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  1. GrimCo

    Boxed Sets: What Do You Want In Them

    Those look cool. Better quality and more durable than cardboard, that's for sure. USB drive is just spitball idea. One other idea we used back in the day instead of dry erase mats. Laminated paper with printed grid pattern. It's pretty inexpensive, in most copy stores, A4 is around 1-1.5 euros...
  2. GrimCo

    Boxed Sets: What Do You Want In Them

    Well, you might be right, 50*50 is unconventional format, 42*30 is equivalent of two A4 pages side by side. It would be better format for dry erase grid mat, since sheets are mostly A4 format so whole box could be bit larger than that. Location maps in digital format and scaled for A4 print, so...
  3. GrimCo

    Boxed Sets: What Do You Want In Them

    My ideal box set, using d&d as an example. Cardboard minis - 2(f&m version) per class with 5-6 plastic holders, 50*50cm dry erase grid mat, few cardboard tokens, set of dice, dm screen with printed cheat sheet inside, player cheat ( turn order, conditions, actions). Pre made characters (lets...
  4. GrimCo

    What Does the RPG Hobby Need Now?

    Can you elaborate what you mean? Maybe it's my misconception that VTT is mostly used for online play. When i say face to face, i mean in person, sitting in the same room.
  5. GrimCo

    What makes a TTRPG purchase "worth it" to you?

    It's worth it if i like it. It's in the same "wants" category ( as opposed to "needs") as bunch of other things i buy cause i like it and want to have have, no matter how much will i actually use it. Good things with physical books is that i can resell them if i make impulse purchase based on...
  6. GrimCo

    What Does the RPG Hobby Need Now?

    Sure, if you like it, online play can help by reducing travel times. Personally, if i had ti choose between only online play or no play, i'm not playing. But you reminded me on another point that could be solid help to hobby. Better advertising as a fun way to spend time with friends and good...
  7. GrimCo

    What Does the RPG Hobby Need Now?

    When it comes to products themselves, i don't think hobby needs more of them. There is abundance of systems and with digital distribution, they are easier than ever to buy. Marketing of said products, that one is iffy. Sure, if one wants to find something, one will find it, but that usually...
  8. GrimCo

    D&D General Buying Selliing Magic Items

    Ah, good old magic markets. First thing i did, was remove few items from magic items list. Mithral, adamantium and serpent scale are regular armors, not magic items. They are semi rare, but can be bought in large trade hubs. Magic items availability depends on size of the city. In small...
  9. GrimCo

    Computer games and the save checkpoint system

    NES was late to party in Europe. It came out in 86/87, around the time Amiga 500 came out. C64, ZX spectrum, Amiga 500 were all more popular than NES. In the wild lands of Balkans, there were available clones of NES, but original was rare. Computers (above mentioned ones) were available and...
  10. GrimCo

    What videogames are you playing in 2025?

    Mostly HoMM 3 HD edition with Horn of the Abyss. Every now and then some Banner saga or quick game or two of UT 2004. Shame to say it, but i think i only turned on my PS5 twice this year, both times to watch BR movie, not once to play something.
  11. GrimCo

    Computer games and the save checkpoint system

    Always hated checkpoint save system that was mostly console thing for a long time, primarily due to hardware limitations. Dying near the end of the mission and then redoing it from last checkpoint 10-15 minutes ago was just annoying as hell. Yes, i'm mostly pc gamer and have been for more than...
  12. GrimCo

    D&D 5E (2014) What If Everyone Could Use Scrolls? (House rule)

    Sure, that is one possibility. But i'm using it more like an incentive for non casters to invest in Int stat ( i like more rounded characters stat wise) and in the same time, capping on who can use very powerful scrolls. Fighter (even non EK one) investing 14 into INT isn't impossible, and it...
  13. GrimCo

    D&D 5E (2014) What If Everyone Could Use Scrolls? (House rule)

    So, like UMD from 3.x? Cool idea. I would just use different DC. Instead of 10+spell level, i would set DC at 10+caster level. It gives minimum DC ranges of 11-27. Max bonus is what, +11 (+6 prof, +5 int). Realistically, very few non casters will invest points in INT anyway. If i'm out to cap...
  14. GrimCo

    D&D 5E (2024) A Different Way To Run High Level Monsters

    Cool idea. I did something similar in our home game. Instead of hit boxes, i used old video game/anime trope "this isn't my final form". Each form has HP limit, after they deal enough damage, monster transforms, gets new abilities (that replace old ones) and uses new tactics plus it also gets...
  15. GrimCo

    RPG Evolution: The New Miniature Era

    This are ok. Not best, not worst. Won't buy them, since i have 2 3d printers (both resin and filament one) but on the other hand, most play minis get this days is when my kids uses them in sandbox like toy soldiers with his friends. Those old prepainted ones from WoTC are solid, my brother and i...
  16. GrimCo

    What Do YOU Want The Future of TTRPGs To Look Like?

    Until we get full on holodeck from Star Trek so we can do some serious LARPing, i'm good with what we have. I would like pdf versions of books that are pure tech manuals. No fancy art or prose. Just rules, searchable and with good bookmarks and hyperlinks (fe, if text is referencing Magic...
  17. GrimCo

    The Good Sandbox Thread [+]

    Most of my nWoD/CoD games were essentially sandboxes. They were very minimal prep, usually few short bulletpoints, but heavy on improv. One thing that made it easy to do is setting. I used real world in real time (so if first session was on 2.9.2012, in game it's also 2.9.2012). So, whatever...
  18. GrimCo

    D&D General Sandbox and/or/vs Linear campaigns

    Hooks are like toys someone else left in the sandbox. You can pick up toy truck or excavator and play with it, or you can ignore it and start building sandcastle with hands. You are still playing in the sandbox. It's bunch of sand, what and how you play with it, it's up to you. To further...
  19. GrimCo

    D&D General To multiclass or not to multiclass

    Since most classes are pretty front loaded and most games end by levels 8-12, loosing capstone abilities or some later subclass features isn't big deal. On the other hand, multiclassing is pretty much only way to have horizontal growth instead of just vertical one. Sure, with good synergy...
  20. GrimCo

    D&D General Sandbox and/or/vs Linear campaigns

    Sandboxes work better for the groups of pro active players. Yes, it gives players more freedom to do what they want. But also, it puts responsibility of coming up with what to do on the players. If players don't have clear ideas about their characters goals and at least some idea how to achieve...
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