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  1. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    I don't know... In the worst case, it seems like this one should take about... 420 (heh) full vote posts to go from start to end. How many unique people normally post in these types of threads daily? Addendum: Also, I don't believe I saw your vote yet. If this is because I've simply failed...
  2. FarBeyondC

    D&D 5E (2014) Survivor Feats: UPDATE- MOBILE WINS!

    Not on my watch. Alert 21 Athlete 20 Actor 21 Charger 20 Crossbow Expert 20 Defensive Duelist 20 Dual Wielder 20 Dungeon Delver 20 Durable 20 Elemental Adept 20 Grappler 17 Hmph. Advantage on grappled targets is nice, but the fact the third bullet was just left completely useless soured me on...
  3. FarBeyondC

    D&D 5E (2014) To fudge or not to fudge: that is the question

    Is the attacker trying to kill the PC in this case?
  4. FarBeyondC

    D&D 5E (2014) Werewolves/rats and damage immunity

    Just wanted to note that- as of the errata to the Player's Handbook, released on the 10th of June, 2015 and found here- Unarmed Strikes are no longer considered weapons and do not belong on the weapon table.
  5. FarBeyondC

    D&D 5E (2014) Feat at 1st Level: How To Go About It?

    Personally (assuming the free feat wasn't an option to choose from among several), if they didn't want to choose a feat for whatever reason, I'd just let them not choose a feat. Depending on the significance of them having the feat at the beginning, I may or may not let them gain that feat at...
  6. FarBeyondC

    D&D 5E (2014) Why do you multiclass?

    Mind explaining that one? Because I'm not seeing a reason that doesn't also eliminate feats (which admittedly are optional) and leveling (which is, relatively speaking, not optional) from the vast majority of games. This assumes that classes are so different from each other that nothing of...
  7. FarBeyondC

    D&D 5E (2014) Why do you multiclass?

    Because sometimes I want to, regardless of if it's necessary or not? I can't and don't speak for anyone else, but when I decide to make a character for a given game, it's because I have an idea in my head that I thought would be cool to see realized.
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