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  1. DEFCON 1

    D&D 5E (2024) How can I do a Charisma-Investigation (or a Strength/Dexterity-Investigation if I can't use Charisma) to find a secret door?

    There's also of course the "old school" method for solving all of this... which is that you don't make a skill check to find any secret door at all. Rather, players just say they are going to search certain areas... and if there is a "secret door" in the 10'x10' section they are searching, then...
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    D&D 5E (2024) Class and Subclass Design: What Works

    The Fighter, Rogue, and Sorcerer are the three "generic" classes as far as flavor are concerned. They don't have individual narratives for what kind of person they are... that comes out of their subclasses. But why does that actually matter? Why does it matter where their unique "identity"...
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    D&D 5E (2024) Stonecunning/tremorsense alternatives

    That depends on how well your dwarf player can use these revised abilities. Any ability in the game can be "too much" if the player is exceedingly creative as well as persuasive. But you won't know until you actually see the ability in play (as you did with Tremorsense.) So let the player use...
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    D&D General Who is this made for (Not Beginners) - the New D&D Starter Set

    At this point it seems like everyone is going around in circles. @GreyLord doesn't like the Starter Set for whatever reason, so just let them be annoyed by it and they can use the original 5E Starter Set or Essentials Set going forward. They're just one person with a table of players who may...
  5. DEFCON 1

    D&D 5E (2024) How can I do a Charisma-Investigation (or a Strength/Dexterity-Investigation if I can't use Charisma) to find a secret door?

    Options: - Accept you are going to find barely any secret doors and travel through the dungeon as far as you can just on the normal pathways. Once you are done, leave the dungeon and come back later if you really need to get through those secret doors for whatever reason. - Rather than trying...
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    D&D General Who is this made for (Not Beginners) - the New D&D Starter Set

    The whole original post seems odd. I mean why the heck is each player receiving their own entire Starter Set to begin with? That's like wanting to play Settlers of Catan and buying a separate copy of the game for every player rather than just playing the game for the four players that are...
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    Critical Role Professor DM interviews Critical Role Cast

    It was always a "fantasy heartbreaker". It was never not one. Because every fantasy RPG that comes about and is designed purely in response to the game of Dungeons & Dragons and has some aspect of that game the designer wishes worked differently... is by definition a "fantasy heartbreaker"...
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    D&D General Eberron - why don't you run it? [-]

    True true. The only real difference with Eberron was that it was specifically stated as part of its setting mentality that it was not meant to have many (if any) high-level characters, which means its own design paradigm was not really good for D&D as a game itself. ;) It'd be a better...
  9. DEFCON 1

    D&D General Eberron - why don't you run it? [-]

    True enough, but I was thinking more of the adventures that would lead into Eyes at 5th level, and I believe Grasp was a 7th level adventure (which is why I didn't include it in my particular list.) But most definitely it could be possible to run a pseudo-adventure path using those four Eberron...
  10. DEFCON 1

    D&D General Eberron - why don't you run it? [-]

    The longest Eberron adventure actually published by WotC in dead-tree form is Eyes of the Lich Queen. A 3.5 adventure that starts at 5th level and would take you probably to 10th or so (depending on the DM ad how they award XP or milestone it.) The adventure begins in Q'Barra I believe, so if...
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    D&D General How to Make Travel Meaningful and Interesting

    And that's precisely why I made my post without quoting anybody, as though suggesting that person was wrong.
  12. DEFCON 1

    D&D General Eberron - why don't you run it? [-]

    And that's the problem. 9th level wizards and other characters exist, but they are few and far between and you might only meet one of them out of every 500 NPCs you meet. Whereas we have a band of five of them all walking around together as a super-team. Meaning that they as a group...
  13. DEFCON 1

    D&D General Eberron - why don't you run it? [-]

    Yep. Exactly. That's really the advantage that was theoretically gained by the Dragonmarked Houses-- 99.999% of the populace might have at best up to 3rd level spells... but the House members who exhibited the more powerful dragonmarks would give those individuals the 5th, 6th, 7th level...
  14. DEFCON 1

    D&D General How to Make Travel Meaningful and Interesting

    For me it comes down to the reason for the group taking the journey in the first place. Are they going somewhere else because they have something they very much want or need to do at that new location? If so... then what the players want is to get to that location and start in on the adventure...
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    D&D General Odd Speak with Dead Question

    Because for 99% of the time they are going to be useful and much easier to adjudicate than improvising everything. But that doesn't mean you should ever be beholden to them. Improvising or making up a ruling for one thing DOES NOT mean we therefore should just do it for everything. And it is...
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    D&D General Odd Speak with Dead Question

    If it's as mundane of a usage as that, then there's even less of a need to stop him from trying it. You can get practically the same information from a Perception check and not even spend a spell slot while doing it, LOL! :D
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    D&D General Odd Speak with Dead Question

    Does the door the player plans to talk to have something interesting and compelling to say? Will it drive the party's actions forward in the campaign? Will it be fun or funny? If it is any of those things... then I say yes absolutely. If we are good with PCs talking with other people, or...
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    D&D General About the goals of Strahd (Curse of Strahd) -Spoilers *Maybe*-

    With the expansion of the location/setting in Curse of Strahd (as opposed to the much shorter/quicker plotline in the original I6 Ravenloft module) the Ireena storyline can actually end up being minimized for a lot of groups and their playthroughs just based on what the players end up focusing...
  19. DEFCON 1

    D&D General Eberron - why don't you run it? [-]

    I LOVE Eberron as a setting and have run a pair of campaigns there before... but I have always known of and have had to try and reconcile the one fatal flaw of the setting: Eberron is meant to be a wide setting when it comes to magic-- magic is everywhere and everyone uses it in their everyday...
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