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  1. Thomas Shey

    What gets me playing Draw Steel and not Pathfinder 2e?

    That's pretty similar to how 13th Age handles minions/mooks.
  2. Thomas Shey

    Sell me on Savage Worlds

    And I kind of doubt they would with supers, which is kind of my point. Its just one of the few genres where fighting what looks like at a distance as groups of Wild Cards appears to be what frequently happens (which doesn't say the other can't happen--single supervillain with thugs or agents is...
  3. Thomas Shey

    Post Apocalypse Settings

    I guess I'm just not seeing any obvious line between "This faction has rebuilt its city into a city-state" and what you seem to be referring to.
  4. Thomas Shey

    Post Apocalypse Settings

    Like I referrred to, you can certainly have localized apocalypses. Its just that if people think of that only in terms of global effects, that isn't it since parts of the world kind of staggered and kept their feet.
  5. Thomas Shey

    Post Apocalypse Settings

    I'd completely forgotten about that one, even though I was getting ready to run it at one point. I think it might be a bit far from what people usually think of as a post-apocalypse setting though. There's also a Savage Worlds version.
  6. Thomas Shey

    D&D General How Do I Help Mentor a GM Making Rookie Mistakes?

    Yup. But at some point if you say you're running X, but house rule it too extensively, I think I'd argue you're being deceptive, even if not deliberately. At some point the proper description is "home brew with a basis in LevelUp (or whatever)".
  7. Thomas Shey

    Post Apocalypse Settings

    The problem with this is that there's long periods when the world didn't really have an established "whole society"; in fact, I'd argue you have to hit really recent history before that describes our world (and it can be argued part of that is because of various apocolypses that just didn't...
  8. Thomas Shey

    Sell me on Savage Worlds

    In the case of teams vs. single supervillain, even being a Wild Card won't be enough alone, and what you need to make that work can create some potential problems in SW Supers.
  9. Thomas Shey

    Sell me on Savage Worlds

    I'd be willing to put at least a small side bet that's not how most people running that would do it. People don't tend to associate individualized opponents with Extras.
  10. Thomas Shey

    D&D General How Do I Help Mentor a GM Making Rookie Mistakes?

    Its a person running LevelUp who apparently wants something different, I'd guess because its as close to what they want as they could get people to play.
  11. Thomas Shey

    Sell me on Savage Worlds

    I suspect that's another problem with using SW for supers in a lot of cases; you're either fighting a single well defended enemy (and that tends to reinforce one of the core problems with using it for supers) or you're fighting an enemy superteam which is likely all Wild Cards.
  12. Thomas Shey

    Sell me on Savage Worlds

    Though that should only be a problem if the weapons choices and the Toughness numbers are way out of sync routinely (if the dice just hate you that won't help, but that can make you feel ineffectual in pretty much any game that uses them to resolve combat).
  13. Thomas Shey

    What System(s) Should I Suggest?

    That's at least a different take; its usually the handwavy nature of the non-mecha stuff (or just the dissonance between the two) that gets people about it in a negative way.
  14. Thomas Shey

    D&D General The Great Railroad Thread

    I think there can be a bit of a middle ground here. They're bus drivers. They still have a route they need to follow (to various extent) to get where the AP is going, but they're key to getting it there; they're active particpants, not just observers. They don't have a lot of broad agency...
  15. Thomas Shey

    Post Apocalypse Settings

    Well, I still think its post-apocalyptic--one of the classics of the genre, Hiero's Journey was probably at least that far down, and Daybreak 2250/Starman's Son was a pretty fair bit down too--but you do need to make the distinction between "during the apocalypse", "soon after the apocalypse"...
  16. Thomas Shey

    Post Apocalypse Settings

    Depends how far back the apocalypse was. A lot of SF and fantasy settings have an apocalypse in their background, but its far enough back things have recovered reasonably well and its not tragic anymore; its just a reset and need for people to to rebuild and learn what's happened beyond their...
  17. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    I think the implication of that question always is that the only changes that will happen are things you cause, either directly or indirectly. Otherwise the whole thought experiment is a gotcha.
  18. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    That's been the case the with the only person I (still) have on ignore from virtually the day I did it.
  19. Thomas Shey

    Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?

    I wouldn't completely write off doing so, but I'm not going to say its not a strike against it.
  20. Thomas Shey

    What do you do with a character when a player bails forever?

    That wouldn't exactly land well with me were I one of the remaining players, and it doesn't matter what the exiting player did.
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