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  1. TheSword

    D&D General What's your view on a pirate-driven campaign?

    I do think it’s funny that folks seem to think a letter of marque transforms an act from evil to good. Privateering was piracy by another name. Legitimizing it in the name of a national flag doesn’t change the nature of the act. Honesty though I wouldn’t get too hung up on it if your party...
  2. TheSword

    D&D General What's your view on a pirate-driven campaign?

    Pirate campaigns can be awesome fun. I would highly recommend these three. - Ghosts of Saltmarsh: You know this one, but a really solid campaign. Lots of fun. - Skull and Shackles : Great adventures with lots of different themes. Stealing a pirate ship, and shipwreck on an island, capture of...
  3. TheSword

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    Of the three social skills I feel intimidation is so much lower than the others. It forces a hostile position there and then. Not only that, it reduced the potential targets to someone who you would be willing to intimidate. Deception potentially does the same thing. Reducing the available...
  4. TheSword

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    I wonder if the fact that everyone recognises Perception is number 1, means we should probably call for Survival and Investigation more than we do. 🤔
  5. TheSword

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    I’m surprised people haven’t ranked Survival higher. The tracking element alone would make it more useful I would have thought.
  6. TheSword

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    10 years on with a new edition update how would you rank the 5e skills 1-18 from most useful to least useful in a typical campaign. Let’s assume it’s running levels 1-10. Don’t worry about individual classes it’s less about what your character has and more what the party has access to. I’ve left...
  7. TheSword

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Even if you believed sprawling dungeon crawls were half the game (which I very much don’t) it is still possible to combine the smaller dungeon model into larger dungeons. Most of the best dungeons do this anyway. You didn’t answer the question. How is the DM using tougher monsters, tactics or...
  8. TheSword

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Removing the problem is a defacto way of dealing with it. Secondly why is matching the difficulty to the players capabilities offloading it? Surely that is one of the DMs prime responsibilities?
  9. TheSword

    D&D General Has 5e become noise?

    Honesty I filter out all players option class/subsclass/feat stuff and only look at bestiaries and campaigns. That actually makes it manageable. There are some amazing 3pp campaigns out there that are definitely worth considering. I don’t need players option stuff there is plenty in official...
  10. TheSword

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    The other wider solution to this is a move away from static dungeon crawling that leaves timing entirely at the players whim and a move towards, mysteries, heists, city crawls, event based adventure etc. What I would call modern adventuring. Secondly - design boss encounters to be a challenge...
  11. TheSword

    Which are you, The plan everything out GM, or the Ad lib?

    This is exactly my DM style. I prep extensively. Factions, Organisations, Locations, NPCs, monsters and events. What the PCs then do happens in that context. Decision making becomes easier because my prep work provides the inspiration for rational and logical outcomes.
  12. TheSword

    I think it is time for a break.

    You’re a TTRPG expert on multiple levels. Well over the 10,000 hours. It would be a real shame for you to sever the tie completely. Have you considered switching to just playing instead of DMing. Even if it’s with online groups? I found that extremely refreshing.
  13. TheSword

    Trailer A Knight of the Seven Kingdoms

    NEVER FINISHES ANYTHING
  14. TheSword

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    my solution is to make ‘dungeons’ smaller. 3-4 encounters in a 5 room-ish dungeon format where each combat is relevant and matters. The location is dynamic and it would be counter intuitive for the party to stop to long rest half way through. Dungeons of Drakkenheim is a good example of this in...
  15. TheSword

    What rpg system would you use for a 60+ session fantasy campaign?

    Hey, so I’ve done a bit of both really. Magic required the most changes so now all wizards in Waterdeep are split into specialities - pyromancers, seers, spiritualists, alchemists etc. which is easy enough to do. I captured the dangerous chaotic risks of Magic using a magical anomaly linked to...
  16. TheSword

    What rpg system would you use for a 60+ session fantasy campaign?

    No blog I’m afraid. I can give a quick summary though. Party consists of a Sigmarite Witch Hunter, a Rat Catcher (ex Scrier, ex Riverwarden) and a Noble (Ex Knight of the White Wolf, Ex Duelist). They have about 8000 xp each which has left all near the end of Tier Three. I’ve played it pretty...
  17. TheSword

    D&D General I made an app that creates D&D session summaries and tracks your campaign

    I mean, I’m pretty sure it isn’t personal data unless you make it meaningful by linking it to something else tangible about yourself. Your name or email etc. The system doesn’t know what you look or sound like because it doesn’t know who you are. It’s listening to a disembodied voice talking...
  18. TheSword

    D&D General I made an app that creates D&D session summaries and tracks your campaign

    I’m not sure we ever confide personal data during game sessions. It just isn’t something that comes up.
  19. TheSword

    What rpg system would you use for a 60+ session fantasy campaign?

    WFRP 4e is an extremely compelling campaign system for long term campaigns. My Enemy Within campaign has ran for 80 sessions. It’s as fresh as ever. 3 years in and coming close to a conclusion. My WFRP 4e Gangs of Waterdeep campaign is 20 sessions in and going really well. No sign of slowing...
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