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  1. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Never mind, you clarified that what I thought you were saying wasn't the point you were trying to make, so that part of my response was not relevant.
  2. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, it's clearly not objective enough for you. It is objective enough for us, though.
  3. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Oh, then I fall back to my bracketed closing statement: who cares? Arriving at a singular, unique outcome which was always the only possible result, was never the intent. This line of argument just a rehashing of the, "If you're not 100% objective, 100% realistic, 100% perfect, why do you even...
  4. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I presume when you say it's not yielding a unique outcome, you're referring to the fact that that outcomes aren't unique to this specific process, as opposed to the idea that the process can only ever arrive at a single, inevitable outcome. Speaking for myself, it doesn't matter if the process...
  5. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Because there are different degrees and types of fun, and most adults understand that instant gratification isn't always the best option. Eating all the cookie dough right now might be fun, but it will also result in you feeling sick, and you will miss out on baked cookies later. Feeling that...
  6. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    In all seriousness, if pemerton advised me he wasn't interested in providing further answers to some question I had, I would most likely have shrugged and moved on. I may have started composing some kind of snarky response but (along with about 90% of the things I've typed in reply boxes for...
  7. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    At some point, if you still don't understand these things after a few thousand posts, you have to decide it's time to just accept that you aren't going to understand them. Demanding that people explain them to you one more time isn't likely to achieve anything but another demand for them to...
  8. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As a group, I'd say we're middling here. Intimate relationships tend not to get a lot of screen time, but drama in general certainly can drive play or make for an interesting pay off for events that have occurred. I think it's clear I'm big on this one. I'm currently running a supers game...
  9. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    B/X and BECMI had clerics that just got their power from vague and undefined alignment-based forces.
  10. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Huh? I haven't been making any comments about Narrativist play generally, in this conversation. I have talked about how I, personally, run games, comparing my experiences with Blades to other games, and I've talked about the conclusions I reached about which elements of play fall under the...
  11. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    People are welcome to use whatever term they want to describe my play. Personally, I have no real interest in trying to distil everything that I enjoy in TTRPGs down to a single word but, if I was going to try doing so using GNS I'd be inclined to go with sim. Take that as you will; at the end...
  12. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Looking at that specific section (Create an atmosphere of enquiry) I'm not seeing anything that isn't widely applicable. To me, it's simply saying when a question arises, let the results fall as they may. All of the questions listed are ones that I would seem entirely reasonable whether I'm...
  13. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Referring back to Blades, which is what I'm familiar with, I chose to run the game and set it in Doskvol because I was interested in that. I don't see how that's any different than choosing to run a game set in Dark Sun and have a village of escaped slaves. Blades clearly shows me that "Play to...
  14. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't believe this is in dispute. (At least not if we accept that anything in the setting that defines the plausible was put there by the person designing the setting. I could quibble over semantics, but I can see the general point you're getting at, which is pretty straightforward.) This is...
  15. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As I mentioned in a subsequent post, the explanation of play to find out found in Blades in the Dark feels quite similar to my existing understanding of emergent story. There may have been all sorts of other discussions going on prior to and concurrent with what was written in Blades that take...
  16. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Fair enough. I didn't really get that as an important distinction from my time with Blades, but that may just be because (as mentioned) I was already very familiar and comfortable with similar concepts and interpreted what I was reading in light of what I already knew and did. I think it's a...
  17. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Based on my experience with BitD, play to find out just comes down to the fact you don't have a predetermined story in mind that the group is trying to bring to life. Here is the situation, now the PCs get involved; what happens? No one knows, yet, we play to find out. From Blades (emphasis...
  18. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    While some of the specific terminology comes from PbtA, most of the concepts predate Apocalypse World by a long way. The play to find out concept was certainly seeing a lot of support in the early OSR, around the same time Apocalypse World was released, the OSR was just more likely to talk...
  19. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I would guess the original comment being quoted had more to do with games where the need to interact with random stuff was standard and expected or necessary, not just an occasional option. In that context, it would make sense to me.
  20. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Some participants my be interested to learn about Suspension of Disbelief. Or not. If anyone would prefer to believe that pretending to themselves that something could be real even though they know it is not is some kind of obstacle to participating in the TTRPG hobby, that is certainly their...
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