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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    How could their not? Belloq was a great EHP in the last scenes of the movie. Undone by his hubris, even. Realizing that we're looking more at S&W Model 3-10 or even Colt .45s (1870-1911 range), I can see that you would find some sort of "dodge bonus" more applicable to what you want. You could...
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    D&D General Deleted

    I agree. I find it interesting how people could read the same thing and come away with different impressions. I always thought that the point of the paladin was to be either the Professional Hero or God's Buttkicker. To play a paladin was to be noble and self-sacrificing, not looking to screw...
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    Designing a medieval map

    Looking at the Matthew Paris’ Map of Britain now I know where the Game of Thrones map came from. What is noteworthy about old maps, to me, is that while distances aren't accurate, paths and order tend to be. If you sail north from London, you'll encounter Ipswich first, then Kingston...
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    From memory, the spells that leave permanent effects are mostly moving things around; wall of stone, stone shape, move earth, &c. Or, at least, could be described as such. Doing a quick re-read, you're looking for a modern, 1820-1900 era. Age of Sail merging with Industrial Revolution. Steam...
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    There was also a movement towards just helmets and breastplates with flintlocks. Most might just have some gambeson-style armor for the occasional knife-fight, but for serious business you strapped on the chestplate. Or other chest protection. Perfect reason for magic weapons, or exotic shot.
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    D&D General Deleted

    I had a similar experience. After that I recontextualized alignment as more cosmic sides or energy sources. A character's alignment, if we even bother with it, says little to nothing about the character's behavior or morals. Interesting idea. I've made it simply protective ward and circle of...
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    True. It's a cool photo with a guy in mail with a rifle, about the right time period. I thought it might inform your project.
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    Rolled across this photo of a Georgian (Euro-Asian) soldier from the late 1800s. He's wearing mail and carrying a jezzail, it looks like.
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    D&D General What is the right amount of Classes for Dungeons and Dragons?

    The blast patterns of which mimic two specific Napoleonic-era explosive artillery shells. This is why lightning bolt doesn't start at the caster, but is a line that can be at some distance. Pardon the tangent.
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    Another reskin for the bard could be "Journalist". Finding out facts and swaying opinion through news stories. Strong persuasion skills to get people to open up and tell you things, and less doing favors for you.
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    I flipped the ratios. My bad. With increasing tech of firearms the magicians were worth less in battle.
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    Indeed. It reminds me of that scene from Shadow and Bone where the general talks about the declining ratio of magicians vs infantry. It used to be 1:50 when it was swords and bows. Rifles brought it down to 1:10. With automatic weapons it's 1:5 at best.
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    D&D General Deleted

    Here is how I address the OP's concerns. Excerpts from Adventures in the Nine Planes, A Handbook for Players
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    Another thing that was pointed out to me: When you see a scene of a "war-torn land" you see mud, burnt and broken trees, smoldering fires here and there, shattered homes. That's a direct and lasting impact from WWI and later artillery on filmmaker's psyches. Regular cannon fire didn't (usually)...
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    D&D 5E (2014) Thoughts on Divorcing D&D From [EDIT: Medievalishness], Mechanically Speaking.

    From notes I made BITD: Meteor swarm was better than artillery in 1910, but inferior by 1920. WWI had massive upscaling in AoE and intensity of artillery shells. If you consider the lethality of a broadsword and a .45 equivalent (c.f. Rob Roy), you don't really need to change damage ratings...
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    D&D General What is the right amount of Classes for Dungeons and Dragons?

    For me, who is considering a similar breakdown, a gladiator would be a knight or skirmisher depending on what they rely on defensively. A Duelist would be a skirmisher. Much like members of the Thieves' Guild are rogues, fighters, and an odd wizard or two. One's a job (gladiator) and the other...
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    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Well, depends. I tend to go with, depending on campaign type and expected length; Three: Fighter, Magician, Specialist Seven: Fighter, Magician, Cleric, Rogue, Druid, Spellsword, Monk Twelve: Assassin, Bard, Cleric, Druid, Fighter, Magician, Monk, Ranger, Rogue, Paladin, Sorcerer, Spellsword
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    D&D 5E (2014) Help me understand & find the fun in OC/neo-trad play...

    Part of the equation for me is a familiarity with the campaign world. For me, the neo-trad comes fully into play in the second or third adventure. I want to be a noble --> Now I'm aware of the circle of the powerful. I want to avenge my family --> This temple and guild can be my allies and...
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    D&D 5E (2014) Which classes have the least identity?

    Barbarian. Angry fighter when we already have a woodsy fighter.
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    D&D 5E (2014) Help me understand & find the fun in OC/neo-trad play...

    OC = Original Character, in case anyone else was wondering.
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