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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I seem to have played and GMed more Burning Wheel, Torchbearer and Marvel Heroic RP/Cortex+ Heroic than any other poster in this thread. I have never encountered this ostensbile "negotiation" issue. Of course sometimes action declarations can take a bit of back-and-forth so that everyone is...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Nor did the character in my game.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. That's just wrong. There is no "reversal of causality". There is the use of dice to track other correlations. Eg the archaeologist's conjecture and the runes now visible have a common cause, namely, the writing of the runes 1000 years ago. That event causes there to be runes here now; and...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Really? I don't think @Lanefan gets that the episode of play, involving the runes, was not from map-and-key based, puzzle-solving play. Because there are lots of RPGs that don't work out whether or not the PC falls down the pit or triggers the pressure plate by (i) tracking the PC's movement on...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    This is different from MHRP, but closer to how I might do something like this in 4e D&D.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Personally I think it's the opposite. If climbs were rated like spell levels, such that a PC with a given STR (Athletics) bonus or climb skill or whatever could succeed at them, but one with an insufficient bonus couldn't, then to me that would seem to provide some answer of the sort @Hussar is...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Quite a way upthread, I asked you why you seem unable or unwilling to talk about RPGing done in accordance with different principles to the ones you actually use yourself. This post of yours prompts the same question on my part. I mean, I prefer Australian rules football to rugby (any version)...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, what you posted that I responded to was this: "My main issue with the runes example is creating the meaning of the runes by the player who would be specifically benefiting from the reading going their way." I was pointing out that its pretty common for players to declare actions with the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    In MHRP, by default the Doom Pool is simply an opposition dice pool. So the most immediate consequence of failing an action is wasting your turn. But the GM can spend Doom Pool dice to trigger effects on a successful roll of the opposition pool. It's also possible to give a Scene Distinction a...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. No more than you, as a GM writing up a dungeon description, are "changing the reality" of the imaginary world you are writing about. The player is resolving a declared action in the play of a RPG. The character knows that there are no runes, just people sitting around a table imagining...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Have you read this post from over a month ago?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    This isn't accurate. There is all the information the player, and their PC, has about the dungeon. There is the fact that the PC is subject to a complication: d12 Lost in the Dungeon. There is the fact that one of the PC's distinctions is Solitary Traveller. That is not an accurate description...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    By telling all the other participants that I (as my PC) am picking my nose, and getting them to agree. If all the players agree that my PC is picking his nose - suppose they start calling my PC "pemerton the picker", explain the nickname to NPCs that the PCs meet, etc - what is the GM going to...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    The game was deliberately emulating/evoking ideas from classic D&D: eg Castle Amber, Tomb of Horrors etc. But as @clearstream, @Gimby and I have also posted, the episode could equally be straight out of the LotR Moria episode.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I love this. It's why I don't play RPGs where player decision-making is very heavily shaped by metagame considerations like "finding the adventure" or "working out what the GM thinks is the real stakes in this situat9ion" or "we need to not split the party".
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. There is a denial that there is some asserted "disconnect".. I've posted clearly, throughout this thread, what the principal differences are: *GM authority over backstory and setting; *An important activity in play is for the players to declare relatively low-stakes actions that will...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    A simulation of a stop-motion world, where rogues can evade fireballs while never moving from the space they are standing in?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    As I posted not very far upthread: You only get a "conflict with sim" if you insist that the player is not allowed to introduce or prompt, but rather must only discover (from the GM) backstory elements. If you are asking "Is there an example of typical narrativist play which mostly consists in...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Odds don't measure causality. They measure likelihoods, correlations etc. I already posted an example upthread: Einstein doesn't cause the universe to be as it is. But his conjectures about how it is are more likely to be true than mine. There are many models that are used - "simulations", if...
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