08/21/2019
Tuesday
Magic, Mystery, Music and More in Waymoot
1. The stag heads within Woodbrand's keep, where the Queen's Lord resides ("Queen's Lord" meaning the Queen's appointed representative who speaks and rules on her behalf in Waymoot and the surrounding woodlands; also called a "local...
08/20/2019
Monday
1. SPELL Flock of Daggers - This spell causes a flock of birds to become daggers with wings. The daggers fly within range and fall upon an area you designate. The daggers then revert to normal and fly away.
2. MAGIC ITEM - Avian Dagger - On command, this magical dagger takes...
I was wondering about that, too.
I'm still charged $3 a month for Copper but lost access to my signature before the changeover.
My signature is appearing now on the new forums, I just can't edit it.
A big THANK YOU to Morrus and the EN World crew for making the changeover to this new platform. That must have been a lot of work. Thank you for making the effort.
Yet more skulls and bones...
1. SPELL Bone Shell/Mimic Statue: This spell causes a very thin shell of pure white bone to encase you from head to foot. You resemble a statue made of white marble. The shell does not restrict your ability to breath, and does not block your vision and hearing. Any...
Bones and skulls. Skulls and Bones...
1. SPELL Bone Sacrifice: As a reaction you may cause a ranged spell targetting you to target an animated skeleton under your control. If the ranged spell targets more than one creature, the other creatures remain targets as normal.
2. SPELL Summon Bones...
1. DUNGEON FEATURE Terror Fall: This super deep pit or enclosed chasm holds a permanent *Feather Fall* effect at the bottom. Meant to scare the crap out of low-level characters. Can be part of a faith test or similar.
2. SPELL Divide and Conquer: During combat you may cast this spell. You may...
#78
The Hermit’s Woods are aptly named. You risked death in the hope of finding seclusion. You learned to listen to the words beneath the keening and the screams that rode your mind like a storm. You overcame the madness brought about by the trees. When the trees were ready they told you a...
Announcing Eye on Cormyr #2: Nobles of Cormyr
Eye on Cormyr #2: Nobles of Cormyr has been published to the DMs Guild!
EoC2 has everything you need to create a noble of Cormyr, whether you’re a player or a Dungeon Master.
For the player:
Eye on Cormyr #2: Nobles of Cormyr expands your...
Work on a future "Eye on Cormyr" article is underway.
This article will feature a bird with an eye for treasure--one that some of you may already be familiar with: the Dwarfbeard Finch.
"Eye on Cormyr #1: Coastal Adventuring Parties" is the latest offering from Commonplace Publishing on the DMs Guild.
“Eye on Cormyr #1: Coastal Adventuring Parties” describes 16 groups of adventurers that ply their trade on the northern coast of the Dragonmere, in Cormyr.
This article is...
Encounter Location Ideas: Tethered Spells
1. Suppose there are places where spells have been cast and the spells themselves never quite dissipated.
2. That is, the spells are no longer visible. They went off and they seemed to go away. Maybe they lingered a bit longer than one might expect...