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  1. GrimCo

    How many were abused due to their love of D&D, RPGs, and related items when they were young?

    Yea, rugby guys are tough mofos. For some reason, most of people that liked geeky stuff in HS were also into martial arts and combat sports (kick box ,judo, wrestling). Trying to bully someone with early onset of cauliflower ears isn't smartest idea. Jocks, where i'm from, were mostly football...
  2. GrimCo

    Theater of the Mind and VTTs: Oh Brave New World...

    I'we been playing ttrpgs totm pretty much whole my life. Even in the old days of 3x/PF1. During pandemic, we just used google meets and shared google drive. No vtt-s or anything. But, our group isn't into super tactical combat. If you have players that like that stuff, totm isn't really for them.
  3. GrimCo

    D&D 5E (2014) So 5E is the Successor to AD&D 2nd Edition? How and How Not?

    Funny enough but our main campaign started in 2013 with 2ed and we switched it to Next playtest and then 5e proper. Half of my playgroup started with 2ed ad&d and they all said that 5e gives them 2e vibes. Some similarities are quick and easy way to build characters, with almost no choices...
  4. GrimCo

    D&D 5E (2024) Lycanthropes in the MM

    2014 was just as bad when it came to rules for pc-s as lychantropes. 5e ditched concept of templates which was pretty decent way to have rules for PCs.
  5. GrimCo

    D&D 5E (2024) Lycanthropes in the MM

    Meh. To bland. They removed almost everything that made them interesting encounter. Also, no rules for PC lychantropes is just lame. Guess it's back to homebrewing monsters. :D
  6. GrimCo

    What are your TTRPG Goals for 2025?

    Try to maintain our sunday sessions at more or less regular weekly basis at least until july. And by regular, i'm hoping to achieve at least 2 out of 4 sessions per month. Finish our current story arc this year. Try to fit in couple of one shot sessions of Mork Borg.
  7. GrimCo

    What is the education level (age) of your group(s)?

    All working. My brother is youngest in the group, only 33, with bachelors degree. 2 of us are 37, both have msc and i'm working on my phd dissertation. One 40y old, also msc. Last two are 44, one with phd and one with msc.
  8. GrimCo

    D&D 5E (2014) How do you handle monster knowledges in your game?

    That's why i'm taking into account things like race, class and background when someone makes knowledge check. 2 characters, scholarly wizard and tavern hopping bard can both make same kn:arcana check, hit same dc and get two completely different information from it. Cause they recall information...
  9. GrimCo

    D&D 5E (2014) How do you handle monster knowledges in your game?

    I see how it can be viewed as "gotcha" and some people probably do use it as that. For me, it's more about world building and immersion. Using it on monsters that are very common doesn't make sense. Specially for things that are more or less human with a paint job. But even then, it can be fun...
  10. GrimCo

    D&D 5E (2014) How do you handle monster knowledges in your game?

    Depends how you like to run game world and how you approach what knowledge skill does. Personally, i run games where knowledge skill is your ability to recall pieces of knowledge about certain topics. If you fail - you can't recall anything. It's like blanking out on exam. You know that you...
  11. GrimCo

    D&D 5E (2014) How much does cover cost?

    How much door costs? You take plain old oak wood door, saw it down a bit, add iron handle in the middle, add to small wheels on the sides. You have mobile cover.
  12. GrimCo

    D&D 5E (2014) How do you handle monster knowledges in your game?

    What @Reynard is talking about is players getting information that are considered "true in game world" which may or may not be factually true in regards with monster stat block. Lets use example. Vampires. In game, it might be common knowledge that vampires are rebuked by holly objects. That...
  13. GrimCo

    D&D 5E (2014) How do you handle monster knowledges in your game?

    In my games, there isn't object called "monster manual" with stat blocks. There is accounts written about some of the more common monsters. Some of it it's true, some is false, some is incomplete. More rare the creature is, less written lore is about it and it's more myths and legends than tech...
  14. GrimCo

    Legacy of Kain Is Getting a TTRPG

    I see some disappointed players when they find out it's not about playing Raziel/Cain but those measly mortals. It could turn off some fans of video game series.
  15. GrimCo

    D&D 5E (2014) How do you handle Insight in your game?

    I straight up tell my players that Insight isn't lie detector and if they intend to use it that way, they shouldn't bother to take it as a skill. It's body language reading skill. It can give you some clues, but interpretation of those clues is up to players. It has it uses in social interaction...
  16. GrimCo

    How important is it to you or your players for characters to feel "overpowered"?

    Hero is often used instead of protagonist. All PCs are protagonists, but not all PCs are heroes. It highly depends on the type of game one plays. When it comes to superheroes, let's take Batman. While he does fight his rogues gallery of super villains, he also fights common criminals. If we...
  17. GrimCo

    Mapping the Town - What should a Fantasy Town look like?

    Mithals are rare cause rituals to create them use life force of the casters that perform ritual enchantments, to the extent that casters die creating it. It's peak elven magic in FR setting. Not many high level casters are prepared to sacrifice their lives to create that kind of protection over...
  18. GrimCo

    Mapping the Town - What should a Fantasy Town look like?

    @DEFCON 1 You mean something like mithals from Forgotten Realms?
  19. GrimCo

    How important is it to you or your players for characters to feel "overpowered"?

    Power is relative. So, do i want my characters to be overpowered? In a game like d&d, yes. But overpowered in comparison. I want my lv 10 fighter to curbstomp and steamroll over enemies that were level apropriate challenges for him when he was level 1-5. But i still want enemies that are on par...
  20. GrimCo

    Mapping the Town - What should a Fantasy Town look like?

    Well, to be honest, Erebor is shity design. Why the f would dwarf build anything with ceiling higher than say 2-3 meters. 3-6 meters top for big halls.
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