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  1. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    Satyrs are one of those interesting ones that have been playable in basically every edition, even Basic had an option for them in Tall Tales of the Wee Folk. I don't recall them ever being popular, though, so aren't sure if they'll have a jump like others. While fairly well known the satyr...
  2. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    I'd argue Goliaths have enough of a fan presence, which is why they're being PHB'd, but Goliath's advantage is they're half giants in everything but name and that's another very easy stereotype. The simpler a stereotype is, the more popular it ends up being as people know what to do with it, or...
  3. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    The thing is though, while they're the least popular of the PHB races, in being PHB races they're still absolute miles ahead of all of the other options out there. Someone's gotta be the least popular out of any selection, its incredibly unlikely everything would hit the same popularity. I don't...
  4. Mecheon

    D&D General The D&D Cartoon is set in Faerun since when?

    They're not going to make a whole new setting for the D&D cartoon, they'll just slot it in where it fits. Given Greyhawk and Mystara are, y'know. Dead, FR's the next best fit.
  5. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    Whimsy Shoving settings out of medieval statsis because oops the gnomes invented a train/gun/tachikoma Good nature vibes to 'em with the whole talking to animals Got that 'crazy magic' energy to them, as distinct from other groups who have their own aesthetics Outlook on life makes them more...
  6. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    Hey, us gnome fans are crazy about 'em and will gnome a place for not including them. Also given, y'know, Delicious in Dungeon's whole massive Thing at the moment, you don't want to sideline halflings at the moment given Chilchuck's a main character Jimmy Olsen wished he had fans with half the...
  7. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    The problem is they're all distinct niches from one another so you can't really merge the three together. Dwarves are gruff and mine a lot, they don't merge well with the magic and tech focused rock gnomes even if they both have mine and have some tech leanings. Like, you could maybe do...
  8. Mecheon

    D&D General elf definition semantic shenanigans

    Twas canon at the time. Also frankly, any time you dredge further you're going to hit 'fan-fiction' territories because that's the ones caring about this side of things. The only difference between fanfiction and canon is where its published, and there's a lot more fanfiction out there that's...
  9. Mecheon

    D&D General elf definition semantic shenanigans

    He is a mechanic who has to put up with the Falcon's jury-rigged nature, that's just frustration from his day job and not necessarily a Wookie trait :p Though, didn't one of the many, many Star Wars RPGs go hard into the EU stuff? I vaguely recall someone poking fun at the fact that battle...
  10. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    Its moreso in respect of the fact the stats aren't the be all and end all, its the other stuff on top that makes it interesting. I come from my Warcraft background and, while technically each race has different stats, no one cares about those stats because they're irrelevant once you get good...
  11. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    Distinct classes that stand by themselves and are unique I want Warlords, not Elven Cleric and Dwarven Cleric (they are just reprints of the regular Cleric but have different names) That's the issue when having the race specific things becuase it just encourages you to do the racial specific...
  12. Mecheon

    TSR The Full & Glorious History of NuTSR

    That event gave us the Unknown at least, the evil chocolatier that lives in the walls. So at least had one worthwhile thing
  13. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    The uncaring gaze of the company, who's more concerned on profits, allows us to get away with heaps more stuff than it would. Under WotC its caring very much about D&D being popular, so they can do a movie deal and release more movies to get more money. As long as you're not hurting their bottom...
  14. Mecheon

    D&D General Every core monster ever in D&D

    Basically the fish we now know as Dunkleosteus was originally grouped under Dinichthys, but it was far enough away it got split pretty hard. This was defo the case it at least the 90s And of course well before today firstly finding these would have all had shark-like bodies, not the eel shape...
  15. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    90% of them fit into the simple High/Wood elf mix, of either being the arcane magic int based ones (Gray, Sun, Moon, Star, Silvanesti and Qualinesti) who, they're all high elves, and then the dex based nature-y ones (Wood, wild, etc). Just, older editions demanded they all have seperate stat...
  16. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    See, I personally think 2E is worst with its elves. Buuut... 3E started with just Elf and Half Elf, Monster Manual brought in Grey Elf Forgotten Realms campaign setting gave us Drow, Moon Elf, Sun Elves, Wild Elves and Wood Elves OA had elves again, though just an alteration of the PHB ones...
  17. Mecheon

    D&D General Every core monster ever in D&D

    Not surprised these didn't show up in core and actively surprised they did show up later. Titanothere is a well since depreciated term for the Brontotheres, particularly Megacerops. Very different reason to us probably not seeing Dinichthys ever again, though that's more because its incredibly...
  18. Mecheon

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    We've been through multiple threads on this very forum where quite a few people have advocated just merging the two. I, as a noted gnome fan, very much disagree with them being that close but, if they were really that distinct we wouldn't have that as a semi-regular topic that shows up
  19. Mecheon

    D&D General other possible elements?

    I've been meaning on whipping up a whole set of dragons who breath is a radiant death (radiation. they breathe radiation), gotta do those at some point. Along with the dumb idea I had for some other metallic dragon types thanks to swiping some obscure Dragonlance lore... Anyway, the basics you...
  20. Mecheon

    D&D General Joe Manganiello: Compares Early 5E to BG 3 . How Important is Lore?

    Greyhawk is absolutely a kitchen sink per word of its creator. Its the setting that practically introduced the "Hey here's this place that a whole new group of elves with a unique stat block have been living" in the Valley Elves. Its the setting that has a whole published and popular adventure...
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