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  1. dave2008

    D&D General D&D weapons vs reality

    If you take a look at the videos posted above, slings could do serious damage to armor! Taking a hit in the head even with a helm is not a good idea!
  2. dave2008

    D&D General 6E But A + Thread

    I get it, but it is your loss. There is a lot of great content that is not available in print and even some that is, but will never find its way to a FLGS shelf. Sometimes we are our own worst enemy! Heck, I know I am!
  3. dave2008

    D&D General D&D weapons vs reality

    I don't know Battle Brothers, but I think you can design around that
  4. dave2008

    D&D General D&D weapons vs reality

    I seems to me that BA can accommodate that just fine.
  5. dave2008

    D&D General D&D weapons vs reality

    You can sign up for his Patreon and even with the non-paid version (which I have) you get access to his design posts and playtest documents. They are even emailed to you. Mike Mearls Games
  6. dave2008

    D&D General D&D weapons vs reality

    He mentions that in the opening discussion of general items that D&D doesn't account for the advantages of reach. He points out inches make a difference (something my son who is in HEMA sword training now agrees with).
  7. dave2008

    D&D General D&D weapons vs reality

    That is the 5e "clone" Mike Mearls is developing. Very intentional design, and I know that approach appeals to you whether or not the result does!
  8. dave2008

    D&D General D&D weapons vs reality

    I am waiting for Odyssey to come out, but I am planning to lean my version of 5e that way.
  9. dave2008

    D&D General D&D weapons vs reality

    Not IMO. I think barbarian should be a subclass or feat chain under the fighter class. But I think we only need 3-4 classes: Warrior / Fighter Arcane Magic User Spiritual Magic User Expert / Sage
  10. dave2008

    D&D General D&D weapons vs reality

    To follow up on this @Micah Sweet, what I want in a fighter is for them to be clearly the best at fighting. Even in A5e the fighter doesn't, IMO, have a significant if any advantage in combat. Everyone is, like 5e, relatively equal in combat in A5e. Do you think I am wrong in that assessment?
  11. dave2008

    D&D General D&D weapons vs reality

    I haven't played in a long time, but I almost always play rogues (thief actually)
  12. dave2008

    D&D General D&D weapons vs reality

    Though I haven't played it, I do own it. From my memory (it has been a long time), even A5e could use more niche protection for the fighter. However, I am biased and perhaps want fighters to be to special! :p
  13. dave2008

    Huma Before the Lance: The Dark Patrol now released on DMSGUILD!

    @Distracted DM, here you go!
  14. dave2008

    D&D General D&D weapons vs reality

    yes, he always has fun with his videos. I do like that he discuss the "reality" of these and how that relates to fantasy game. Like how he thinks unarmed combat is to good (compared to armed combat), but he is OK with it because it fits the fantasy vibe.
  15. dave2008

    D&D General D&D weapons vs reality

    He does move a lot, but I do find his videos fun and informative.
  16. dave2008

    D&D General D&D weapons vs reality

    That seems like a missed opportunity to me (the bold part). As @Snarf Zagyg 's recent article illustrates, the fighter has lost a lot of its niche. Making weapon tricks tied to fighter class seems to make a lot of sense to me and helps give their niche back. Now, I wouldn't mind a feat...
  17. dave2008

    D&D General D&D weapons vs reality

    General points: D&D doesn't match RL regarding the importance of reach ( a few inches difference matter in RL) you only need the necessary strength to wield a weapon in RL. Dex is the main factor in hitting (with any weapon) in RL. Simple vs martial can be odd and not match RL unarmed is...
  18. dave2008

    D&D General D&D weapons vs reality

    I don't know his full HEMA creds, but I have watched some of his short videos and he is an amazing archer (changed my mind on what an archer should be able to do in D&D) and appears to be honest and forthright. His video (about 2 min) on the importance, or lack thereof, of size was interesting...
  19. dave2008

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    I've never seen a 1e fighter without 18 in both (though we didn't use % strength back then)
  20. dave2008

    Huma Before the Lance: The Dark Patrol now released on DMSGUILD!

    @RAKNAAK , I agree with Distracted DM here. Maybe suggest to your team to put a brief description of the adventure in the product write up.
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