Search results

  1. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Bans halflings? Kender anyone?
  2. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    A large magical catastrophe could change that. This isn't incompatible at all. The gods have already left Krynn twice! A third time forever would be easily believable. This can be handled by a minor retcon to add in psionics after the disaster. One of the apocalypses could change the world...
  3. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    Heh. I really don't know where the novels ultimately took Dragonlance, but I do know that at some point dragons were killing and absorbing the power of other dragons, creating a few uber powerful dragons surviving. At that point all you would need is an apocalyptic event and Dragonlance could...
  4. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    You left off a 0. 3200 pages or bust! :p But seriously, I'd like to see closer to 420 for two books. 320 is good, though.
  5. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I'm hoping that they eventually get released as print of demand products on DMs Guild or something.
  6. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    I'm the opposite of you and @TheSword. I don't really buy adventure books outside of anthologies and Undermountain(love me that Undermountain), so I want the lore in a setting book for me to draw on as I make my own adventures. Lore in adventure paths is lost to me.
  7. Maxperson

    Wizards of the Coast Re-Registers Dark Sun With USPTO

    It's very possible that if they make a Dark Sun setting, it will have a rule that only the preserver and defiler subclasses may be chosen.
  8. Maxperson

    D&D General What are your reasons for doing something because "It's what my character would do"?

    There's a percentage of the population that are thrill seekers. They do dangerous things just to feel the rush. I can easily see adventurers being mostly from that segment of the population, with the rest being those with some great motivation.
  9. Maxperson

    Netheril's Fall - First Impressions

    I was in high school for the Challenger and in science class. The teacher wheeled in a TV so the class could watch the launch live. As you would expect from a high school class, there was lots of talking and laughing. When the Challenger exploded, you could have heard a pin drop for about 30...
  10. Maxperson

    Netheril's Fall - First Impressions

    I think it was a song sung by... ...I might be wrong, though. :p
  11. download (2).jpg

    download (2).jpg

  12. Maxperson

    Netheril's Fall - First Impressions

    And even worse at geography.
  13. Maxperson

    Netheril's Fall - First Impressions

    That means that either they are old enough to remember, or were young enough that they've been through history classes. ;)
  14. Maxperson

    Netheril's Fall - First Impressions

    Yeah. If they aren't going to be tall, make them like 6 inches to 1 foot, with a penchant for cleaning and cobbling shoes. I watch the Daily Show and other comedy "news" shows, and they periodically go out and ask people questions about current events. The level of ignorance and/or just plain...
  15. Maxperson

    Netheril's Fall - First Impressions

    No no no. That one is Slyminster. Sliminster is the dietician.
  16. Maxperson

    Netheril's Fall - First Impressions

    Elves are explicitly a race that remembers things, though. They go through old memories when they engage in reverie(the elven meditation at night). Knowledge and remembering are one of their main things! :)
  17. Maxperson

    Netheril's Fall - First Impressions

    Candle Keep and other major libraries would have that information. You could go to a Temple of Oghma. Heck, Contact Other Plane and Commune, or even Legend Lore would yield information. The loss of information after a few hundred years makes much more sense here in the real world where we...
  18. Maxperson

    Netheril's Fall - First Impressions

    About the only way I could think to do it would be to show 9th, 10th, and 11th level spells being casually thrown about by powerful Arcanists.
  19. Maxperson

    Netheril's Fall - First Impressions

    Hell, if a study came out showing that 20% of Americans STILL don't know that the Berlin Wall was taken down, I wouldn't be surprised.
Top