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  1. Mecheon

    D&D General Dragonborn Physical Features

    I tend to roll dragonborn as the bulkier sorts, with more fantasy elements. Lizardmen tend towards small teeth, while dragonborn have big ol' incisors. Plus while I generally don't say all dragonborn have wings, they're the type to get 'em Plus, well, my go-to with lizardmen is the agamids like...
  2. Mecheon

    D&D General Dragonborn Physical Features

    Because lizardmen are lizardmen and yuan-ti are yuan-ti. Different vibes. Lizardfolk got their whole swimming and swamp-living which, by design, tends to pidgeon-hole them in a very specific subset of lizards so you can't even really get the crazier stuff like chameleons out of them, and yuan-ti...
  3. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    Okay so in Warcraft, there's six primal forces, each with an opposite. Light, Void, Order (This is wizard magic), Chaos (Demon/warlock magic), Life and Death. Druids channel life energy specifically. Shamans on the other hand deal specifically with the elements, but also spirits. Typically...
  4. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    Only sometimes, its a cosmetic glyph these days let me tell you I don't miss the days of late Wrath when resto druids were impossibly tanky in treant form and it took 3 of us to shove out one particularly geared one
  5. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    The WoW druid is all about turning into animals. Like, your specs are Feral (turn into a cat, one of the most complicated specs in the game), Guardian (turn into a bear to defend your party), Balance (Balance moonlight and sunlight, as an owlbear) and Restoration (The healing/plant magic focused...
  6. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    As a PvE nerd... I became the worst. Y'know the worst people there, the small vulpera types jumping around and just being little terrors? That was me. I earnt that pirate set and parrot
  7. Mecheon

    D&D General Which non-D&D races would like to see in Dungeons and Dragons?

    BIONICLE MENTIONED Seriously, so many good choices from that. I scrounged up a random thing on DMs Guild yonks ago that had stats for Totally Not Bohrok among others
  8. Mecheon

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    Heracross and Pinsir! Plus weird Proto-Heracross who was a Pinsir evolution if you know your beta pokemon See, these were the exact ones I was criticising. Why they got the stalk-eyed fly thing? Where's the giant oversized mandibles or horns for Advantage to all grapple checks? I like weird...
  9. Mecheon

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    I'd figure by D&D we're talking the official stuff I got homebrew Lupin, beetlefolk, two versions of Formians, and even those random bat people 3E pushed hard, but ain't meaning much given how folks tend to tread homebrew
  10. Mecheon

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    I'm legit surprised they haven't done Lupin at all in 5E, especially with how Tabaxi have become fairly popular and pretty much kicked Rakasta out of the cat-people slot. Can do them as wolves or dogs, but dog-headed folks got mythology backing to 'em. Outside of that, where's the beetlefolk...
  11. Mecheon

    D&D 5E (2024) Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?

    Ultimately I think it was the better choice to do so. You need to have a wide spectrum of options for people to pick from and, well, D&D's not been good at that in the past. Human, short human, elf, human/elf was never a diverse set of options Half orc being playable while orc wasn't has...
  12. Mecheon

    D&D General Dragons of Chaos and Law in Mythology?

    It grabs Zahhak from Iranian mythology at some point, though in the Iranian stuff he's not really a dragon so much as an evil ruler
  13. Mecheon

    D&D General Race Has No Mechanics. What do you play?

    Very carefully! Seriously though, has never been a rule about it being more tricky for them in any of their stat blocks
  14. Mecheon

    D&D General Race Has No Mechanics. What do you play?

    Centaur have been playable since Basic, they pre-date Complete Book of Humanoids. They weren't even the craziest thing in that book, Tall Tales of the Wee Folk had Pooka who had selective invisibility If something has been playable for 35 years and, outside of D&D, is known in the fantasy...
  15. Mecheon

    D&D General Race Has No Mechanics. What do you play?

    Not about being human-ish, its about if you're likely to encounter one in game. Gith are, for all intents and purposes, basically a Star Trek alien. We've had the "oh someone comes and wants to play a vulcan what do?" thread dozens of times here but Gith absolutely lean into that hard. I...
  16. Mecheon

    D&D General Race Has No Mechanics. What do you play?

    I think its an odd position and worth digging at. If something's appearing in like, Fantasia and Narnia, to say nothing of other well known works, there's a point where we can say its a part of the general fantasy zeitgeist and could reasonably be encountered in any sort of generic fantasy...
  17. Mecheon

    D&D General Race Has No Mechanics. What do you play?

    I hate to drag stuff up from a while ago, but... In what world are centaur and bird people 'wacko' species? They're stock fantasy and absolutely generic enough that you'll see games changing them up to give their own spin on both, same they do with elves and dwarves. D&D has weirdo races like...
  18. Mecheon

    D&D General Build the "Definitive Pantheon"

    Its embedded enough in pop culture its more recognisable as the Egyptian one. A simple google of it gets you the Egyptian one well before any D&D sources. If D&D wants things to be recognisably D&D, then they gotta be recognisably D&D. Because your average person isn't going to think "D&D snake...
  19. Mecheon

    D&D General Build the "Definitive Pantheon"

    No? Set's the Egyptian one's name as well, both Set and Seth are acceptable interpretations of his heiroglyph, along with Sutekh Using something else for the snake god is probably a good idea. D&D's got Zehir and tried to push that for a while, just use that as the new name
  20. Mecheon

    TSR The Full & Glorious History of NuTSR

    Not even the Tabaxi, all the Mystara races got playable stats going that far back
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