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  1. overgeeked

    So what's the deal with solo gaming?

    You can also play "regular" games in solo mode with things like the Mythic GM Emulator. Word Mill Games The YouTube channel Me, Myself, and Die! is pretty good for learning about solo gaming with Mythic specifically. https://www.youtube.com/channel/UCtiBzkVoYrugJkrpW7_75Ag
  2. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    A stray adopted us and had a litter of murder muffins in our house. We're beyond full for cats already. Free to a good home. Should be ready to adopt around the first week of November. Too young to be fixed yet. All friendly and used to people. Some boys, some girls. Near Portland, OR...
  3. 559032864_1235934871907218_5989234073982609090_n.jpg

    559032864_1235934871907218_5989234073982609090_n.jpg

  4. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    I think that covers every problem at every table ever. Well done.
  5. overgeeked

    D&D General Edition Experience - Updated Survey Results (Updated October 2025)

    Pretty sure it's the board. If there were a dedicated 4E forum, the likelihood of people who hate 4E intentionally crashing every 4E thread would be quite low. As an example, the dedicated 4E discord doesn't have that problem. Note how several of those are [+] threads. That's likely key to...
  6. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    I will never understand the people who treat game rules as holy writ.
  7. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    “There’s no point in being grown up if you can’t act a little childish sometimes.” —Doctor Who
  8. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Sorry, but no. This is one of those clear examples of dumb rules that should not be blindly followed. Like surviving swimming in lava without magic and a person filling a 5-foot square.
  9. overgeeked

    NUREMBERG Official Trailer (2025)

    “Evil, I think, is the absence of empathy.” —Captain G. M. Gilbert, after the Nuremberg trials. I can think of no better definition of evil. Should be an interesting watch. Not sure about Crowe as Göring.
  10. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yeah. It’s always been a ridiculous read to say it takes 1 hour of combat to interrupt a long rest. Yet another thing the designers got wildly wrong. See the OP again.
  11. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    It's also how Dave Arneson ran games. You end the session in a dungeon and you'd have to make a roll to see how your retreat went as you fled the dungeon.
  12. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yes, exactly. Regardless of what they choose to do, continue or rest, they will inevitably face "random" encounters. It's disguising the inevitability of a random encounter with pointless rolls. The choice doesn't matter.
  13. overgeeked

    New Mighty Nein Trailer Released

    That’s probably Beau, Marisha’s monk.
  14. overgeeked

    New Mighty Nein Trailer Released

    I see Taliesin hasn't worked on his Irish accent since the start of C2.
  15. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yeah, you might as well not bother. There's no real choice there as it's not a risk of an encounter, it's a guarantee. It's a quantum ogre with extra steps. Just roll 1d8 for which hour of the rest the encounter happens. After the first encounter, roll your 1d8 again and if they're still resting...
  16. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    They're separate issues. How the designers assumed people would play and how people actually played. The design of 5E is largely a massive rejection of 4E design with several elements from 4E "hidden" in 5E's design. 4E was an encounter-based minis skirmish game. Lots of people loved it, more...
  17. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    It’s only a real choice if there’s a chance they can successfully rest. Saying they have a chance but the chance really being zero means it’s not really a choice. It’s a quantum ogre. Alternately, the possible reward is so overwhelmingly great, i.e. a bog standard long rest, that they’ll simply...
  18. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Sure, but unless you’re presenting a false choice, there will be times they don’t face random encounters. Which bring back the problem.
  19. overgeeked

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    It’s a compromise, to be sure. To me, it’s a question of which is easier to use. Decoupling rests from sleep or the house rules and forced pacing you’d need to fix the mess? I tried the house rules and forced pacing for a decade. I’ll gladly take a clock with 18 ticks over that. Absolutely...
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