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  1. TwoSix

    D&D General 6E But A + Thread

    Some of Laserllamas subclasses come pretty close for me.
  2. TwoSix

    D&D General 6E But A + Thread

    I don't mind Monks, but a 6e monk should be pulling concepts from Cradle, xianxia fiction, Street Fighter, WoW and Diablo, not from David Carradine or some awful '70s fiction. Edit: And DBZ and Naruto, of course.
  3. TwoSix

    D&D General 6E But A + Thread

    Normal games, sure. But we're talking about a hypothetical D&D 6e. My personal preference is for more classes, but lighter in weight. Only a few features (3-5, depending on complexity), all gained by level 5, and with light scaling of those features as levels increase. 1-2 pages in a book at...
  4. TwoSix

    D&D General 6E But A + Thread

    Yes, but those people still play and need to be catered to. Make the core resolution system dirt simple, and use class and subclass features to make things more complex.
  5. TwoSix

    D&D General 6E But A + Thread

    I did it one of my many 5e experiments. Worked well.
  6. TwoSix

    D&D General 6E But A + Thread

    Please, no. We need less numbers being added to the rolls, not more. "Which of these numbers do I add to this roll" is new people's number one complaint about D&D, IMX.
  7. TwoSix

    D&D General D&D is now Steampunk (poll)

    Not 100%, but it's a closer fit than Arthurian romantic fantasy or swords-and-sorcery.
  8. TwoSix

    D&D General 6E But A + Thread

    100% agree. When I run D&D nowadays, concepts like "class" and "hit points" are explicitly supernatural phenomenon that exist within the setting fiction. The game just runs so much more smoothly when you stop pretending that a "class" is simply a vocation and that hit points are a combination...
  9. TwoSix

    D&D General 6E But A + Thread

    In more game mechanical terms, the desire for those players is for nonmagical classes and subclasses to only gain abilities that modify and adjust the normal resolution system (attack rolls and skill checks and damage rolls), not provide new optionality. They can get more and better attacks...
  10. TwoSix

    D&D General 6E But A + Thread

    Exactly. The player just handed you a story hook, why would you drop it like a hot potato? Let's play the game to discover exactly what your subclass means in the story!
  11. TwoSix

    D&D General 6E But A + Thread

    Lanefan's ideas are fine for optional gritty play but not for the core game.
  12. TwoSix

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    Yea, I disagree. It's not an issue of legality, it's an issue of respecting the fact that you're part of a community that thrives on collaboration. Which they took to heart and corrected, which is a happy ending for all involved.
  13. TwoSix

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    In their defense, they were extremely overt in calling out their game influences in Daggerheart. Lesson learned and all that.
  14. TwoSix

    D&D General 6E But A + Thread

    I already have multiple 3pp that do a more than credible job as 5e++. If that's the route 6e takes, it's not worth a purchase. I'm positive about a 6e if it's an impactful change, to keep to the (+) standard.
  15. TwoSix

    D&D General 6E But A + Thread

    I know I mentioned Schwalb's Shadow duology in glowing terms, was it me? Feel free to call me out! I have many more hot takes!
  16. TwoSix

    D&D General 6E But A + Thread

    Hey, we're just trying to make things better for the rest of you unwashed masses. :)
  17. TwoSix

    D&D General 6E But A + Thread

    You can have a resource game without tying the recharge to the nightly sleep narrative, though.
  18. TwoSix

    D&D General 6E But A + Thread

    The 2 Shadow games are the closest game I've seen to my ideal version of D&D.
  19. TwoSix

    D&D General 6E But A + Thread

    I think the game could get closer, but it needs to ditch the idea of a diegetic rest period (i.e. going to sleep) being a full recharge of everyone's resources. Break that linkage in everyone's expectations, and the game can start exploring more innovative resource structures.
  20. TwoSix

    D&D General 6E But A + Thread

    Magic items just shouldn't provide pluses. Perfect world, a player should only ever have to add their ability modifier to any dice roll; any other modification should modify the dice rolls (change the die, add a bonus/malus die, etc.)
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