theme. However, if I'm in a game that has them...
  14. Doc_Klueless

    Grade the Fate/Fate Core System

    LOL. That would be me. Let me explain: FATE is one of the only games (Cortex Prime being the other) that gets a full stop from me when it comes to playing. If it comes up as the system the group wants to use, I'll actually just sit out the campaign. Completely. No hard feelings. FATE actively...
  15. Doc_Klueless

    Which game has your favorite magic system?

    Yeah, I'm not asking they be removed just that I don't like them.
  16. Doc_Klueless

    Which game has your favorite magic system?

    For myself, this is the thing that's making me bounce off Shadowdark. I dislike fumble tables for PCs because, like it or not, fumble tables punish PCs (and players) far more than NPCs. Simply because they will be doing the majority of the rolling and with a d20, sooner or later (or really often...
  17. Doc_Klueless

    RPG Crowdfunding News – Dolmen, Shadow of the Weird Wizard, Shadowdark, and more

    Made it past the last stretch goal! $400k+!!
  18. Doc_Klueless

    How Old Were You When You Played Your First TTRPG?

    1980(?). I was 13-ish.
  19. Doc_Klueless

    How do YOU decide what to run?

    The Voices in my Head tell me what to play or I get the hose again. More seriously, I run what I find exciting AFTER I've discussed it with the players. Because we all have to want to play it or it's an uphill slog for me on ice skates.
  20. Doc_Klueless

    Not DnD - Shadow of the Weird Wizard with Rob Schwalb

    He said that (and I'm paraphrasing here) it's easier to go from non-zones to zones than from zones to non-zones. There will be rules for Zones, but they will be in the Secrets book. My guess is that the Zones thing was a bigger turn-off for more players than it was a turn-on for players. (For...
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