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  1. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Im with you on this, but I think there is considerable risk to WotC as the only ones capable of doing a mutli-product offering. It may bring in more players and success and overall happier community, but it could also split them and cause a dip in overall sales. ITs a risk wher eI think WotC is...
  2. payn

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    Imma take a stab at this. Im gonna go for my pet project of social pillar focus. Im picturing something of political intrigue of courtly drama. Kings and knights and holypersons and jesters etc.. For funsies ill use Latin words for descriptions to give it some identity thats similar to known...
  3. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Does it though? Does D&D define itself as the central game of the hobby or do we do that? I mean, its the obviously the largest in market share and WotC certainly will note that, but do they brand it as the "central game of the hobby"? Aside from that, I know its a rub but leaving many...
  4. payn

    Battletech Public Playtest Thread

    Good? Well... There is MegaMek which runs on java (I know its the 21st century). Its dated, has no sound, but its a complete VTT of the Battletech ruleset that will allow you and your friends and folks from all over to play online. You can also use it as a resource for record sheets for offline...
  5. payn

    Battletech Public Playtest Thread

    I don’t think it’s much of an exploit only the fastest mechs can even make use of it. 🤷‍♂️
  6. payn

    Battletech Public Playtest Thread

    A classic argument. Though its not about where you end, its about how much you moved in the turn. All the firing happened simultaneously while the mech ran a circle. Teh nature of jump jets doesnt allow one to move forward and back. Which is why many had a problem with the side table playtest...
  7. payn

    Battletech Public Playtest Thread

    So, yeah he would have had a 1 TMM from the jump not TMM 3. The rules state you cant jump away and back in a single movement. Now, if it was a spider it could potentially dosey doe as a run and end at the same spot with a nice TMM,
  8. payn

    Battletech Public Playtest Thread

    Playtest report 4 (Package 2; mobility) We had our open BT night last night. Fedcom Civil War Era 4K BV per player 3v3. We had two maps so 12 players total. Folks really enjoyed this package compared to the previous. We have been using backwards level change with PSR as a standard optional...
  9. payn

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I think an issue with random tables and why they fell out of favor is how little thought was put into their execution. Early games had piles of them and often they made little sense. The outcomes were funny in a random way, but not satisfying in delivering a good experience way. I think...
  10. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Solving them perhaps to your satisfaction, but I can tell you 4E was no solution to me. I actually like the 5E approach and slower evolution. You can say im too safe and too grounded in tradition but at least I still want to play the game. Though, thats the rub, I could also point to a number of...
  11. payn

    D&D General What's your view on a pirate-driven campaign?

    A good way to get around the Pirates are bad people issue, is make them Robin Hood of the Seas.
  12. payn

    Pineapple Express: Someone Is Wrong on the Internet?

    Now...that was a good example of whataboutism.
  13. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    It was and it wasnt. The issue with 3E is they built "life hacks" into the system to allow you to opt out of it working that way.
  14. payn

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    I think Golarion is being sold as a setting that pulled folks in (and not to short cut it its a cool setting) but I think the adventure path campaigns had more to do with it. The players guides were fantastic for saying, "in this campaign warlocks rule, and wizards drool" and they backed it up...
  15. payn

    Possible Paradigm: Class/Level-based vs. setting-based

    Im not really following the setting thread. I might find the idea of specific playloop vs a general one persuasive, but I find settings to be independent of rules mechanics unless the system is particularity made with a setting in mind (both class and classes systems have those).
  16. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Thing is, that nut that cant be cracked doesn't really matter to the masses. Its a problem for the hardcore .0001% of players who will argue it all day on forums and reddit. D&D's ambiguous hack it if it dont play right to you, seemingly oberoni design, is something folks expect from the brand...
  17. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    My answer was to split the difference. Basically everything became a 5 room dungeon. In a city? Encounter a thieves guild HQ. Hexploring? 5 or so Random encounters (not all monsters to fight either) per day/hex of exploring. Every adventure had several components that made it not 1 simple...
  18. payn

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Really its because D&D has to accommodate so many playstyles it cant pick a lane. When it does, things tend to get incendiary one way or the other. I think the modular concepts of the design were supposed to allow folks to lean in, meaning the foundation had to be flexible. Turned out the...
  19. payn

    I think it is time for a break.

    A buddy of mine is/was a musician the title is kinda iffy. For a time, he tried to make a career out of it but he found it made doing what he loves like a job and his enjoyment plummeted. These days he doesnt perform live anymore and just records stuff in his free time.
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