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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Huh? What is confusing about this: Maybe you're not familiar with the class D&D thief tropes? My table is.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I denied what you said. You said " hence there was a causal relationship between character hope and meaning of runes that did not have a pure in-fiction counterpart." There is no such causal relationship. The character's hope has no causal relationship to the meaning of the runes. I have no...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Says who? Where is this definition found? is it some new bit of jargon?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I'm not sure what the "one" is - do you mean the impersonal third person? Anyway, what prompts the player to declare an action is the social circumstances of play, together with the knowledge that (i) the PC has a Lost in the Dungeon complication, and (ii) the GM has just mentioned Strange...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Why would it be? Or to put it another way: why would the character assume things are not possible - unless the player is in author stance, trying to solve the GM's puzzle?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I'm not sure where "map" is coming from. There's been ample discussion, upthread, of the many ways that runes might reveal a way out. Gandalf identified the Chamber of Mazarbul, and then was able to work out the way out. Without ever finding a map. As for the other epistemic states, the player...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    None of this is true. Actor stance requires what it say: that the action is declared drawing on the mental states of the character, rather than for some other reason to which the player then retrofits the PC's mental states. Here, the reason the action is declared is because the character...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Gygax explains it in his DMG, p 20: This ability assumes that the longuage is, in fact, one which the thief has encountered sometime in the past. . . . Even if able to read a language, the thief should be allowed only to get about that percentage of the meaning of what is written as his or her...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Every RPG player has the ability to "shape the fictional reality" (= contribute to the authoring of a fiction). As far as "decision space" is concerned, maybe you're using that in some jargonistic sense that I'm not familiar with? The decision I am talking about is the player's decision to have...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    As I asked upthread, are you really incapable of cognitively grasping anyone's approach to RPGing other than your own? EDIT: Apparently the answer is "yes".
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    If the player has no intent other than to see what the GM says about the setting, then why are we comparing that to an action declaration that prompts the GM to narrate something? Of course, in your example perhaps the player prompts the GM to narrate the existence of a temple!
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    There is no such causal connection. Imaginary things don't have real causal relations - that's part of what follows from them being imaginary. Anything that has real causal relations is, in virtue of that fact, not imaginary. The player's idea about their PC's action has causal potency, of...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No one but me has posted the rules for my Fantasy Hack of MHRP. The specialities were invented by me, based on an integration of the MHRP specialties and the 4e D&D skill list, plus my own sense of D&D-esque fantasy flavour. Gee, if only I'd posted this before: Actually., I think this is the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. I told you what the word "Cunning" means. That's all. The word cunning includes shrewdness, keen insight, craftiness etc. And I also told you what Cunning Expert pertains to: "In a game that is deliberately playing on classic D&D tropes, Cunning includes the thief's traditional ability to...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't claim that they are the same. But neither is an event that occurs in the fiction. They are things that happen at the table, in order to generate fiction. But everyone knows that the PC is going to the temple to find a cleric! That's the whole point of the example. If the character is...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I thought that in D&D I could use a skill when it makes sense in a situation. Anything else would be pretty odd, wouldn't it? This suggests that you're not familiar with how naming things works. As I alluded to upthread, the magic-user can't use all magic. The spell "Guidance" doesn't actually...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    So, upthread I asked this: And so you really are telling me that I'm wrong about the rules of my own fantasy hack of MHRP! Don't you think that might be overreaching a little bit? Do you think this post, from me, is relevant to understanding how a game that you only know about from me telling...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Everyone knows that thieves were god PCs in classic D&D! I mean, does it get any more overpowered than a 17th level thief having a better than 100% chance to pick pockets?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's how it looks to me!
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Also, my ostensible inability to draw the logical connection that the character is making the runes mean <this> rather than <that>.
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